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Rotation Proposal - Printable Version

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Re: Rotation Proposal - Black Aspen - 04-28-2008

(04-28-2008, 03:02 PM)copulatingduck link Wrote: [quote author=fyre link=topic=188.msg4747#msg4747 date=1209412123]
[quote author=Chooly link=topic=188.msg4637#msg4637 date=1209391540]
I don't like Turbine turtles.
[/quote]
[/quote]

+1


Re: Rotation Proposal - CaffeinePowered - 04-28-2008

since everyone seems to be in agreement, Im gonna stick the rotation up tonight and see how it goes


Re: Rotation Proposal - ScottyGrayskull - 04-28-2008

On that list, I'd say get rid of Castle and Turbine. Castle just isn't that much fun, and Turbine is either a steamroll or a clusterfuck.

Funny aside... I don't think I've ever seen a successful defence of Cave. There's just too many ways to move the cart that really shouldn't be there (A spy cloaked or in disguise... an uber).

And I agree with the support of 2Fort. Smile


Re: Rotation Proposal - Wedge - 04-28-2008

I don't really care for Turbine either, but it's not horrible.  Sounds like a good rotation.


Re: Rotation Proposal - rumsfald - 04-28-2008

(04-28-2008, 06:57 PM)ScottyGrayskull link Wrote: Funny aside... I don't think I've ever seen a successful defence of Cave.

Hmm, I usually have the opposite experience.  2-3 good engies and the cart doesn't move in the last room.

My problem with cave is the first 3/4 of the map is usually no big deal for the attacking team, so the whole map comes down to a long drawn-out in the last room.

I'm betting that spies won't be able to move the cart when cloaked in the final.  Seems too much like uber-saving for Valve to put up with (oh, I miss the uber-saving).


Re: Rotation Proposal - ScottyGrayskull - 04-28-2008

(04-28-2008, 08:08 PM)rumsfald link Wrote: [quote author=ScottyGrayskull link=topic=188.msg4784#msg4784 date=1209427073]

Funny aside... I don't think I've ever seen a successful defence of Cave.

Hmm, I usually have the opposite experience.  2-3 good engies and the cart doesn't move in the last room.
[/quote]

A few good spies seem to have a really good go with that. Too much of a clusterfuck for most people to do proper spy checking. Smile

Although I will say that it's too easy to completely trap the attacking team in the spawn at the very beginning of the match. :S


Re: Rotation Proposal - Versus - 04-29-2008

Science nearly killed the server last night...


Re: Rotation Proposal - CaffeinePowered - 04-29-2008

(04-29-2008, 03:58 PM)Versus link Wrote: Science nearly killed the server last night...

And filled it this afternoon :|