Builds - Post & Critique - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Games (https://www.brbuninstalling.com/forumdisplay.php?fid=50) +--- Forum: Mechwarrior Online (https://www.brbuninstalling.com/forumdisplay.php?fid=63) +--- Thread: Builds - Post & Critique (/showthread.php?tid=14198) |
Re: Builds - Post & Critique - Surf314 - 03-18-2015 (03-18-2015, 05:10 AM)Caffeine link Wrote: New raven build? I'm just not a huge fan of SRM 6s. They are hard to hit at range and kinda slow. The only success I have with them is with my Huginn assassin build. Re: Builds - Post & Critique - Eschatos - 03-19-2015 Mechwarrior Online - The Direstar Re: Builds - Post & Critique - Eschatos - 03-19-2015 (03-18-2015, 02:58 PM)Surf314 link Wrote: [quote author=Caffeine link=topic=7492.msg284101#msg284101 date=1426673416] I'm just not a huge fan of SRM 6s. They are hard to hit at range and kinda slow. The only success I have with them is with my Huginn assassin build. [/quote] SRM 6s on a Huginn? You know Huginn gets the fire rate boost to SRM 4s, right? Re: Builds - Post & Critique - Surf314 - 03-19-2015 (03-19-2015, 01:15 AM)Eschatos link Wrote: [quote author=Surf314 link=topic=7492.msg284106#msg284106 date=1426708723] I'm just not a huge fan of SRM 6s. They are hard to hit at range and kinda slow. The only success I have with them is with my Huginn assassin build. [/quote] SRM 6s on a Huginn? You know Huginn gets the fire rate boost to SRM 4s, right? [/quote] Yea I goofed I have the SRM 4s on my Huginn. I have SRM 6s on my Stalker 5M and it has literally done 0 work every time I pilot it. I think my top damage in it is 180. I'm just not a fan of missiles in general. Re: Builds - Post & Critique - CaffeinePowered - 03-19-2015 (03-19-2015, 09:11 AM)Surf314 link Wrote: Yea I goofed I have the SRM 4s on my Huginn. I have SRM 6s on my Stalker 5M and it has literally done 0 work every time I pilot it. I think my top damage in it is 180. I'm just not a fan of missiles in general. Stalker is slow as balls and you have to aim SRMs well On the trial champion raven I've done a lot of alpha-peaking and the missile do fairly well. So much better than the old MW games where they fired one missile at a time in a stream. The only complaint that I'd have is that they spread damage over an area, but they also nicely shake the screen - making it harder to return fire. Re: Builds - Post & Critique - at0m - 03-19-2015 (03-19-2015, 09:47 AM)Caffeine link Wrote: [quote author=Surf314 link=topic=7492.msg284116#msg284116 date=1426774261] Stalker is slow as balls and you have to aim SRMs well On the trial champion raven I've done a lot of alpha-peaking and the missile do fairly well. So much better than the old MW games where they fired one missile at a time in a stream. The only complaint that I'd have is that they spread damage over an area, but they also nicely shake the screen - making it harder to return fire. [/quote]that's one of the best arguments for running crowds of SRM-2's on chainfire if you've got the tonnage/hardpoints for it. Re: Builds - Post & Critique - matter11 - 03-19-2015 (03-16-2015, 06:13 PM)Surf314 link Wrote: http://mwo.smurfy-net.de/mechlab#i=49&l=62c0799837e5d0aa333782aea9eba26483698488 Was playing this on viridian bog conquest and thought to myself this map isn't stellar for snipin'. Ended up surviving and doing 855 dmg with a match score of 120. This thing is ridiculous. Trade with anyone any time unless you're a king crab Re: Builds - Post & Critique - [fr31ns]Karrde - 03-21-2015 Ok, trying to build something so I get more points and cbills faster. Been using the TDR9S based on the CW reccs. unfortunately it plays poorly in solo/group. Seems ER PPCs are very disadvantaged since you're almost never at that range and the projectiles move super slow. I can see how it'd be more useful in CW since you have more choke points. Based on this original build: http://mwo.smurfy-net.de/mechlab#i=155&l=2975ca15fce51190e1c359e216728f4a494359ad These are the changes to make it more brawl friendly: http://mwo.smurfy-net.de/mechlab#i=155&l=92a04f7ab3e4a88e242d10b53e26c4a12351e579 Disadvantages I'm noting are that it moves one heat sink into the arms. I get armed a lot so my cooling would go with it. I'm toying with the idea of stripping some armor from the legs and puting it in the arms instead. I never seem to get legged. People usually try to core me or kill the torsos. That way I could have better shield arms.  Thoughts? Re: Builds - Post & Critique - CaffeinePowered - 03-21-2015 Joke Build? http://mwo.smurfy-net.de/mechlab#i=172&l=8848aed7c3bdef9b73d50ad09447ebf555b4dd04 Re: Builds - Post & Critique - StolenToast - 03-21-2015 (03-21-2015, 09:03 AM)Caffeine link Wrote: Joke Build?Not that bad considering the range and cycle of all those ac/2s. Re: Builds - Post & Critique - matter11 - 03-21-2015 Quote:Karrde link=topic=7492.msg284149#msg284149 date=1426921186] You should be able to find sniping opportunities in queue. A normal ppc starts dropping in dmg after 540m which isn't super far. Also ERPPC's don't have a minimum range and that's huge in brawling. Just stay at the deep back of the deathball Re: Builds - Post & Critique - Dtrain323i - 03-21-2015 (03-21-2015, 09:03 AM)Caffeine link Wrote: Joke Build? You could probably rock somebody's world at range with that. Re: Builds - Post & Critique - [fr31ns]Karrde - 03-21-2015 (03-21-2015, 10:48 AM)matter11 link Wrote: [quote author=[fr31ns]Karrde link=topic=7492.msg284149#msg284149 date=1426921186] You should be able to find sniping opportunities in queue. A normal ppc starts dropping in dmg after 540m which isn't super far. Also ERPPC's don't have a minimum range and that's huge in brawling. Just stay at the deep back of the deathball [/quote] I do, some of the time. It just seems to net poor personal gains. And I have a hard time brawling due to how hot everything runs, so I get smoked. Basically I can't toe to toe out DPS most other mechs. Especially when they get up in my grill. I have had a few spectacular runs of like 400+ dmg. Usually when I have more ideal conditions. *edit* Keep in mind my goal right now is to maximize my cbill collection so I can actually build a decent drop deck. Re: Builds - Post & Critique - Xineoph - 03-21-2015 http://mwo.smurfy-net.de/mechlab#i=127&l=5bf3ffeb2d26411e3386e773ad6b9df1a8ca1703 Is this a terrible idea? Re: Builds - Post & Critique - StolenToast - 03-22-2015 King Crab "Sudden Disappointment" http://mwo.smurfy-net.de/mechlab#i=239&l=65e533c9c96df6ef81c1bc32589585b10daf62ed The effective range on all those weapons is 270m Re: Builds - Post & Critique - CaffeinePowered - 03-22-2015 http://mwo.smurfy-net.de/mechlab#i=239&l=37e98feb098ea0167ec9cf7d981bf45d7fb37ace This sacrifices some of the firepower on your build Toast, but it should have a bit of a faster refill time Re: - at0m - 03-22-2015 I've seen that build in action and it's nasty. Also, the AC/2 DWF is even more gross when you factor in that people use external programs to rig fire groups to machine gun them. Sent from my Nexus 5 using Tapatalk Re: Builds - Post & Critique - Versus - 03-30-2015 (03-22-2015, 12:59 AM)StolenToast link Wrote: King Crab "Sudden Disappointment" http://mwo.smurfy-net.de/mechlab#i=240&l=e646cfe2cfb65ce98faa5fc2794e3739bcc90853 http://mwo.smurfy-net.de/mechlab#i=238&l=81e9c5f836972b96bc8ab784ebf3fdf8fd0655bf feel free to replace the ppc with a large pulse laser Re: Builds - Post & Critique - CaffeinePowered - 04-01-2015 Chain-Fire dis bitch http://mwo.smurfy-net.de/mechlab#i=131&l=09897958cf011b702af2a5512b3914b1cd41ca3a Re: Builds - Post & Critique - Surf314 - 04-01-2015 (04-01-2015, 09:03 AM)Caffeine link Wrote: Chain-Fire dis bitch You don't need to anymore, they just took off ghost heat for 3 large IS lasers of any kind. |