Updates of the Week (ongoing discussion) - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Old Boards (https://www.brbuninstalling.com/forumdisplay.php?fid=8) +--- Forum: TF2 (https://www.brbuninstalling.com/forumdisplay.php?fid=45) +--- Thread: Updates of the Week (ongoing discussion) (/showthread.php?tid=203) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
|
Re: Updates of the Week (ongoing discussion) - Moosendoo - 02-23-2010 Quote:Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:There ya go, Kirby. Re: Updates of the Week (ongoing discussion) - Kirby - 02-23-2010 (02-23-2010, 05:36 PM)Moosendoo link Wrote:Quote:Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:There ya go, Kirby. Took entirely too long, I want my money back. Re: Updates of the Week (ongoing discussion) - CaffeinePowered - 02-23-2010 - Fixed the Pyro not being able to deflect enemy flares I have a new mission, pray that I do not find you with one of these Re: Updates of the Week (ongoing discussion) - [fr31ns]Karrde - 02-23-2010 Bring it, caff. Also, obligatory "what did valve break after fixing other stuff?" post. Re: Updates of the Week (ongoing discussion) - copulatingduck - 02-23-2010 they broke grenade hitboxes. they literally go through people Re: Updates of the Week (ongoing discussion) - Moosendoo - 02-24-2010 (02-23-2010, 11:16 PM)Duck link Wrote: they broke grenade hitboxes. they literally go through peopleIndeed. [flash=200,200]http://www.youtube.com/watch?v=qVEAp7HuQwg[/flash] Re: Updates of the Week (ongoing discussion) - beep beep diglett - 02-24-2010 also seems charge is fucking broken too, 1/2 of the time it doesnt even go off Re: Updates of the Week (ongoing discussion) - [fr31ns]Karrde - 02-24-2010 Like I said. Fucking GG Valve  Good news says they'll patch it before I can play again (exams this week) Re: Updates of the Week (ongoing discussion) - CaffeinePowered - 02-24-2010 Quote:Karrde link=topic=206.msg138280#msg138280 date=1267042321] oh I'm sure said patch will come 5 minutes before FNF Re: Updates of the Week (ongoing discussion) - beep beep diglett - 02-24-2010 (02-24-2010, 03:25 PM)Caffeine link Wrote: [quote author=[fr31ns]Karrde link=topic=206.msg138280#msg138280 date=1267042321] oh I'm sure said patch will come 5 minutes before FNF [/quote] and will break linux servers again i really have to wonder what the fuck causes this shit, how can the code for nade hitboxes and shit get wiped when all they did was what, fix flares and russian voiceovers? Re: Updates of the Week (ongoing discussion) - K2 - 02-24-2010 Quote:Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Well that was fast. Re: Updates of the Week (ongoing discussion) - copulatingduck - 02-24-2010 (02-24-2010, 05:00 PM)diggs link Wrote: [quote author=Caffeine link=topic=206.msg138284#msg138284 date=1267043110] oh I'm sure said patch will come 5 minutes before FNF [/quote] and will break linux servers again i really have to wonder what the fuck causes this shit, how can the code for nade hitboxes and shit get wiped when all they did was what, fix flares and russian voiceovers? [/quote] do you do any software dev or have any friends in software dev? from what i've always been told, you'd be surprised with all the unrelated shit that breaks with "simple" fixes Re: Updates of the Week (ongoing discussion) - at0m - 02-24-2010 (02-24-2010, 06:13 PM)Duck link Wrote: do you do any software dev or have any friends in software dev? from what i've always been told, you'd be surprised with all the unrelated shit that breaks with "simple" fixesomg this. Re: Updates of the Week (ongoing discussion) - [fr31ns]Karrde - 02-24-2010 (02-24-2010, 06:13 PM)Duck link Wrote: [quote author=diggs link=topic=206.msg138297#msg138297 date=1267048855] oh I'm sure said patch will come 5 minutes before FNF [/quote] and will break linux servers again i really have to wonder what the fuck causes this shit, how can the code for nade hitboxes and shit get wiped when all they did was what, fix flares and russian voiceovers? [/quote] do you do any software dev or have any friends in software dev? from what i've always been told, you'd be surprised with all the unrelated shit that breaks with "simple" fixes [/quote] Actually, I understand this very well. I just like making fun of Valve ;P Trust me. When harsens or Raven (ESF devs) commit a new DLL and are all "Hey, we just fixed XXXXXX!" we sometimes see unbefuckinlievable crashes that end up being hard as fuck to source (doesn't create a dump, is hard to reproduce). And ones that sometimes take weeks of testing and work to fix, involving selective enabling and disabling of systems. Hard work for a small team and people with real lives Also, @Caff, I'd laugh but you're probably right. Re: Updates of the Week (ongoing discussion) - Kirby - 02-24-2010 I lit a scout with a reflected flare on basalt earlier. He didn't die from a reflect flare icon. =| I hate valve. Re: Updates of the Week (ongoing discussion) - at0m - 02-25-2010 (02-24-2010, 11:20 PM)Kirby, the Axe Zealot link Wrote: I lit a scout with a reflected flare on basalt earlier.I didn't think it showed as a flare kill unless they die from the impact damage? Re: Updates of the Week (ongoing discussion) - Wedge - 02-25-2010 I don't see whats so surprising about them getting broken with that patch. "Fixed pipebombs not being removed if they explode in a func_nogrenades zone" Obviously they fucked something up when doing that in the prior patch. Re: Updates of the Week (ongoing discussion) - beep beep diglett - 02-25-2010 (02-25-2010, 03:49 AM)Wedge link Wrote: I don't see whats so surprising about them getting broken with that patch. didnt see that actually, and when is there ever a nogrenades zone? never seen one before Re: Updates of the Week (ongoing discussion) - Kirby - 02-25-2010 (02-25-2010, 12:13 AM)at0m link Wrote: [quote author=Kirby, the Axe Zealot link=topic=206.msg138352#msg138352 date=1267071616]I didn't think it showed as a flare kill unless they die from the impact damage? [/quote] Would make Valve-sense, but I've honestly never purposely stopped applying damage to someone before, esp. after popping them with a reflect. =x Re: Updates of the Week (ongoing discussion) - Benito Mussolini - 02-27-2010 (02-23-2010, 07:25 PM)Caffeine link Wrote: - Fixed the Pyro not being able to deflect enemy flares Yeah, what would I pray for? I send you nice shiny flares when I have low health and you still fail to send them back =P |