Global Agenda? - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Games (https://www.brbuninstalling.com/forumdisplay.php?fid=50) +--- Forum: Big Boys (https://www.brbuninstalling.com/forumdisplay.php?fid=67) +--- Thread: Global Agenda? (/showthread.php?tid=11028) |
Re: Global Agenda? - at0m - 08-23-2010 (08-23-2010, 10:16 PM)Surf314 link Wrote: [quote author=Versus-pwny- link=topic=3987.msg170757#msg170757 date=1282619488] Dump your skill points into bombs and swords and you will see why. Or better yet try robotics. Basically you set up your shit and defend it fairly nicely and then a cloaked jerk comes up and drops an EMP and a fire bomb on you. Now you are stunned, your shit doesn't work, and it's on fire. Oh and the cloaked jerk? He is stabbing the shit out of you with his win sword. And that is just if he is working alone. A lot of recon ninjas work in pairs. [/quote]Turret + Sensor + Eyebot ftw, I raped a bunch today in AvA that way. Re: Global Agenda? - copulatingduck - 08-24-2010 (08-23-2010, 09:05 PM)Surf314 link Wrote: I hate recons so much. They are worse than spies. yea, me and radio called it when we watched the trailer. haven't found the game appealing enough to give it a whirl Re: Global Agenda? - Versus - 08-24-2010 recon owns Re: Global Agenda? - Eightball - 08-24-2010 After playing the demo for the day, I paid for the full thing, went to launch it to start new characters with Liquid and Scar. "2561 files have failed to verify and will be redownloaded." Re: Global Agenda? - Surf314 - 08-24-2010 I had a lot of fun playing poison medic today. There are a retarded amount of recons though so I won't be touching that character for a while. Re: Global Agenda? - Negate - 08-25-2010 You guys seem to think this is hot shit so maybe I'll try it tomorrow. Re: Global Agenda? - CaffeinePowered - 08-25-2010 (08-25-2010, 10:38 AM)negate link Wrote: You guys seem to think this is hot shit so maybe I'll try it tomorrow. I will care about and purchase this game when I see that we have recruited people directly from it, in fact if you can recruit a few solid people, I will buy it for myself and shell out two gift copies to other interested brb members. Re: Global Agenda? - If-I-Die-Its-Lag - 08-25-2010 It's coupon bug dot com! GACOUDYINGLAG47102 GACOUDYINGLAG47103 GACOUDYINGLAG47101 GACOUDYINGLAG47104 GACOUDYINGLAG47070 15% off on the actual game. Re: Global Agenda? - Vandamguy - 08-25-2010 (08-25-2010, 12:35 PM)Caffeine link Wrote: [quote author=negate link=topic=3987.msg170915#msg170915 date=1282750715] I will care about and purchase this game when I see that we have recruited people directly from it, in fact if you can recruit a few solid people, I will buy it for myself and shell out two gift copies to other interested brb members. [/quote] first thought is from their perspective when they come to the website and see that we have dedicated one megalong thread instead of a sub board. not saying we need to have a sub board for every tangent game we create. its just a little daunting to get into the community. second thoughts about recruiting people into the community. It comes from before when I had reservations about creating a recruitment thread for APB(barring failure). Since our purpose is broader than the particulars of one game, when we're trying to bring people into a community instead of a clan/organization/guild/etc we're trying to find people that meet more than just the 'you play the same game as us' qualification. I feel the reason this transfers over easier for TF2 is because we(the community) have control over the environment(server) and it acts as a filter for the people that we wouldn't like to be a part of the community(for the most part). Re: Global Agenda? - CaffeinePowered - 08-25-2010 (08-25-2010, 02:14 PM)Vandamguy link Wrote: [quote author=Caffeine link=topic=3987.msg170926#msg170926 date=1282757731] I will care about and purchase this game when I see that we have recruited people directly from it, in fact if you can recruit a few solid people, I will buy it for myself and shell out two gift copies to other interested brb members. [/quote] first thought is from their perspective when they come to the website and see that we have dedicated one megalong thread instead of a sub board. not saying we need to have a sub board for every tangent game we create. its just a little daunting to get into the community. second thoughts about recruiting people into the community. It comes from before when I had reservations about creating a recruitment thread for APB(barring failure). Since our purpose is broader than the particulars of one game, when we're trying to bring people into a community instead of a clan/organization/guild/etc we're trying to find people that meet more than just the 'you play the same game as us' qualification. I feel the reason this transfers over easier for TF2 is because we(the community) have control over the environment(server) and it acts as a filter for the people that we wouldn't like to be a part of the community(for the most part). [/quote] Yea it can be daunting, any new forum is, I think that once you get someone from the game regularly joining you on mumble, then you push them off the deep end into the forums But yea, sub forums depend on how "big" the game is an how many threads we generate on it. Re: Global Agenda? - at0m - 08-25-2010 Except noone but us uses mumble. Seriously. Re: Global Agenda? - Vandamguy - 08-25-2010 I'm glad we've derailed this a bit to talk about community building Mumble is a great tool for getting our all-talk policy into games that don't want all-talk on (or even team talk, im looking at you BC2). However I'm disinclined to invite random pubbers into mumble , explain why its better than vent, and troubleshoot it for them. It becomes a bit of a catch 22 when we're leaning on it in games like GA (presumptuous thread integration) where you can't get into the community without using mumble , and you can't get on mumble without being part of the community. I don't really have a suggestion for how to fix this, I just want to know what being captain obvious feels like. We could discuss this issue, and see how we can be more inclusive and effective with our recruitment efforts. Re: Global Agenda? - CaffeinePowered - 08-25-2010 (08-25-2010, 06:41 PM)Vandamguy link Wrote: I'm glad we've derailed this a bit to talk about community building Well, you could always see how people stick around without the use of voice chat, I know that's how it went with planetside sometimes, you would have someone group with you, if they stuck around more than a few times and generally seemed competent they got invited into mumble. I would think that as long as you had an admin on mumble, giving out info isnt really a problem...though trouble shooting I can see being a bitch. Re: Global Agenda? - at0m - 08-25-2010 My point is that there's ingame chat for GA that's actually somewhat decent, so there's zero chance of getting a pub onto a VOIP app he's never heard of. TS/Vent you've probably got like a 50/50 chance that the guy has it for some other game, but I haven't even run into someone who's said they've heard of Mumble when I asked. That means, as Vandam said, that there's no chance of the pubbie joining the community. Re: Global Agenda? - CaffeinePowered - 08-25-2010 (08-25-2010, 08:00 PM)at0m link Wrote: My point is that there's ingame chat for GA that's actually somewhat decent, so there's zero chance of getting a pub onto a VOIP app he's never heard of. TS/Vent you've probably got like a 50/50 chance that the guy has it for some other game, but I haven't even run into someone who's said they've heard of Mumble when I asked. That means, as Vandam said, that there's no chance of the pubbie joining the community. Hence why I said "have them group a few times" obviously if they have a decent time playing (and more than once at that), they might be down for trying a new client... Re: Global Agenda? - at0m - 08-25-2010 Worth a try I suppose. Problem there being the most efficient way to organize people and get them to group with you on a regular basis (since you only run 4-man teams in most PvE, and 2-man teams in PvP) is with an Agency (where you can do full 10v10 via AvA). But it's difficult to recruit for an Agency if you're not active in AvA (because there's no point in being in the Agency), and it's prohibitively difficult to be active in AvA without 10+ level 30+ players. My point there being, unless you take a group that's already organized, and get them playing the game together and to a high enough level, you don't have the critical mass required to garner additional members. So again, we're in a Catch-22. Noone wants to play because noone from BRBu plays, but we can't get people who play GA to want to become a part of BRBu without BRBu members playing on a regular basis. Also, get off your high horse and trial it, at least. Re: Global Agenda? - Versus - 08-26-2010 everything atom just said. also, as for long-term character development, it would be nice to find out who plans on focusing on what classes, and what your characters' levels are. Versuspwny - 19 recon, 12 robo. They're both pretty fun, so I'm undecided as to which class I'll end up maining. Re: Global Agenda? - beep beep diglett - 08-26-2010 this game looks p fun, but hows the grind? deciding factor for me edit: and how long will it take to get to your guy's level? Re: Global Agenda? - Eschatos - 08-26-2010 Jesus, the demo is 6.5 gigs? This better be fucking amazing. Re: Global Agenda? - Turtle - 08-26-2010 (08-26-2010, 02:26 AM)dagrett link Wrote: this game looks p fun, but hows the grind? deciding factor for meshouldn't take you very long to get to level 25, just gotta do PvP a lottttttt but yeah like 2 days of pvps and reg missions should get you to at least level 25 |