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TF Tuesdays 5/18 - Printable Version

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Pages: 1 2


Re: TF Tuesdays 5/18 - Fail Medic - 05-19-2009

Didn't care for Faceoff because of the choking architecture.

I'd say wait for Deep 13 to go final, and then put it up for RTV, because that shit was fun.

I'd have to warm up to Centerpoint, I'm not there yet.

I left before Daylight.  How was it?

(05-19-2009, 07:45 PM)Lode link Wrote: Oh God, i just remembered this one sketch from MST3K.

Two words: Barbecue sauce.

Get strapped in tight, let's get set for action.
To test the maps, for Tee-Eff-Tee!!


HE TRIED TO KILL ME WITH A FORKLIFT!  huzzah!

p.s. i gave feedback for lazer tag one on fps banana <3


Re: TF Tuesdays 5/18 - KarthXLR - 05-19-2009

deep13 was really fun, rest of the maps suffered from TOO FREAKING BIG syndrome.


Re: TF Tuesdays 5/18 - Vongore - 05-19-2009

Dammit i was late again

I hate you Winter time


Re: TF Tuesdays 5/18 - Benito Mussolini - 05-19-2009

(05-19-2009, 09:19 PM)Vongore link Wrote: Dammit i was late again

I hate you Winter time

Winter...?



Re: TF Tuesdays 5/18 - Vongore - 05-19-2009

(05-19-2009, 09:25 PM)Benito Mussolini link Wrote: [quote author=Vongore link=topic=2906.msg84400#msg84400 date=1242785947]
Dammit i was late again

I hate you Winter time

Winter...?

[/quote]

Yes, winter. It's winter here.. lrn2world


Re: TF Tuesdays 5/18 - Benito Mussolini - 05-19-2009

(05-19-2009, 09:27 PM)Vongore link Wrote: [quote author=Benito Mussolini link=topic=2906.msg84407#msg84407 date=1242786303]
[quote author=Vongore link=topic=2906.msg84400#msg84400 date=1242785947]
Dammit i was late again

I hate you Winter time

Winter...?

[/quote]

Yes, winter. It's winter here.. lrn2world
[/quote]

lrn2northamerica, latino

♥


Re: TF Tuesdays 5/18 - CaffeinePowered - 05-19-2009

Sorry maps overall were a bit sub par tonight and we breezed through them rather quickly  :Smile


Ill try to get less shitty maps next time (but you never know, its the luck of the draw)


Re: TF Tuesdays 5/18 - Geoff - 05-19-2009

(05-19-2009, 09:46 PM)Caffeine link Wrote: Sorry maps overall were a bit sub par tonight and we breezed through them rather quickly  :Smile


Ill try to get less shitty maps next time (but you never know, its the luck of the draw)

Hursey B3 should be ready by next week.  ;D

And hopefully 100% less turbiny.... (fuck you eschatos)


Re: TF Tuesdays 5/18 - Blues - 05-19-2009

I DEMAND YOU ADD A SLOGANIZER LINK WITH ANNOUNCER BLUES TO THESE POSTS OR I'LL DO IT MYSELF.

If I feel like it.


Re: TF Tuesdays 5/18 - Benito Mussolini - 05-19-2009

(05-19-2009, 11:31 PM)Pokemon Trainer Blues link Wrote: I DEMAND YOU ADD A SLOGANIZER LINK WITH ANNOUNCER BLUES TO THESE POSTS OR I'LL DO IT MYSELF.

If I feel like it.

Sloganizer is awesome.

They all work so well with fascism!


Re: TF Tuesdays 5/18 - K2 - 05-20-2009

I missed it because my internet was being a bitch-monger titface.


Re: TF Tuesdays 5/18 - copulatingduck - 05-20-2009

daylight was okay, was a little tight so demomen and soldiers were a little op because of all the closed-quarters. we didn't get to play it for very long so i dont have too many impressions from it. forward respawn seemed confusing? I got lost on a stiarway a few times, just seemed kinda dumb.

centerpoint was just awful, I don't even know where to begin. too big, bad opti, cluttered with props (felt like a shantytown), very difficult to navigate, ridiculous and disgusting sniper sightlines (you could basically sniper people coming out of their spawn from a rooftop a mile away), ammo and health seemed sparse esp for the size

had to leave for a match after, apparently second string backups do play :o


Re: TF Tuesdays 5/18 - Maxon - 05-20-2009

I didn't get a chance to play Faceoff and Deep13, though I'm sure I would've disliked Deep13 no matter what since I have a hatred of anything Arena which tends to overshadow the maps.  Didn't get to play Centerpoint a whole lot, but it really wasn't great.  Kinda like how they worked the color schemes of both sides, but other than that, I thought it was pretty big and moving the spawn up like 50 feet doesn't really do much for the game so it seemed unnecessary.  Daylight was fine.  Played it before and there weren't alot of noticeable changes, except for some flat spots outside of the middle area that were alright.  Not a really exciting map.