Updates of the Week (ongoing discussion) - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Old Boards (https://www.brbuninstalling.com/forumdisplay.php?fid=8) +--- Forum: TF2 (https://www.brbuninstalling.com/forumdisplay.php?fid=45) +--- Thread: Updates of the Week (ongoing discussion) (/showthread.php?tid=203) Pages:
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Re: Updates of the Week (ongoing discussion) - K2 - 10-08-2010 Also you can craft the GRU (KGB + Reclaimed) and the Vitasaw (Ubersaw + Reclaimed) now. Re: Updates of the Week (ongoing discussion) - Live-Free-Or-Pie - 10-09-2010 (10-08-2010, 07:29 PM)Reevesith link Wrote: [quote author=Live-Free-Or-Pie link=topic=206.msg177680#msg177680 date=1286581187] Cheer up pie guy!
[/quote]soon you'll get your hat & then you'll be telling us stories of your Buddie Kish, how that one time he tried to mix his peaches & cream with that cherry cobbler.. then got blind sighted by that pumpkin pie, was my first time ever seeing someone forced defilling before.. That is AMAZING.... Piebeard! Re: Updates of the Week (ongoing discussion) - Live-Free-Or-Pie - 10-09-2010 Also, this was added under the radar All 9 Class TF2 High Five Animations Re: Updates of the Week (ongoing discussion) - Versus - 10-09-2010 also shortstop is OP, it is amazing and i love it. goes with my equally OP black bombing run 8) Re: Updates of the Week (ongoing discussion) - backfire - 10-09-2010 (10-09-2010, 01:16 PM)Versus-pwny- link Wrote: also shortstop is OP, it is amazing and i love it. goes with my equally OP black bombing run 8) Quote:I've been usin the special delivery kit for about two days now (all crafted btw, got lucky ) and I'm convinced the shortstop isn't overpowered. It's that most people are complaining about how much damage it does long range. The pistol can empty its clip in the same time as the shortstop and do more damage. This thing is a genuine cross between a pistol and a scattergun. It puts you at grave disadvantages up close (like when a heavy popped out of a teleport as I was trying to destroy it) and in a fight with a scout, a scattergun scout will usually beat a shortstop scout. Quote:Lcpuche Wrote:you kidding me, i just used it, it's insane. Reload is as fast as a revolver (4 at the time), shoots fast, and does good damage, plut stream of crits instead of individual crits. Needs a nerf badlyYa know the scattergun does good damage too? Great damage, infact, enough to take out a heavy in three shots. This thing doesn't do that. Quote:Alright, after another night of playing with this thing, I'm now convinced it's a perfect sidegrade. The milkman kit is nice in wide open maps like upward or warpath, but in smaller maps like most of dustbowl or 2fort, the scattergun-pistol-bat/sandman loadout is far better. Re: Updates of the Week (ongoing discussion) - Hobospartan - 10-09-2010 Damn straight, I'm loving the scoot unlocks so far, even though I don't have the milk yet. Re: Updates of the Week (ongoing discussion) - beep beep diglett - 10-09-2010 @backfire screw the damage numbers, run a test to see how long it takes to kill a bot at medium-short-point blank w/ each weapon, i assure you it will be ridiculous on the shortstop. the negatives just don't justify the bonus. you get a better weapon at almost every range, except for point blank which is an incredibly rare engagement range. Re: Updates of the Week (ongoing discussion) - Hobospartan - 10-09-2010 (10-09-2010, 01:54 PM)dagrett link Wrote: @backfire screw the damage numbers, run a test to see how long it takes to kill a bot at medium-short-point blank w/ each weapon, i assure you it will be ridiculous on the shortstop. the negatives just don't justify the bonus. you get a better weapon at almost every range, except for point blank which is an incredibly rare engagement range. Not for scouts Re: Updates of the Week (ongoing discussion) - HeK - 10-09-2010 (10-09-2010, 01:11 PM)Live-Free-Or-Pie link Wrote: Also, this was added under the radar The demo gives the finger Re: Updates of the Week (ongoing discussion) - Spore - 10-12-2010 (10-09-2010, 01:11 PM)Live-Free-Or-Pie link Wrote: Also, this was added under the radar Animations involving a partner is probably the result of Portal 2 coop where you can hug your teambot. Re: Updates of the Week (ongoing discussion) - PyroZombie - 10-14-2010 wait is this a active part of the game, or is this some stupid pseudo set up? Re: Updates of the Week (ongoing discussion) - Badgerman of DOOM - 10-14-2010 oh and btw something else about the shortstop- if used with pistol, they have the same ammo reserve (something MASSIVE- you have a significant amount less ammo). Re: Updates of the Week (ongoing discussion) - Versus - 10-14-2010 (10-14-2010, 12:35 PM)Ensign Epic link Wrote: oh and btw something else about the shortstop- if used with pistol, they have the same ammo reserve (something MASSIVE- you have a significant amount less ammo). yeah this is exactly why i don't use the pistol with the shortstop, even though i wish i could Re: Updates of the Week (ongoing discussion) - Badgerman of DOOM - 10-14-2010 (10-14-2010, 12:43 PM)Versus-pwny- link Wrote: [quote author=Ensign Epic link=topic=206.msg178619#msg178619 date=1287077739] yeah this is exactly why i don't use the pistol with the shortstop, even though i wish i could [/quote] I do it anyways since either I A) Don't stay alive long enough for this to be an issue or B) Whore ammo from a cart Re: Updates of the Week (ongoing discussion) - Versus - 10-14-2010 to me the whole point of the short stop is doing maybe a bit less damage than the scattergun, but you can deal significant damage from a much longer distance, which helps keep you alive longer, especially when you're attacking classes that either do more damage at short range (heavy, pyro) or have an easier time doing damage at short range (soldiers basically have to just shoot at the floor next to them, demo if they're good with pipes), this is a run-on sentence. plus it still two-shots 125hp classes at point blank. Re: Updates of the Week (ongoing discussion) - CaffeinePowered - 10-14-2010 (10-14-2010, 12:50 PM)Versus-pwny- link Wrote: to me the whole point of the short stop is doing maybe a bit less damage than the scattergun, but you can deal significant damage from a much longer distance, which helps keep you alive longer, especially when you're attacking classes that either do more damage at short range (heavy, pyro) or have an easier time doing damage at short range (soldiers basically have to just shoot at the floor next to them, demo if they're good with pipes), this is a run-on sentence. plus it still two-shots 125hp classes at point blank. Demos already get raped by scouts, now even more so, the ability to deal more damage from a distance is what the kicker really is, and if you have the +Health from the set.....yea..... Re: Updates of the Week (ongoing discussion) - Versus - 10-14-2010 i'd consider the milkman pack, but my bombing run rapes pretty hard and i didn't think much of the milk when i tried using it i'd prefer increased damage to increased survivability Re: Updates of the Week (ongoing discussion) - backfire - 10-14-2010 (10-14-2010, 01:24 PM)Versus-pwny- link Wrote: i'd consider the milkman pack, but my bombing run rapes pretty hard Re: Updates of the Week (ongoing discussion) - Gasman - 10-18-2010 Newest update from yesterday is technically not an update, but a new (old) glitch involving sentries. Basically, you can make an infinite number of them again. Here are some pics: You can make your own army of mini sentries by picking up a sentry you made while taunting, then going into spawn and switching shotguns. then go into console and type "build 2". John was making a bunch of dispensers last night as well, but I have no idea how to do that. Re: Updates of the Week (ongoing discussion) - Didzo - 10-18-2010 Holy.... :o |