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Another Update - Printable Version

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+--- Thread: Another Update (/showthread.php?tid=2219)

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Re: Another Update - Dave - 02-05-2009

(02-05-2009, 12:47 PM)Isao Kronos link Wrote: I was doing a 1v1 yesterday, That's a stupid idea, 

fix moron.


Re: Another Update - CaffeinePowered - 02-05-2009

(02-05-2009, 12:17 PM)Eschatos link Wrote: I still think stickies should be indestructible.

TF2 has been the only game where you can't destroy stickies, though, it always used to be an engineer special ability to do so, which is what I always thought would be most approperiate


Re: Another Update - Versus - 02-05-2009

(02-05-2009, 12:17 PM)Eschatos link Wrote: I still think stickies should be indestructible.

and pyros should have 225 hp


Re: Another Update - shoopfox - 02-05-2009

(02-05-2009, 01:41 PM)Versus-p- link Wrote: [quote author=Eschatos link=topic=2262.msg65110#msg65110 date=1233854232]
I still think stickies should be indestructible.

and pyros should have 225 hp
[/quote]

Spies should be fireproof. And have stretchy Dhaslim-esque arms


Re: Another Update - Ianki - 02-05-2009

(02-05-2009, 01:41 PM)Versus-p- link Wrote: [quote author=Eschatos link=topic=2262.msg65110#msg65110 date=1233854232]
I still think stickies should be indestructible.

and pyros should have 225 hp
[/quote]

Uggg, minus one for reminding me of pre-fixed backburner days


Re: Another Update - at0m - 02-05-2009

(02-05-2009, 01:19 PM)Caffeine link Wrote: [quote author=Eschatos link=topic=2262.msg65110#msg65110 date=1233854232]
I still think stickies should be indestructible.

TF2 has been the only game where you can't destroy stickies, though, it always used to be an engineer special ability to do so, which is what I always thought would be most approperiate
[/quote]EMP nades ftw


Re: Another Update - [fr31ns]Karrde - 02-05-2009

(02-05-2009, 01:55 PM)shoopfox link Wrote: [quote author=Versus-p- link=topic=2262.msg65125#msg65125 date=1233859309]
[quote author=Eschatos link=topic=2262.msg65110#msg65110 date=1233854232]
I still think stickies should be indestructible.

and pyros should have 225 hp
[/quote]

Spies should be fireproof. And have stretchy Dhaslim-esque arms
[/quote]

Seems you've got the spy and medic mixed up there.  The medic is already like that  ;P  Blut + 12 foot long arms Tongue


Re: Another Update - KarthXLR - 02-05-2009

(02-05-2009, 01:55 PM)shoopfox link Wrote: [quote author=Versus-p- link=topic=2262.msg65125#msg65125 date=1233859309]
[quote author=Eschatos link=topic=2262.msg65110#msg65110 date=1233854232]
I still think stickies should be indestructible.

and pyros should have 225 hp
[/quote]

Spies should be fireproof. And have stretchy Dhaslim-esque arms
[/quote]
And the sandvich should be able to heal anyone within 100 yards of you.


Re: Another Update - Master Shake - 02-05-2009

And we all should have 1 million health and every shot should be a crit.


Re: Another Update - shoopfox - 02-05-2009

It looks like the Steam forum in here now Sad


Re: Another Update - copulatingduck - 02-05-2009

(02-05-2009, 06:25 PM)shoopfox link Wrote: It looks like the Steam forum in here now Sad

LOL!!


Re: Another Update - ScottyGrayskull - 02-06-2009

(02-05-2009, 01:54 AM)Vongore link Wrote: As a result, if you're a highly skilled player, you're going to fire significantly more critical hits than those around you. And remember, if you've just killed 2 or 3 enemies, now's the time to push!

Ug... While I love my crits I hate when the mechanics of a game are broken down to formulas. Makes games so much more about damage and percentage calculations, and is usually when I stop caring to compete with the people willing to do the number crunching. :-\

I know that all games really come down to this, but I'd rather have an element of unknown and random chance rather than seeing who can memorize all the formulas and stats.


Re: Another Update - CaffeinePowered - 02-06-2009

(02-06-2009, 12:16 PM)ScottyGrayskull link Wrote: [quote author=Vongore link=topic=2262.msg65064#msg65064 date=1233816854]
As a result, if you're a highly skilled player, you're going to fire significantly more critical hits than those around you. And remember, if you've just killed 2 or 3 enemies, now's the time to push!

Ug... While I love my crits I hate when the mechanics of a game are broken down to formulas. Makes games so much more about damage and percentage calculations, and is usually when I stop caring to compete with the people willing to do the number crunching. :-\

[/quote]


More dots, more dots, alright stop dots

Don't over aggro the heavy, if you over aggro the heavy he will go uber on you....STAY AWAY FROM THE GLOVES LEE STAY AWAY FROM THE GLOVES


Left side MANY PYROS, even group HANDLE IT....


FUUUUUUUUUUUUCCKKKKKKKK


If you would be in the right fucking place next to the pyro spawn, its not even remotely possible


Re: Another Update - chronomaster - 02-06-2009

(02-05-2009, 01:55 PM)shoopfox link Wrote: [quote author=Versus-p- link=topic=2262.msg65125#msg65125 date=1233859309]
[quote author=Eschatos link=topic=2262.msg65110#msg65110 date=1233854232]
I still think stickies should be indestructible.

and pyros should have 225 hp
[/quote]

Spies should be fireproof. And have stretchy Dhaslim-esque arms
[/quote]
+1 for finding a useful method for not improving backstabs.

lol backstab netcode.


Re: Another Update - ScottyGrayskull - 02-07-2009

(02-06-2009, 12:29 PM)Caffeine link Wrote: [quote author=ScottyGrayskull link=topic=2262.msg65315#msg65315 date=1233940570]
[quote author=Vongore link=topic=2262.msg65064#msg65064 date=1233816854]
As a result, if you're a highly skilled player, you're going to fire significantly more critical hits than those around you. And remember, if you've just killed 2 or 3 enemies, now's the time to push!

Ug... While I love my crits I hate when the mechanics of a game are broken down to formulas. Makes games so much more about damage and percentage calculations, and is usually when I stop caring to compete with the people willing to do the number crunching. :-\

[/quote]


More dots, more dots, alright stop dots

Don't over aggro the heavy, if you over aggro the heavy he will go uber on you....STAY AWAY FROM THE GLOVES LEE STAY AWAY FROM THE GLOVES


Left side MANY PYROS, even group HANDLE IT....


FUUUUUUUUUUUUCCKKKKKKKK


If you would be in the right fucking place next to the pyro spawn, its not even remotely possible
[/quote]

Exactly. To use your example, there's a fine line between knowing "okay, I shouldn't agro this, but I can get away with a little" and "I can get away with exactly this much before it agros, and after this exact number of seconds I can do it again". Crossing that line usually is when I give up on a game.


Re: Another Update - Fail Medic - 02-07-2009

Certain things I found through experimentation had a subtle but measurable effect on the way I play, but yeah, I'm with you on that, Scotty.  A game should not become another job!

What puts me off a game is long stretches of unbreakable time commitments.  FPSs don't really suffer from that.  ... okay, there were those times where a scrim was scheduled and we wind up fucking around for 30 minutes while waiting for them to find a replacement then US to find a replacement but ANYWAY YEAH you know what I mean.