FNF/TFT - Feedback And Suggestions - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Old Boards (https://www.brbuninstalling.com/forumdisplay.php?fid=8) +--- Forum: TF2 (https://www.brbuninstalling.com/forumdisplay.php?fid=45) +--- Thread: FNF/TFT - Feedback And Suggestions (/showthread.php?tid=26) |
Re: FNF/TFT - Feedback And Suggetsions - The GHost - 04-13-2008 (04-12-2008, 02:58 PM)Versus link Wrote: Here, let me help. Re: FNF/TFT - Feedback And Suggetsions - Versus - 04-13-2008 WHAT NINE THOUSAND Re: FNF/TFT - Feedback And Suggetsions - Fail Medic - 04-19-2008 I'm sure I'm the only one having issues with picking a class in a timely fashion when I'm up to pick a class on Rock Paper Scissors. I know for a fact I'm the only retard fucking failing at this simple task!  Despite the fact I'm the only bonehead here, I have a humble, simple request which may or may not facilitate future RPS activity. COULD WE PLEASE ENGAGE MP_TOURNAMENT 1 DURING ROCK PAPER SCISSORS FOOLISHNESS?! thx <3 Re: FNF/TFT - Feedback And Suggetsions - Black Aspen - 04-19-2008 Question/Suggestion: Is there any way to set the server to Sudden Death mode? If we get bored, and need a new gimmick one night for TFT/FNF, I wouldn't mind trying a few Sudden-Death-Only rounds. It'd be interesting to give TF2 a shot when everything is sort of slowed down and more tactical. Hey, it's just something to try. Re: FNF/TFT - Feedback And Suggetsions - Geoff - 04-20-2008 Maybe we could add that cs_office remake. Really fun. I'll try and find a link. Re: FNF/TFT - Feedback And Suggetsions - Surf314 - 04-20-2008 (04-19-2008, 01:07 AM)Fail Medic link Wrote: I'm sure I'm the only one having issues with picking a class in a timely fashion when I'm up to pick a class on Rock Paper Scissors. I know for a fact I'm the only retard fucking failing at this simple task!  Despite the fact I'm the only bonehead here, I have a humble, simple request which may or may not facilitate future RPS activity. What does this do. Re: FNF/TFT - Feedback And Suggetsions - copulatingduck - 04-20-2008 (04-19-2008, 02:50 AM)Black Aspen link Wrote: Question/Suggestion: This sounds pretty cool. Also, more semi-cerealz pickup games. I'm feeling a little RPS'ed out. Re: FNF/TFT - Feedback And Suggetsions - CaffeinePowered - 04-20-2008 (04-20-2008, 05:26 PM)copulatingduck link Wrote: [quote author=Black Aspen link=topic=27.msg3393#msg3393 date=1208591431] This sounds pretty cool. Also, more semi-cerealz pickup games. I'm feeling a little RPS'ed out. [/quote] Agent Orange this Tuesday, we could do pickups on Friday Re: FNF/TFT - Feedback And Suggetsions - Fail Medic - 04-20-2008 (04-20-2008, 10:11 AM)Surf314 link Wrote: [quote author=Fail Medic link=topic=27.msg3383#msg3383 date=1208585263] What does this do. [/quote] a) it enables team naming, I think.. b) both teams must indicate readiness. or something. Re: FNF/TFT - Feedback And Suggetsions - Negate - 04-22-2008 warpath2 released http://www.cgc-online.net/_download/cp_warpath2.rar Re: FNF/TFT - Feedback And Suggetsions - CaffeinePowered - 04-22-2008 (04-22-2008, 02:08 PM)negate link Wrote: warpath2 released Will test another night Re: FNF/TFT - Feedback And Suggetsions - Black Aspen - 04-22-2008 I'm a fan of Warpath2. I've been playing it a bit, and rather enjoy the minor upgrades. It gets my vote for replacing the older version. p.s. I have found myself fucked over for trying to use the old spawn-door trick... that's a majour change in the map's tactics. Re: FNF/TFT - Feedback And Suggetsions - ScottyGrayskull - 04-23-2008 Quite liked the theme idea that we did last night. Sure it seemed a little disorganized, but thankfully if a map is unpopular we can always just switch to another. Re: FNF/TFT - Feedback And Suggetsions - Geoff - 04-23-2008 (04-22-2008, 04:02 PM)Black Aspen link Wrote: I'm a fan of Warpath2. I've been playing it a bit, and rather enjoy the minor upgrades. It gets my vote for replacing the older version. I am unfamiliar with your tactics. Re: FNF/TFT - Feedback And Suggetsions - Surf314 - 04-23-2008 (04-23-2008, 02:59 PM)Geoff link Wrote: [quote author=Black Aspen link=topic=27.msg3862#msg3862 date=1208898139] I am unfamiliar with your tactics. [/quote] If it's what I'm thinking about you can hide in your spawn points for great tactical advantage. Best example of this is the ones in the middle. It is a good place to hide as a spy and refresh your cloak, also if you can make it over there as a pyro or something you can jump out when the other team thinks they have the point. There are other spawns used for similar purposes. To be honest it is pretty cheap, but effective. Re: FNF/TFT - Feedback And Suggetsions - Black Aspen - 04-23-2008 That's the exact tactic I'm talking about. Re: FNF/TFT - Feedback And Suggetsions - Geoff - 04-26-2008 http://www.fpsbanana.com/maps/47607 This map looks hella fun. Re: FNF/TFT - Feedback And Suggetsions - WTF Joel - 04-26-2008 (04-26-2008, 09:36 AM)Geoff link Wrote: http://www.fpsbanana.com/maps/47607 FYI, its already on the server, and it sucks, we didn't like it very much o.o Re: FNF/TFT - Feedback And Suggetsions - ZargonX - 04-26-2008 Yeah... skyscraper was not so hot. Needs some big tweaks to layout. Re: FNF/TFT - Feedback And Suggetsions - ScottyGrayskull - 04-26-2008 (04-26-2008, 09:41 AM)WTF Joel link Wrote: [quote author=Geoff link=topic=27.msg4408#msg4408 date=1209220592] FYI, its already on the server, and it sucks, we didn't like it very much o.o [/quote] I kind of liked it. Had potential at least, and little touches like elevator music was neat. |