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For Pay Mod Day Monday/Back to our Roots - 05/12/2008 - Printable Version

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+--- Thread: For Pay Mod Day Monday/Back to our Roots - 05/12/2008 (/showthread.php?tid=7387)

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Re: For Pay Mod Day Monday/Back to our Roots - 05/12/2008 - Kor - 05-13-2008

(05-13-2008, 08:13 AM)ScottyGrayskull link Wrote: Plus... to have someone push to play this game only to go and spend a whole match getting more points than every other player on both teams COMBINED, then to spend the next round spamming demo so much the other team can't even get out of the spawn for most of the round seemed... well... a very good way to discourage new players.

+1 for truth.


Re: For Pay Mod Day Monday/Back to our Roots - 05/12/2008 - FlyingMongoose - 05-13-2008

Well, I've thrown up fortress forever if people feel like playing that instead for TFTuesdays tonight. or if the servers full and it discourages people enough to not want to play normal TF2

http://www.rawlie.com/file/FF/downloads/installs/FortressForever_20_FULL.exe
http://www.dctrs8tn.com/files/FF/3.14.08/FortressForever_20_FULL.exe
http://files.filefront.com/FortressForever+20+FULLexe/;9794349;/fileinfo.html

There you go!


Re: For Pay Mod Day Monday/Back to our Roots - 05/12/2008 - [fr31ns]Karrde - 05-13-2008

Heh, yeah I totally agree, Scott.  But man my cap on Dustbowl Round 2 was pretty good.  Backwards horizontal rocket jump over an SG to land on the point Tongue


Re: For Pay Mod Day Monday/Back to our Roots - 05/12/2008 - CaffeinePowered - 05-13-2008

Hey, I only spammed the pit for a minute  Tongue

Imagine someone doing that for a half hour in a match and racking up over 250 kills


Re: For Pay Mod Day Monday/Back to our Roots - 05/12/2008 - ScottyGrayskull - 05-13-2008

(05-13-2008, 12:59 PM)CaffeinePowered link Wrote: Hey, I only spammed the pit for a minute  Tongue

Imagine someone doing that for a half hour in a match and racking up over 250 kills

Seems like forever when you're on the receiving end. Tongue

God though, I don't want to imagine someone doing that for half an hour. Is there even any way to counter that aside from hoping they mess up and give you an opportunity?


Re: For Pay Mod Day Monday/Back to our Roots - 05/12/2008 - CaffeinePowered - 05-13-2008

(05-13-2008, 01:20 PM)ScottyGrayskull link Wrote: [quote author=CaffeinePowered link=topic=271.msg6600#msg6600 date=1210701588]
Hey, I only spammed the pit for a minute  Tongue

Imagine someone doing that for a half hour in a match and racking up over 250 kills

Seems like forever when you're on the receiving end. Tongue

God though, I don't want to imagine someone doing that for half an hour. Is there even any way to counter that aside from hoping they mess up and give you an opportunity?
[/quote]

Well theres a few options

1) Continue to hurl bodies through the pit, hope that the grenades you throw at death kill the demo

2) Try to get spies through and hit the SGs/Demo with grenades

3) Dive on the grenades to save your team mates.



I was only one demo spamming, imagine 2 demos (only one gets the nades), two heavies, and two SGs waiting for you on the other side of the pit.


Re: For Pay Mod Day Monday/Back to our Roots - 05/12/2008 - ScottyGrayskull - 05-13-2008

(05-13-2008, 01:30 PM)CaffeinePowered link Wrote: [quote author=ScottyGrayskull link=topic=271.msg6603#msg6603 date=1210702804]
[quote author=CaffeinePowered link=topic=271.msg6600#msg6600 date=1210701588]
Hey, I only spammed the pit for a minute  Tongue

Imagine someone doing that for a half hour in a match and racking up over 250 kills

Seems like forever when you're on the receiving end. Tongue

God though, I don't want to imagine someone doing that for half an hour. Is there even any way to counter that aside from hoping they mess up and give you an opportunity?
[/quote]

Well theres a few options

1) Continue to hurl bodies through the pit, hope that the grenades you throw at death kill the demo

2) Try to get spies through and hit the SGs/Demo with grenades

3) Dive on the grenades to save your team mates.



I was only one demo spamming, imagine 2 demos (only one gets the nades), two heavies, and two SGs waiting for you on the other side of the pit.
[/quote]

You seemed to have unlimited grenades though. IIRC there is no reloading to balance them out, so if you can keep getting ammo packs you can pretty much fire ridiculously powerful grenades forever. Heavies and SGs can be dealt with, but grenades like that just really seemed too much.