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Updates of the Week (ongoing discussion) - Printable Version

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+--- Thread: Updates of the Week (ongoing discussion) (/showthread.php?tid=203)



Re: Updates of the Week (ongoing discussion) - Eightball - 12-16-2009

(12-16-2009, 12:28 AM)Wedge link Wrote: I think with the increased damage, it will most likely one shot you in air or not.  25% damage increase means in the range of 120-130 on direct hit I think.  Airshots are probably somewhere in the 160-170 range =O.  This thing might totally grape Heavies now too =X.

It seems like every class can buttfuck heavies nowadays :[


Re: Updates of the Week (ongoing discussion) - cbre88x - 12-16-2009

(12-16-2009, 12:54 AM)Eightball link Wrote: [quote author=Wedge link=topic=206.msg127070#msg127070 date=1260941283]
I think with the increased damage, it will most likely one shot you in air or not.  25% damage increase means in the range of 120-130 on direct hit I think.  Airshots are probably somewhere in the 160-170 range =O.  This thing might totally grape Heavies now too =X.
It seems like every class can buttfuck heavies nowadays :[
[/quote]

no, it just eliminates shitty players from using the class.


Re: Updates of the Week (ongoing discussion) - Surf314 - 12-16-2009

Update is supposed to be live tomorrow right?


Re: Updates of the Week (ongoing discussion) - K2 - 12-16-2009

(12-16-2009, 05:06 PM)Surf314 link Wrote: Update is supposed to be live tomorrow right?

Theoretically.


Re: Updates of the Week (ongoing discussion) - Scary Womanizing Pig Mask - 12-16-2009

Just realized that Direct Hit is gonna rape engies D:


Re: Updates of the Week (ongoing discussion) - CaffeinePowered - 12-16-2009

Free weekend, prepare for newbie flood


Re: Updates of the Week (ongoing discussion) - CorpseFactor - 12-16-2009

(12-16-2009, 05:57 PM)Scary Womanizing Pig Mask link Wrote: Just realized that Direct Hit is gonna rape engies D:
Be sure to lube up there Pig mask -_-;; At least it wasn't my first guess which was guided missiles. Although now that I think of it, that probably would never happen...

This just in, the next weapon for soldier is a guided missile!

...FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-


Re: Updates of the Week (ongoing discussion) - Benito Mussolini - 12-17-2009

[-]December 17, 2009 - Team Fortress 2 Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2

New Content


Added new control point map Gorge

Added new capture the flag map Double Cross

Added item crafting

Added work-in-progress TF Bots for beta testing in KOTH maps (blog post coming with more info)

Added headshot death animations

Added more backstab animations


Soldier

Added 35 new Soldier achievements

Added 4 new Soldier items

Added new Soldier Domination lines


Demoman

Added 35 new Demoman achievements

Added 3 new Demoman items

Added new Demoman Domination lines


Spy

Now pretends to be carrying the weapons & wearables of the target he's disguised as

Moved the Spy's camera-beard to the Misc loadout slot so he can equip it with a hat


Scout

The Sandman now only stuns on a max range hit (when you hear the cheering)

All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them)


Minor changes

Added new options to the Multiplayer->Advanced dialog:

Combat text, which displays damage amounts you do to enemies.

Medic auto caller, which automatically shows you nearby friends at low health.

Heal target marker, which better highlights the target your medigun is locked onto.

Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys.

Fixed being able to affect friendly pipes with airblast (they would unstick)

Added recharge sound to abilities with a recharge bar

Fixed attachable wearables not staying on ragdolls

Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches

Added jiggle bones for Pyro's chicken hat

Added 2 new game startup songs


Community Mapmaker requests

Implemented InputSetSetupTime() for team_round_timer (was in the .fgd but never implemented)

Added "SetDispenserLevel" input to cart dispenser (1, 2, or 3)


Re: Updates of the Week (ongoing discussion) - Versus - 12-17-2009

fuck yeah


Re: Updates of the Week (ongoing discussion) - Benito Mussolini - 12-17-2009

Sollies won new boots, which reduces self-damage from rocket jumps.



And my update just stopped midway through...


Re: Updates of the Week (ongoing discussion) - backfire - 12-17-2009

(12-17-2009, 08:29 PM)Benito link Wrote: The Sandman now only stuns on a max range hit (when you hear the cheering)

All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them)

YES! OH GOD YES!


Combat text, which displays damage amounts you do to enemies.

THANK YOU!!!


Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys.

This is also nice.



Re: Updates of the Week (ongoing discussion) - Badgerman of DOOM - 12-17-2009

To the Siberian server, comrades.


Re: Updates of the Week (ongoing discussion) - Spore - 12-17-2009

Those are some really, really nice updates.


Re: Updates of the Week (ongoing discussion) - Surf314 - 12-17-2009

(12-17-2009, 08:53 PM)Spore link Wrote: Those are some really, really nice updates.



Re: Updates of the Week (ongoing discussion) - Turtle - 12-17-2009

Now begins another one of Faces ridiculous farm every day all the time cause im "sick" cycles

And large quantities of self-esteem issues and rushing even the slightest task

phase 1: WHY THE FUCK WONT TF2 START HURRY UP AAAAAAAAAAAAAAAAAAAAAAAAA


Re: Updates of the Week (ongoing discussion) - Maxon - 12-17-2009

Now for the annoying wait to see if TF2 will actually update for me.

*EDIT* Went fast to 78% and has now dropped to 6kbs D:<


Re: Updates of the Week (ongoing discussion) - Damaera - 12-17-2009

Update is out! Finished downloading Smile


Re: Updates of the Week (ongoing discussion) - K2 - 12-17-2009

Chicago sucked, Denver worked until 75% then sucked, Seattle sucked, Ireland's good. Just finished.


Re: Updates of the Week (ongoing discussion) - Moosendoo - 12-17-2009

Servers were jammed so I switched to france and got it in a few minutes.  8)

I assume the servers are being updated or something since they're not coming up on my favorites.  EDIT: Now I see blu but I'm getting a water_dx80.pcf error of some sorts.
EDIT2: ahh, just saw the steamgroup announcements.  gotcha.

So tempting to start trying my hands on some crafting... but I'm not going to waste anything until I know exactly what I'm doing.


Re: Updates of the Week (ongoing discussion) - Surf314 - 12-17-2009

It uninstalled itself? It moved to my uninstalled list and I had to reinstall it.....