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Re: Game of the Decade - Eightball - 12-02-2009

Eternal Darkness: Sanity's Requiem - In my opinion, one of the best, most innovative Gamecube games around, as well as one of the most creative horror games. I played through this maybe six or seven times.

Battlefield 2, 2142 - This one might be a little bit controversial, but I thought that the battlefield series really defined what large-scale multiplayer battles would be for years to come. However, I did have a lot of gripes in regards to grenade spam and vehicles in BF2; issues that were somewhat addressed in 2142.

Smash Bros. Series - I'm honestly not particularly fond of the games, but you can't deny how incredibly widespread this game's influence is. It epitomizes what Nintendo strove to accomplish with the Wii; provide fun for a group of players together. Here at my university, it's really hard to find someone who hasn't played the smash games. When me and my friends get together and decide we want to play something, everyone wants to play Brawl. That or Rockband.

Grand Theft Auto 3 - Again, I didn't really like this game, but it's of great historical importance as far as the media's (and the general population's) view of violent or controversial video games. Now, I honestly think that Rockstar just makes games for the sake of being controversial, but the issues and fuss brought up by GTA3 would be echoed again and again by many games, even today (Airport level of MW2 anyone?)


Re: Game of the Decade - CaffeinePowered - 12-02-2009

(12-02-2009, 05:32 PM)Eightball link Wrote: Battlefield 2, 2142 - This one might be a little bit controversial, but I thought that the battlefield series really defined what large-scale multiplayer battles would be for years to come. However, I did have a lot of gripes in regards to grenade spam and vehicles in BF2; issues that were somewhat addressed in 2142.


You only played Planetside like twice Sad


Re: Game of the Decade - Surf314 - 12-02-2009

(12-02-2009, 05:32 PM)Eightball link Wrote: Eternal Darkness: Sanity's Requiem - In my opinion, one of the best, most innovative Gamecube games around, as well as one of the most creative horror games. I played through this maybe six or seven times.

One of the few games that desperately needs a modern sequel/update.


Re: Game of the Decade - Eightball - 12-02-2009

(12-02-2009, 06:00 PM)Caffeine link Wrote: [quote author=Eightball link=topic=3906.msg124872#msg124872 date=1259793172]
Battlefield 2, 2142 - This one might be a little bit controversial, but I thought that the battlefield series really defined what large-scale multiplayer battles would be for years to come. However, I did have a lot of gripes in regards to grenade spam and vehicles in BF2; issues that were somewhat addressed in 2142.


You only played Planetside like twice Sad
[/quote]
derp. Forgot that.


Re: Game of the Decade - Professor Funbucks - 12-03-2009

Star Wars: Republic Commando(PC) - Until recently I only played the demo on some Xbox Magazine disc on my old Xbox, but about a month ago, I got it on the PC, played through it, and can say that this has to be the most fun I've had in a squad-based shooter.  Memorable characters, deep involving story, kickass weapon mods (you have the same gun the whole game, you just get attachments), GREAT graphics for a game released in 2005.  The online multiplayer is fun as well. Scorch has to be my favorite squadmate. Smile

World of Warcraft(PC) - I hate to say it, but I've clocked too much time in this game. The reason this game is one of my favorites: It's just too fun to play with friends. There's tons of stuff to do. The negatives: The playerbase is a) retarded, b) elitist.  The elitists are the WORST. Bad players can be taught to be good, elitists are always dicks who think they're 100% all the time.  My favorite memories of this game: Camping 1k Needles' flight path as a 60 rogue in pre-BC. Going to Hyjal, the zone, not the raid with my friends IRL. Playing on a PTR, going to Gadgetzan with my premade warlock, my friend on his premade mage, we sit on top of the cage in Gadget and kill anyone who dares enter the town.  Another one is pretty recent; my roommate wants a cool half-invisible cat only available in Darkshore. We're horde. He's a 20 hunter and I have an 80 warrior. So, I escort him to the place...using the only way I remember; the boat to Darkshore from Theramore.  Ok, so that boat doesn't exist anymore, we go to Wetlands for the boat that I remember being there. A boat shows up, looks different from what I remember, but whatever, let's go on it.  We zone into the next area...howling fjord
WHAT THE FUCK OH GOD HEARTH ASAP

Dead Rising(Xbox360) - This is my favorite console game ever. I picked it up because killing zombies sounded too good. Then I noticed it was published by Capcom. BUY BUY BUY. My friend was playing it too, he warned me of the game being hard. I beat my first playthrough, but I can't get enough. I have done every achievement for this game, including the 10 day survival in game (16 IRL hours, where i paused and left for school).  The game's my favorite because the story's pretty good, the aspect of picking something up, trying it out on a zombie to see what it does was pretty rad too.  People complained about the firing controls...meh, they worked fine for me.

Warcraft III: The Frozen Throne(PC) - I swear I've got over 2000 hours logged into WC3. The melee matches were always fun especially if you tried interesting tactics to outwit your enemy. The custom maps? HOLY FUCK THERE ARE SO MANY GOOD ONES. FOOTMAN FRENZY, GREEN TD, WINTERMAUL, WINTERMAUL WARS, POKEMAUL (this was the map that i told Nitrous about and that's why he bought it, i think), DotA (kind of okay before it got all ESPORTS ESPORT ESPORTS), ENFOS, MOOMOO SURVIVAL, I can go on seriously.  My first memory of the game was booting it up, choosing the Orc campaign...and the only time I saw the units were when they were standing still idle. My graphics card at the time only displayed the armor and weapons of the units, but not the units themselves.  Another good memory: LAN parties holy shit yes best game.

That's all I can think of for now.




Re: Game of the Decade - Neonie - 12-03-2009

Eternity's Child

/thread


Re: Game of the Decade - Professor Funbucks - 12-03-2009

(12-03-2009, 10:08 AM)Neonie in a Suit link Wrote: Eternity's Child

/thread
Small, unknown indie game? What's it play like?


Re: Game of the Decade - Greatbacon - 12-03-2009

Deus Ex:This is how FPS/RPGs are done.  An interesting plotline, cool soundtrack and characters, as well as interesting and immersive areas and game play mechanics.  Not to mention I'm a sucker for cyberpunk and conspiracy.  Anyone asks for a recommendation, this is the game I give.
Team Fortress 2:Well, aside from being the only game on my desktop that I have consistently played at least once a week for the past two years that isn't an MMO, that's gotta say something.  Plus, y'know, we wouldn't have BRBU without it.
Killer7: This is perhaps the greatest, most twisted game on the Gamecube.  The FPS action is a little simplistic, but the fucked up crazy storyline and over the top characters make all of it worth it.  Plus the soundtrack is perfect for the game, dark and moody and crazy and out there.





Re: Game of the Decade - Neonie - 12-03-2009

(12-03-2009, 10:11 AM)Professor Funbucks link Wrote: [quote author=Neonie in a Suit link=topic=3906.msg124948#msg124948 date=1259852938]
Eternity's Child

/thread
Small, unknown indie game? What's it play like?
[/quote]
Awful, it got all 1's from Destructoid  Tongue


Re: Game of the Decade - KorJax - 12-03-2009

Wow, I guess Deus Ex really did come out this decade.  I always assumed it was a late 90's thing Tongue

In that case I'll mirror what everyone else has said about Deus Ex.  I played that game in 2006 for the first time, and it hand's down even then was one of the best game's I've ever played.

Here's some more:

The Elder Scrolls III: Morrowind: How could I not choose at least one elder scrolls game?  Morrowind was the best for me because even though it had very outdated combat system and aged graphics/animations compaired to today, it just did everything else so well. A deep open world free to do what I wanted, with politics, intruque, many factions to join (12 or so), interesting and refreshing fantasy world, many MANY weapon+armor+spell combonations, etc.  It was everything Oblivion was but better, except in the Graphics and Combat department.  Even though I wouldn't say it is my personal 100% favorite "this is the one" game of the decade for me, it's been a big part of my life.  Oh, did I mention the thousands of mods you can put on it to make it whatever you want?

Shadow of the Collosus:  I'm thinking if I had to choose just one game, it would be this.  I've never played a game like it before, hell I'd say it's one of the only games where it can give you a genuine experience beyond just fun. It's so epic, massive, artistic, and everything else.  It strives on minimalism in game design but yet is deep, has one of the most beautiful sound tracks I've ever heard, and fucking hell... you fight creatures the size of skyscrapers!  And not in the QTE God of War kind of way either, you actually feel like you're doing it.


Re: Game of the Decade - Vongore - 12-03-2009

(12-03-2009, 10:27 AM)Neonie in a Suit link Wrote: [quote author=Professor Funbucks link=topic=3906.msg124949#msg124949 date=1259853077]
[quote author=Neonie in a Suit link=topic=3906.msg124948#msg124948 date=1259852938]
Eternity's Child

/thread
Small, unknown indie game? What's it play like?
[/quote]
Awful, it got all 1's from Destructoid  Tongue
[/quote]

Destructoid is dumb and likes to make fun, most of their points were "lool, it's hard, durp, i lose too much"

The game isn't THAT but it gets repetitive and it's really hard, but i managed to beat it without getting bored


Re: Game of the Decade - Tricks - 12-03-2009

(12-03-2009, 10:41 AM)KorJax link Wrote: The Elder Scrolls III: Morrowind: How could I not choose at least one elder scrolls game?  Morrowind was the best for me because even though it had very outdated combat system and aged graphics/animations compaired to today, it just did everything else so well. A deep open world free to do what I wanted, with politics, intruque, many factions to join (12 or so), interesting and refreshing fantasy world, many MANY weapon+armor+spell combonations, etc.  It was everything Oblivion was but better, except in the Graphics and Combat department.  Even though I wouldn't say it is my personal 100% favorite "this is the one" game of the decade for me, it's been a big part of my life.  Oh, did I mention the thousands of mods you can put on it to make it whatever you want?

*standing ovation*

Everything about this game was amazing. The story lines, the side quests, the different skill trees and approaches to the game all made this a really incredible release. The expansions actually felt like you were going into a totally different area, instead of just re-heating the same crap you just shoveled through for 40 hours.

It had a great modding community as well, and I think some of the best expansions to the game I played were player-created.

I can’t really say this is the best game of all time or anything, but a strong contender for past decade for sure.



Re: Game of the Decade - Tricks - 12-03-2009

(12-03-2009, 03:38 AM)Professor Funbucks link Wrote: World of Warcraft(PC) - I hate to say it, but I've clocked too much time in this game. The reason this game is one of my favorites: It's just too fun to play with friends. There's tons of stuff to do. The negatives: The playerbase is a) retarded, b) elitist.  The elitists are the WORST. Bad players can be taught to be good, elitists are always dicks who think they're 100% all the time.  My favorite memories of this game: Camping 1k Needles' flight path as a 60 rogue in pre-BC. Going to Hyjal, the zone, not the raid with my friends IRL. Playing on a PTR, going to Gadgetzan with my premade warlock, my friend on his premade mage, we sit on top of the cage in Gadget and kill anyone who dares enter the town.  Another one is pretty recent; my roommate wants a cool half-invisible cat only available in Darkshore. We're horde. He's a 20 hunter and I have an 80 warrior. So, I escort him to the place...using the only way I remember; the boat to Darkshore from Theramore.  Ok, so that boat doesn't exist anymore, we go to Wetlands for the boat that I remember being there. A boat shows up, looks different from what I remember, but whatever, let's go on it.  We zone into the next area...howling fjord
WHAT THE FUCK OH GOD HEARTH ASAP

I’m going to actually counter and say the best part of the game was the elitism. That seems like a pretty indefensible statement, and I don’t want to hijack the thread into a WoW is amazing and/or WoW is evil thread. I was pretty scrubby when I first watched the SK Gaming kill that kind of forever changed gaming for me. It was a pretty intense race around the world for the first Kil'Jaeden kill, and the amount of work they put into it was incredible. It took so many hours of playing and theorycrafting to get the raw DPS to even get past SWP bosses pre-nerf, much less finish off Kil’Jaeden. Probably the best nerd-screams in any video I’ve seen.

I can’t say I ever played near SK/Ensidia’s level; I was never part of a top ten World kill. I can’t say playing with those people was enjoyable, and the lack of screaming in vent is not missed at all. The race for those top US kills though was really an incredible experience.


Kil'Jaeden's First Downfall: SK Gaming



Re: Game of the Decade - Professor Funbucks - 12-03-2009

(12-03-2009, 11:02 AM)Tricks link Wrote: [quote author=Professor Funbucks link=topic=3906.msg124926#msg124926 date=1259829489]

World of Warcraft(PC) - I hate to say it, but I've clocked too much time in this game. The reason this game is one of my favorites: It's just too fun to play with friends. There's tons of stuff to do. The negatives: The playerbase is a) retarded, b) elitist.  The elitists are the WORST. Bad players can be taught to be good, elitists are always dicks who think they're 100% all the time.  My favorite memories of this game: Camping 1k Needles' flight path as a 60 rogue in pre-BC. Going to Hyjal, the zone, not the raid with my friends IRL. Playing on a PTR, going to Gadgetzan with my premade warlock, my friend on his premade mage, we sit on top of the cage in Gadget and kill anyone who dares enter the town.  Another one is pretty recent; my roommate wants a cool half-invisible cat only available in Darkshore. We're horde. He's a 20 hunter and I have an 80 warrior. So, I escort him to the place...using the only way I remember; the boat to Darkshore from Theramore.  Ok, so that boat doesn't exist anymore, we go to Wetlands for the boat that I remember being there. A boat shows up, looks different from what I remember, but whatever, let's go on it.  We zone into the next area...howling fjord
WHAT THE FUCK OH GOD HEARTH ASAP

I’m going to actually counter and say the best part of the game was the elitism. That seems like a pretty indefensible statement, and I don’t want to hijack the thread into a WoW is amazing and/or WoW is evil thread. I was pretty scrubby when I first watched the SK Gaming kill that kind of forever changed gaming for me. It was a pretty intense race around the world for the first Kil'Jaeden kill, and the amount of work they put into it was incredible. It took so many hours of playing and theorycrafting to get the raw DPS to even get past SWP bosses pre-nerf, much less finish off Kil’Jaeden. Probably the best nerd-screams in any video I’ve seen.

I can’t say I ever played near SK/Ensidia’s level; I was never part of a top ten World kill. I can’t say playing with those people was enjoyable, and the lack of screaming in vent is not missed at all. The race for those top US kills though was really an incredible experience.


Kil'Jaeden's First Downfall: SK Gaming

[/quote]
I raided at the top 25 US level.
I go into a PuG raid now and realize how boring the raids are. Yeah, theorycrafting is cool and all, and i actually spent time doing this kind of stuff, but it seriously got to a point where I just said "fuck it, i can't do this anymore."
My previous guild did hard mode mimiron pre nerf.
FUCK THAT BOSS.


Re: Game of the Decade - CaffeinePowered - 12-03-2009

In strictly MMO Space, I'd have to go with EvE or Planetside

Why?

Because in both of these MMOs your primary opponent is OTHER PEOPLE. Yea, sure, you can have instanced PvP in WoW, but its just not to the scale of something like EvE or even planetside. Some of the shit that has gone down in EvE involving player politicking, full scale wars, and actual real losses to both your character and the corporation you are in make it the most cutthroat and rewarding of MMOs.

Id give the credit of what this game is solely to Goon Swarm / Goon Fleet, they found a tiny backwater MMO with a free and completely open rule set and took griefing to the next level. But is it really griefing when its within the rules of the game? Which in EvE amounts to 'if you can do it without using a hacking utility, its fair game'.

Things like the Goonswarm Jihadi division just sound so deliciously fun, its hard to pass up.


Planetside I had an amazing time with but its potential was sorely squandered by SOE.


Re: Game of the Decade - Tricks - 12-03-2009

*tries to re-rail thread*

Perfect Dark, 2000 (64): The evolution of GoldenEye, Perfect Dark on the 64 sucked away nearly every weekend for a period in my life. Perfect Dark had amazing Co-op play with the addition of AI Bots which made for nearly endless combinations of play. Three players? No problem, two players on one team with the other having a hardcore AI controlled team-mate.

Diablo II, 2000 (PC): Dugeon crawling at it's finest.

KOTOR, 2003 (PC): A really fantastic journey into the Star Wars universe. Bioware moved from Baldur's Gate and Neverwinter Nights (also a contender) into a science fiction realm which paved the way for a more interactive RPG. Choice in dialouge options impacted gameplay in what is now Bioware's signature style of gameplay. 



Re: Game of the Decade - Professor Funbucks - 12-03-2009

(12-03-2009, 12:56 PM)Caffeine link Wrote: In strictly MMO Space, I'd have to go with EvE or Planetside

Why?

Because in both of these MMOs your primary opponent is OTHER PEOPLE. Yea, sure, you can have instanced PvP in WoW, but its just not to the scale of something like EvE or even planetside. Some of the shit that has gone down in EvE involving player politicking, full scale wars, and actual real losses to both your character and the corporation you are in make it the most cutthroat and rewarding of MMOs.

Id give the credit of what this game is solely to Goon Swarm / Goon Fleet, they found a tiny backwater MMO with a free and completely open rule set and took griefing to the next level. But is it really griefing when its within the rules of the game? Which in EvE amounts to 'if you can do it without using a hacking utility, its fair game'.

Things like the Goonswarm Jihadi division just sound so deliciously fun, its hard to pass up.


Planetside I had an amazing time with but its potential was sorely squandered by SOE.
@Tricks - Thread's not de-railed, we're discussing choices...eh

@Caff - Ever try Ultima Online? Holy christ i remember rolling around with a group of friends and we found some guy on a boat. he had a ton of good stuff.
Instead of killing him we brought him to an island, took all his stuff including his gear, took his boat and went off. we marooned some random guy on an island and he couldn't get off.
AT ALL
Ultima Online was pretty much about destroying another person's work in an MMO


Re: Game of the Decade - Tricks - 12-03-2009

(12-03-2009, 12:35 PM)Professor Funbucks link Wrote: I raided at the top 25 US level.
I go into a PuG raid now and realize how boring the raids are. Yeah, theorycrafting is cool and all, and i actually spent time doing this kind of stuff, but it seriously got to a point where I just said "fuck it, i can't do this anymore."
My previous guild did hard mode mimiron pre nerf.
FUCK THAT BOSS.

Pre-nerf Mim was a beast. We got the US 19th Alg kill, and I walked away after our Yogg-0 kill. It took forever for us to get our Iron-bounds though because nobody would run the stupid Iron-Dwarves, Medium Rare achievement. Who did you raid with?


Re: Game of the Decade - Professor Funbucks - 12-03-2009

(12-03-2009, 01:11 PM)Tricks link Wrote: [quote author=Professor Funbucks link=topic=3906.msg124973#msg124973 date=1259861730]
I raided at the top 25 US level.
I go into a PuG raid now and realize how boring the raids are. Yeah, theorycrafting is cool and all, and i actually spent time doing this kind of stuff, but it seriously got to a point where I just said "fuck it, i can't do this anymore."
My previous guild did hard mode mimiron pre nerf.
FUCK THAT BOSS.

Pre-nerf Mim was a beast. We got the US 19th Alg kill, and I walked away after our Yogg-0 kill. It took forever for us to get our Iron-bounds though because nobody would run the stupid Iron-Dwarves, Medium Rare achievement. Who did you raid with?
[/quote]
Cuties Only.


Re: Game of the Decade - [fr31ns]Karrde - 12-03-2009

(12-03-2009, 01:05 PM)Tricks link Wrote: *tries to re-rail thread*

Perfect Dark, 2000 (64): The evolution of GoldenEye, Perfect Dark on the 64 sucked away nearly every weekend for a period in my life. Perfect Dark had amazing Co-op play with the addition of AI Bots which made for nearly endless combinations of play. Three players? No problem, two players on one team with the other having a hardcore AI controlled team-mate.

Diablo II, 2000 (PC): Dugeon crawling at it's finest.

KOTOR, 2003 (PC): A really fantastic journey into the Star Wars universe. Bioware moved from Baldur's Gate and Neverwinter Nights (also a contender) into a science fiction realm which paved the way for a more interactive RPG. Choice in dialouge options impacted gameplay in what is now Bioware's signature style of gameplay. 

Perfect Dark was the best console FPS of its day.  Some of those missions were absolute murder on "Perfect Agent" setting.