An interesting problem on server #2 - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Old Boards (https://www.brbuninstalling.com/forumdisplay.php?fid=8) +--- Forum: TF2 (https://www.brbuninstalling.com/forumdisplay.php?fid=45) +--- Thread: An interesting problem on server #2 (/showthread.php?tid=937) Pages:
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Re: An interesting problem on server #2 - dapngwnman - 07-25-2008 (07-25-2008, 12:46 PM)cbre88x link Wrote: Just message me if you need me. If they engi up then just get multiple ubered pyros or demos. I'm really not afraid to let loose on some people. Can I be on your team when you "let loose"? Because if you haven't been letting it loose now, do you become aimbot-like when you do let it loose? I AM WORRIED FOR MY SAFETY. Re: An interesting problem on server #2 - Benito Mussolini - 07-25-2008 (07-25-2008, 11:00 AM)Dave link Wrote: I guess ill sort this out. not without me Re: An interesting problem on server #2 - ScottyGrayskull - 07-25-2008 (07-25-2008, 09:55 AM)NiceGuy link Wrote: Too bad there isn't a cvar command that randomly scrambles every player into a team, that would be fun to play with Actually... HLStatsX has an option to automatially balance teams based on skill/score. Not sure if it's match score or HLStatsX score though. I would also assume Psychostats does it too, as it sounds like a good idea. Re: An interesting problem on server #2 - NiceGuy - 07-25-2008 (07-25-2008, 02:09 PM)ScottyGrayskull link Wrote: [quote author=NiceGuy link=topic=954.msg24588#msg24588 date=1216997701] Actually... HLStatsX has an option to automatially balance teams based on skill/score. Not sure if it's match score or HLStatsX score though. I would also assume Psychostats does it too, as it sounds like a good idea. [/quote] That sounds cool, but does that delist the servers for customization? Re: An interesting problem on server #2 - ScottyGrayskull - 07-25-2008 (07-25-2008, 02:11 PM)NiceGuy link Wrote: [quote author=ScottyGrayskull link=topic=954.msg24724#msg24724 date=1217012946] Actually... HLStatsX has an option to automatially balance teams based on skill/score. Not sure if it's match score or HLStatsX score though. I would also assume Psychostats does it too, as it sounds like a good idea. [/quote] That sounds cool, but does that delist the servers for customization? [/quote] Doubt it. HLStatsX is completely seperate from the game server aside from that it can use rcon commands, which I would think is what it does when it determines someone should change teams. Re: An interesting problem on server #2 - NiceGuy - 07-25-2008 (07-25-2008, 02:46 PM)ScottyGrayskull link Wrote: [quote author=NiceGuy link=topic=954.msg24726#msg24726 date=1217013061] Actually... HLStatsX has an option to automatially balance teams based on skill/score. Not sure if it's match score or HLStatsX score though. I would also assume Psychostats does it too, as it sounds like a good idea. [/quote] That sounds cool, but does that delist the servers for customization? [/quote] Doubt it. HLStatsX is completely seperate from the game server aside from that it can use rcon commands, which I would think is what it does when it determines someone should change teams. [/quote] Why has this not been implemented? Someone get on this meow, pl0x. Re: An interesting problem on server #2 - [fr31ns]Karrde - 07-25-2008 They wear any clan tag or do they just prename so it looks random? I'm always up for some prick busting, even if I can't always do the most damage. Gimme a holler with more than the avg invite so I know it's for anti-stacking. We should probably also talk to them. Re: An interesting problem on server #2 - cannedpeahes - 07-25-2008 (07-25-2008, 09:43 AM)Surf314 link Wrote: Ideally if we do this enough they will either give up and play somewhere else or play properly. Unfortunately if we don't deal with it #2 will get a bad reputation if they do this too many times. This would be difficult to orchestrate. I'll try to hang out on #2 more to see about this, I guess. Re: An interesting problem on server #2 - Surf314 - 07-25-2008 They tend to go by ume.something and they have a chocobo avatar. If you are like me and you check whos playing in what server before you decide and you see them chances are they are there to team stack. Several of us have noticed them on many different occasions and they are always doing the same thing, so if you see them the server probably needs you for at least a bit. Re: An interesting problem on server #2 - ZargonX - 07-25-2008 Yeah, I've seen them on there the past few days and run into exactly what you speak of. The main problem seems to come up when they are playing against teams made up of pub players and the like; they tend to steamroll them. If you've got a somewhat organized team against them, they aren't such a big deal, but I would be on the lookout to make sure they aren't driving people away from the server. Re: An interesting problem on server #2 - rumsfald - 07-25-2008 If you are on the server and getting rolled by this group of vague description, message your steam list for backup. Sharks gotta keep those Jets off our turf. Re: An interesting problem on server #2 - fyre - 07-25-2008 (07-25-2008, 06:47 PM)rumsfald link Wrote: Sharks gotta keep those Jets off our turf. http://www.youtube.com/watch?v=exGJsv6ZNlo Re: An interesting problem on server #2 - Loqutus - 07-26-2008 Lately I've been trying to seed #2 when it's dead, and playing on #2 more than I normally do... but if I'm not in there and this is happening, definitely let me know. I'll make myself available as much as possible. Re: An interesting problem on server #2 - Squishy3 - 07-26-2008 I'll be glad to help with this problem if it arises. If I'm not playing anything on steam and set as online I'm usually there and not be afk and have forgotten to set my status as away/busy, etc. send me a message while I'm away/busy anyway though, I might be there. |