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The Legend of Zelda: Spirit Tracks. - Printable Version

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Re: The Legend of Zelda: Spirit Tracks. - Badgerman of DOOM - 04-11-2009

Because trains are just that fucking awesome.


Re: The Legend of Zelda: Spirit Tracks. - KarthXLR - 04-11-2009

(04-11-2009, 03:41 PM)Ensign Epic link Wrote: Because trains are just that fucking awesome.
You make absolutely no sense at all.


Re: The Legend of Zelda: Spirit Tracks. - Badgerman of DOOM - 04-11-2009

Trains make perfect sense.


Re: The Legend of Zelda: Spirit Tracks. - Dave - 04-11-2009

(04-11-2009, 05:47 PM)Karf the Walrus link Wrote: [quote author=Ensign Epic link=topic=2562.msg76024#msg76024 date=1239482470]
Because trains are just that fucking awesome.
You make absolutely no sense at all.
[/quote]

irony?


Re: The Legend of Zelda: Spirit Tracks. - KarthXLR - 04-11-2009

(04-11-2009, 08:31 PM)Dave link Wrote: [quote author=Karf the Walrus link=topic=2562.msg76053#msg76053 date=1239490077]
[quote author=Ensign Epic link=topic=2562.msg76024#msg76024 date=1239482470]
Because trains are just that fucking awesome.
You make absolutely no sense at all.
[/quote]

irony?
[/quote]
Shaddup you dolphin.


Re: The Legend of Zelda: Spirit Tracks. - backfire - 04-24-2009

(04-11-2009, 06:32 PM)Ensign Epic link Wrote: Trains make perfect sense.
Just as much sense as a moon with a diameter roughly the size of a major city wearing a large angry face staring directly at aformention major city which it's about to hit.

Nah, putting Hyrule through the industrial revolution isn't going to be enough to make me want to buy a new Zelda DS game. Now make a new game for the Wii, preferably using Twilight Princess controls, with a great storyline, new age (dustbowl Kakriko Village was pretty awesome), throw in multiple side quests (including at least one quest that forces you to travel across the land handing off item to people to receive other items that other people need in a fixed time limit so they can give you something else and so forth), and of course to make sure Link keeps his mouth shut and allow others to assume his words for him. That's something I'd be willing to spend $50 on.

Also, steampunk Hyrule.
[Image: voflogo.jpg]


Re: The Legend of Zelda: Spirit Tracks. - zaneyard - 04-24-2009

ill prolly get this game because i loved the other ds zelda game.


Re: The Legend of Zelda: Spirit Tracks. - KarthXLR - 12-05-2009

Bump for relevance. Games been getting a couple good reviews, might consider getting it.


Re: The Legend of Zelda: Spirit Tracks. - Scary Womanizing Pig Mask - 12-05-2009

[Image: 156823-headerropesnake.jpg]


Re: The Legend of Zelda: Spirit Tracks. - CaffeinePowered - 12-05-2009

(12-05-2009, 03:31 PM)Scary Womanizing Pig Mask link Wrote: [Image: 156823-headerropesnake.jpg]


The real question is....does the snake talk?

If so I will be purchasing



Re: The Legend of Zelda: Spirit Tracks. - Didzo - 01-02-2010

I bought the game, and I love it.

But then again, I love just about every Zelda game I play.


Re: The Legend of Zelda: Spirit Tracks. - Maxon - 01-02-2010

Well obviously to you it's not a bad thing they got rid of overworld exploration in favor of train driving, but what's your take on that?  That turns me away from the game more than the train aspect.


Re: The Legend of Zelda: Spirit Tracks. - Mission Difficult - 01-02-2010

So far it's ok. Could have done without the train or having to blow into the microphone to play the flute. It was a big thing to get rid of the open world exploration as it's been a part of pretty much every Zelda game to date.


Re: The Legend of Zelda: Spirit Tracks. - Didzo - 01-02-2010

(01-02-2010, 06:28 PM)Maxon link Wrote: Well obviously to you it's not a bad thing they got rid of overworld exploration in favor of train driving, but what's your take on that?  That turns me away from the game more than the train aspect.

My mind blocks out the bad parts.

Pretend that the train is a land-boat and that the ground is the ocean. It helps.


Re: The Legend of Zelda: Spirit Tracks. - Maxon - 01-02-2010

(01-02-2010, 07:29 PM)Didzo link Wrote: [quote author=Maxon link=topic=2562.msg130250#msg130250 date=1262474934]
Well obviously to you it's not a bad thing they got rid of overworld exploration in favor of train driving, but what's your take on that?  That turns me away from the game more than the train aspect.

My mind blocks out the bad parts.

Pretend that the train is a land-boat and that the ground is the ocean. It helps.
[/quote]

Not all that helpful when Wind Waker is one of my more least liked Zelda games lol


Re: The Legend of Zelda: Spirit Tracks. - Didzo - 01-03-2010

(01-02-2010, 08:26 PM)Maxon link Wrote: [quote author=Didzo link=topic=2562.msg130263#msg130263 date=1262478551]
[quote author=Maxon link=topic=2562.msg130250#msg130250 date=1262474934]
Well obviously to you it's not a bad thing they got rid of overworld exploration in favor of train driving, but what's your take on that?  That turns me away from the game more than the train aspect.

My mind blocks out the bad parts.

Pretend that the train is a land-boat and that the ground is the ocean. It helps.
[/quote]

Not all that helpful when Wind Waker is one of my more least liked Zelda games lol
[/quote]

The last two DS Zeldas are offshoots from the Wind Waker, so I don't know what to tell you.




Re: The Legend of Zelda: Spirit Tracks. - Maxon - 01-03-2010

It's probably why I sold my DS cause I was starting to really dislike the Zelda games coming out for it lol