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Re: any modelers? - copulatingduck - 07-15-2009

gary's mod has some pack that contains roller coaster parts btw. Did you look at that?


Re: any modelers? - Geoff - 07-15-2009

(07-15-2009, 01:36 PM)CopulatingDuck link Wrote: gary's mod has some pack that contains roller coaster parts btw. Did you look at that?

wat o_o



Re: any modelers? - Star Knight - 07-15-2009

(07-15-2009, 01:36 PM)CopulatingDuck link Wrote: gary's mod has some pack that contains roller coaster parts btw. Did you look at that?
PHX3. i think.


Re: any modelers? - Kilgannon - 07-15-2009

If only I had a modeling program.


Re: any modelers? - Whendilin - 07-15-2009

(07-14-2009, 03:26 PM)at0m link Wrote: I can, but not for what you're interested in doing ;x
[Image: IMG_0005.JPG]

Marines are to cool. But Tyranids can still kick their asses and you can put lots of little details on them.


Re: any modelers? - at0m - 07-16-2009

(07-15-2009, 05:58 PM)Whendilin link Wrote: [quote author=at0m link=topic=3279.msg97813#msg97813 date=1247603201]
I can, but not for what you're interested in doing ;x
[Image: IMG_0005.JPG]

Marines are to cool. But Tyranids can still kick their asses and you can put lots of little details on them.
[/quote]Marines are my second army, because I <3 Techmarine minis (and Dreadnaughts and Terminators...), but Orks > *
Nothing beats driving a pile of scrap with an engine bolted to it, and firing a weapon that shouldn't work according to physics but does because they think it does. WAAAAGH!


Re: any modelers? - Benito Mussolini - 07-16-2009

(07-16-2009, 09:03 AM)at0m link Wrote: [quote author=Whendilin link=topic=3279.msg98286#msg98286 date=1247698720]
[quote author=at0m link=topic=3279.msg97813#msg97813 date=1247603201]
I can, but not for what you're interested in doing ;x
[Image: IMG_0005.JPG]

Marines are to cool. But Tyranids can still kick their asses and you can put lots of little details on them.
[/quote]Marines are my second army, because I <3 Techmarine minis (and Dreadnaughts and Terminators...), but Orks > *
Nothing beats driving a pile of scrap with an engine bolted to it, and firing a weapon that shouldn't work according to physics but does because they think it does. WAAAAGH!
[/quote]
Fantasy > 40,000


Re: any modelers? - Wedge - 07-16-2009

OK so after spending way too long trying to remember how to use 3dsmax, I think I mostly remember now.  This is just a test using basic geometry and parametric modifiers. 

[Image: railtracktest.jpg]

Are the train tracks in the actual game mesh files?  If they are and you can get me the SMD's, I can probably just use the actual train tracks from the game and do this to them.


Re: any modelers? - Whendilin - 07-16-2009

(07-16-2009, 01:49 PM)Benito Mussolini link Wrote: [quote author=at0m link=topic=3279.msg98457#msg98457 date=1247753014]
[quote author=Whendilin link=topic=3279.msg98286#msg98286 date=1247698720]
[quote author=at0m link=topic=3279.msg97813#msg97813 date=1247603201]
I can, but not for what you're interested in doing ;x
[Image: IMG_0005.JPG]

Marines are to cool. But Tyranids can still kick their asses and you can put lots of little details on them.
[/quote]Marines are my second army, because I <3 Techmarine minis (and Dreadnaughts and Terminators...), but Orks > *
Nothing beats driving a pile of scrap with an engine bolted to it, and firing a weapon that shouldn't work according to physics but does because they think it does. WAAAAGH!
[/quote]
Fantasy > 40,000
[/quote]

-1 Good sir... Minus 1 *shakes head*


Re: any modelers? - scottydog1989 - 07-17-2009

(07-15-2009, 05:58 PM)Whendilin link Wrote: [quote author=at0m link=topic=3279.msg97813#msg97813 date=1247603201]
I can, but not for what you're interested in doing ;x
[Image: IMG_0005.JPG]

Marines are to cool. But Tyranids can still kick their asses and you can put lots of little details on them.
[/quote]

I concure good sir. Tyranids can tear any army apart.