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Supreme Commander Sunday - 8/16 - Printable Version

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Re: Supreme Commander Sunday - 8/16 - Fail Medic - 08-18-2008

This thread prompted me to buy the game as if it were a pack of Dentyne Ice.  I might ask to join y'all eventually.


Re: Supreme Commander Sunday - 8/16 - TBot Alpha - 08-18-2008

(08-17-2008, 09:17 PM)Squishy3 link Wrote: [quote author=Dave link=topic=1184.msg31531#msg31531 date=1219025273]
we got owned.
fixed.
[/quote]

Did you make a demo file?  Tongue

Also, I'm having trouble working out what 7 EST is in GMT. :-\


Re: Supreme Commander Sunday - 8/16 - KorJax - 08-18-2008

(08-18-2008, 12:20 AM)Fail (Medic) link Wrote: This thread prompted me to buy the game as if it were a pack of Dentyne Ice.  I might ask to join y'all eventually.

Get FA too >.>


Re: Supreme Commander Sunday - 8/16 - Mission Difficult - 08-18-2008

I tried FA and I am not that impressed with it. Maybe I'm just too used to the old interface.


Re: Supreme Commander Sunday - 8/16 - Fail Medic - 08-18-2008

(08-18-2008, 09:08 AM)KorJax link Wrote: [quote author=Fail (Medic) link=topic=1184.msg31566#msg31566 date=1219036818]
This thread prompted me to buy the game as if it were a pack of Dentyne Ice.  I might ask to join y'all eventually.

Get FA too >.>
[/quote]

I got the Gold Edition that has it.


Re: Supreme Commander Sunday - 8/16 - Dave - 08-18-2008

(08-18-2008, 06:06 AM)TBot Alpha link Wrote: [quote author=Squishy3 link=topic=1184.msg31535#msg31535 date=1219025868]
[quote author=Dave link=topic=1184.msg31531#msg31531 date=1219025273]
we got owned.
fixed.
[/quote]

Did you make a demo file?  Tongue

Also, I'm having trouble working out what 7 EST is in GMT. :-\
[/quote]

11 gmt
12 english (bds)


Re: Supreme Commander Sunday - 8/16 - Surf314 - 08-18-2008

How many did you have and was there any secret alliances?  Did anyone use my fly your ACU into the guy who's killing you's base for the ultimate in sore losing?


Re: Supreme Commander Sunday - 8/16 - Dave - 08-18-2008

(08-18-2008, 09:42 AM)Surf314 link Wrote: How many did you have and was there any secret alliances?  Did anyone use my fly your ACU into the guy who's killing you's base for the ultimate in sore losing?

5 of us but 2 dropped out.
was mae squish and versus (the nubs) vs mission and eschatos (pros)

he made a giant flying bug thing and nuked us.


Re: Supreme Commander Sunday - 8/16 - Eschatos - 08-18-2008

(08-18-2008, 09:42 AM)Surf314 link Wrote: How many did you have and was there any secret alliances?  Did anyone use my fly your ACU into the guy who's killing you's base for the ultimate in sore losing?

Where were you?  We missed you.

I'm really sorry about the constant disconnects.  I'm gonna troubleshoot in the forums and try to fix it.  I suggest that next week we play with the Forged Alliance expansion and start at 7 instead of 8.


Re: Supreme Commander Sunday - 8/16 - NiceGuy - 08-18-2008

Sorry I missed it.. I forgot to install it and didn't get on my comp until close to ten  :-[


Re: Supreme Commander Sunday - 8/16 - Surf314 - 08-18-2008

(08-18-2008, 11:28 AM)Eschatos link Wrote: [quote author=Surf314 link=topic=1184.msg31642#msg31642 date=1219070534]
How many did you have and was there any secret alliances?  Did anyone use my fly your ACU into the guy who's killing you's base for the ultimate in sore losing?

Where were you?  We missed you.

I'm really sorry about the constant disconnects.  I'm gonna troubleshoot in the forums and try to fix it.  I suggest that next week we play with the Forged Alliance expansion and start at 7 instead of 8.
[/quote]

I was visiting my dad and my wife forbade me from taking my laptop.  Also I just got SC and updated it now I have to get FA  >Sad :'( >Sad


Re: Supreme Commander Sunday - 8/16 - hawtpawkithero - 08-18-2008

We should do Starcraft instead... It'll be more accessible to people and in my opinion, more fun.


Re: Supreme Commander Sunday - 8/16 - Surf314 - 08-18-2008

(08-18-2008, 01:04 PM)hawtpawkithero link Wrote: We should do Starcraft instead... It'll be more accessible to people and in my opinion, more fun.

I've played both SC and TA heavily (SupCom is basically TA revamped) and to be honest I'd prefer SupCom.  I can't stand zerg rushes.  Also SC is too much based on how fast you can build and attack SupCom is far better at pacing although its a lot longer.  You really have to manage your economy and build your bases effectively so its not just about sending troop rushes like SC is.

edit: I also like to sit around and build a wicked awesome base and then just attack when I get bored, this gets me trounced in SC way too often but I stand a chance in SupCom.


Re: Supreme Commander Sunday - 8/16 - Dave - 08-18-2008

so now i have to *buy* Fa, can i still play the orig without expansion?


Re: Supreme Commander Sunday - 8/16 - hawtpawkithero - 08-18-2008

(08-18-2008, 01:09 PM)Surf314 link Wrote: [quote author=hawtpawkithero link=topic=1184.msg31710#msg31710 date=1219082685]
We should do Starcraft instead... It'll be more accessible to people and in my opinion, more fun.

I've played both SC and TA heavily (SupCom is basically TA revamped) and to be honest I'd prefer SupCom.  I can't stand zerg rushes.  Also SC is too much based on how fast you can build and attack SupCom is far better at pacing although its a lot longer.  You really have to manage your economy and build your bases effectively so its not just about sending troop rushes like SC is.

edit: I also like to sit around and build a wicked awesome base and then just attack when I get bored, this gets me trounced in SC way too often but I stand a chance in SupCom.
[/quote]

That's why people play "no r" matches. No rush. There's no game control, but its a generally accepted code of conduct to respect the "no r" rule. If you wanted a crazy match, have the no rush rule be somewhere around 15-30 minutes.

SupCom is easier to turtle in, thats why you have a chance in it, you turtly turtle you.


Re: Supreme Commander Sunday - 8/16 - Surf314 - 08-18-2008

(08-18-2008, 01:50 PM)hawtpawkithero link Wrote: [quote author=Surf314 link=topic=1184.msg31711#msg31711 date=1219082968]
[quote author=hawtpawkithero link=topic=1184.msg31710#msg31710 date=1219082685]
We should do Starcraft instead... It'll be more accessible to people and in my opinion, more fun.

I've played both SC and TA heavily (SupCom is basically TA revamped) and to be honest I'd prefer SupCom.  I can't stand zerg rushes.  Also SC is too much based on how fast you can build and attack SupCom is far better at pacing although its a lot longer.  You really have to manage your economy and build your bases effectively so its not just about sending troop rushes like SC is.

edit: I also like to sit around and build a wicked awesome base and then just attack when I get bored, this gets me trounced in SC way too often but I stand a chance in SupCom.
[/quote]

That's why people play "no r" matches. No rush. There's no game control, but its a generally accepted code of conduct to respect the "no r" rule. If you wanted a crazy match, have the no rush rule be somewhere around 15-30 minutes.

SupCom is easier to turtle in, thats why you have a chance in it, you turtly turtle you.
[/quote]

I'm just better suited to Civ games apparently.  I have more fun building then sending waves of units to see who wins.  Also I like to try and build the indestructible robot of death.


Re: Supreme Commander Sunday - 8/16 - Eschatos - 08-18-2008

(08-18-2008, 02:03 PM)Surf314 link Wrote: [quote author=hawtpawkithero link=topic=1184.msg31719#msg31719 date=1219085411]
[quote author=Surf314 link=topic=1184.msg31711#msg31711 date=1219082968]
[quote author=hawtpawkithero link=topic=1184.msg31710#msg31710 date=1219082685]
We should do Starcraft instead... It'll be more accessible to people and in my opinion, more fun.

I've played both SC and TA heavily (SupCom is basically TA revamped) and to be honest I'd prefer SupCom.  I can't stand zerg rushes.  Also SC is too much based on how fast you can build and attack SupCom is far better at pacing although its a lot longer.  You really have to manage your economy and build your bases effectively so its not just about sending troop rushes like SC is.

edit: I also like to sit around and build a wicked awesome base and then just attack when I get bored, this gets me trounced in SC way too often but I stand a chance in SupCom.
[/quote]

That's why people play "no r" matches. No rush. There's no game control, but its a generally accepted code of conduct to respect the "no r" rule. If you wanted a crazy match, have the no rush rule be somewhere around 15-30 minutes.

SupCom is easier to turtle in, thats why you have a chance in it, you turtly turtle you.
[/quote]

I'm just better suited to Civ games apparently.  I have more fun building then sending waves of units to see who wins.  Also I like to try and build the indestructible robot of death.
[/quote]

Turtling really isn't that easy in SupCom, at least after everyone has access to experimentals.  A few monkeylords or galactic colossi will mow through any defenses, and artillery/nukes can in enough numbers can defeat any setup.


Re: Supreme Commander Sunday - 8/16 - hawtpawkithero - 08-18-2008

(08-18-2008, 02:55 PM)Eschatos link Wrote: [quote author=Surf314 link=topic=1184.msg31722#msg31722 date=1219086226]
[quote author=hawtpawkithero link=topic=1184.msg31719#msg31719 date=1219085411]
[quote author=Surf314 link=topic=1184.msg31711#msg31711 date=1219082968]
[quote author=hawtpawkithero link=topic=1184.msg31710#msg31710 date=1219082685]
We should do Starcraft instead... It'll be more accessible to people and in my opinion, more fun.

I've played both SC and TA heavily (SupCom is basically TA revamped) and to be honest I'd prefer SupCom.  I can't stand zerg rushes.  Also SC is too much based on how fast you can build and attack SupCom is far better at pacing although its a lot longer.  You really have to manage your economy and build your bases effectively so its not just about sending troop rushes like SC is.

edit: I also like to sit around and build a wicked awesome base and then just attack when I get bored, this gets me trounced in SC way too often but I stand a chance in SupCom.
[/quote]

That's why people play "no r" matches. No rush. There's no game control, but its a generally accepted code of conduct to respect the "no r" rule. If you wanted a crazy match, have the no rush rule be somewhere around 15-30 minutes.

SupCom is easier to turtle in, thats why you have a chance in it, you turtly turtle you.
[/quote]

I'm just better suited to Civ games apparently.  I have more fun building then sending waves of units to see who wins.  Also I like to try and build the indestructible robot of death.
[/quote]

Turtling really isn't that easy in SupCom, at least after everyone has access to experimentals.  A few monkeylords or galactic colossi will mow through any defenses, and artillery/nukes can in enough numbers can defeat any setup.
[/quote]

You're right in a sense that it's not "easy" but I think "practical" is a better word. It's more of a legitimate strategy then it would be in starcraft.
There are tons more options for turtlers in supcom, such as artillery striking the hell out of your opponents without ever leaving your base.


Re: Supreme Commander Sunday - 8/16 - Versus - 08-18-2008

SupCom takes forever Sad.


Re: Supreme Commander Sunday - 8/16 - KorJax - 08-18-2008

...if you are bad at the game

Or you play a REALLLY REALLY bad ruleset.

For instance, word of advice (in FA, as SupCom doesn't let you restrict units+buildings):

Never play a game where Air+Navy+Game Enders+Experimental Units+Nukes+Teleport are all disabled (aka Land wars only), with X2 resources enabled and the game mode set to Annhilation (you have to destroy everything) on a Land+water map.

NEVER.  Last time I did that, 3 hours passed by with me and my impenetrable wall of defense, with the entire enemy team eventually just dropping.  Even if they DID destroy my defense and main base, I wouldn't of lost simply because I had a stealth+cloaked Cybran Commander (which means he is impossible to detect in Line of Sight and by radar, only Omni Radar or close proximity of another commander can find him) sitting in the far reaches of the water with a torpedo upgrade.
Which means, the only thing they could send at me would be sonar platforms that happen to have torpedo's attached to them.  And that's IF they manage to find me as the only units in the game that have Omni radar (and can see through radar stealth) would be the T3 Omni radar (which has a limited range that I was out of), other commanders, Galactic Collosus's (which were disabled), and T3 Air Scouts (which were disabled).  And because Navy was disabled, they would of had to of built T3 sonar platforms as UEF, as they have torpedo's.