any modelers? - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Old Boards (https://www.brbuninstalling.com/forumdisplay.php?fid=8) +--- Forum: TF2 (https://www.brbuninstalling.com/forumdisplay.php?fid=45) +--- Thread: any modelers? (/showthread.php?tid=3214) Pages:
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Re: any modelers? - copulatingduck - 07-15-2009 gary's mod has some pack that contains roller coaster parts btw. Did you look at that? Re: any modelers? - Geoff - 07-15-2009 (07-15-2009, 01:36 PM)CopulatingDuck link Wrote: gary's mod has some pack that contains roller coaster parts btw. Did you look at that? wat o_o Re: any modelers? - Star Knight - 07-15-2009 (07-15-2009, 01:36 PM)CopulatingDuck link Wrote: gary's mod has some pack that contains roller coaster parts btw. Did you look at that?PHX3. i think. Re: any modelers? - Kilgannon - 07-15-2009 If only I had a modeling program. Re: any modelers? - Whendilin - 07-15-2009 (07-14-2009, 03:26 PM)at0m link Wrote: I can, but not for what you're interested in doing ;x Marines are to cool. But Tyranids can still kick their asses and you can put lots of little details on them. Re: any modelers? - at0m - 07-16-2009 (07-15-2009, 05:58 PM)Whendilin link Wrote: [quote author=at0m link=topic=3279.msg97813#msg97813 date=1247603201] Marines are to cool. But Tyranids can still kick their asses and you can put lots of little details on them. [/quote]Marines are my second army, because I <3 Techmarine minis (and Dreadnaughts and Terminators...), but Orks > * Nothing beats driving a pile of scrap with an engine bolted to it, and firing a weapon that shouldn't work according to physics but does because they think it does. WAAAAGH! Re: any modelers? - Benito Mussolini - 07-16-2009 (07-16-2009, 09:03 AM)at0m link Wrote: [quote author=Whendilin link=topic=3279.msg98286#msg98286 date=1247698720] Marines are to cool. But Tyranids can still kick their asses and you can put lots of little details on them. [/quote]Marines are my second army, because I <3 Techmarine minis (and Dreadnaughts and Terminators...), but Orks > * Nothing beats driving a pile of scrap with an engine bolted to it, and firing a weapon that shouldn't work according to physics but does because they think it does. WAAAAGH! [/quote] Fantasy > 40,000 Re: any modelers? - Wedge - 07-16-2009 OK so after spending way too long trying to remember how to use 3dsmax, I think I mostly remember now. This is just a test using basic geometry and parametric modifiers. Are the train tracks in the actual game mesh files? If they are and you can get me the SMD's, I can probably just use the actual train tracks from the game and do this to them. Re: any modelers? - Whendilin - 07-16-2009 (07-16-2009, 01:49 PM)Benito Mussolini link Wrote: [quote author=at0m link=topic=3279.msg98457#msg98457 date=1247753014] Marines are to cool. But Tyranids can still kick their asses and you can put lots of little details on them. [/quote]Marines are my second army, because I <3 Techmarine minis (and Dreadnaughts and Terminators...), but Orks > * Nothing beats driving a pile of scrap with an engine bolted to it, and firing a weapon that shouldn't work according to physics but does because they think it does. WAAAAGH! [/quote] Fantasy > 40,000 [/quote] -1 Good sir... Minus 1 *shakes head* Re: any modelers? - scottydog1989 - 07-17-2009 (07-15-2009, 05:58 PM)Whendilin link Wrote: [quote author=at0m link=topic=3279.msg97813#msg97813 date=1247603201] Marines are to cool. But Tyranids can still kick their asses and you can put lots of little details on them. [/quote] I concure good sir. Tyranids can tear any army apart. |