Art - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: General Category (https://www.brbuninstalling.com/forumdisplay.php?fid=49) +--- Forum: General Discussion (https://www.brbuninstalling.com/forumdisplay.php?fid=59) +--- Thread: Art (/showthread.php?tid=11634) |
Re: Art - Reevesith - 12-13-2011 Re: Art - matter11 - 12-13-2011 (12-13-2011, 08:18 PM)Reevesith link Wrote: I want blue yarn, red yarn, yellow yarn, orange yarn... Re: Art - The Generic Name - 12-13-2011 (12-13-2011, 09:19 PM)matter11 link Wrote: [quote author=Reevesith link=topic=4625.msg233094#msg233094 date=1323825480] I want blue yarn, red yarn, yellow yarn, orange yarn... [/quote] TOO LONG! SAD CHRISTMAS! *fling!* NEXT! Re: Art - Reevesith - 12-16-2011 Re: Art - BS1 - 12-17-2011 I posted this in the Christmas avatar thread, but I thought I would post it here as well: I've got the higher resolution image on my other computer, but that sums it up pretty well. I've been working on a large picture for a while now and that should be done soon. I made a Left 4 Dead type picture last year, I might upload that tomorrow if I remember. I've made lots of drawings in Photoshop. I even had a 'class' in high school where I could just work in Photoshop. I prefer drawing with pencil and paper though. (Drawing with a mouse is a pain, I should get a tablet.) Re: Art - rumsfald - 12-19-2011 some of the best street art of the year (sadly I'm not talented enough to do any of these) lots more here: http://www.streetartutopia.com/?p=5982 Re: Art - Reevesith - 12-20-2011 Re: Art - Reevesith - 12-20-2011 Run for the samwich!
Re: Art - Reevesith - 12-21-2011 I should make a tf2 pic with the hamsters XD Re: Art - rumsfald - 12-21-2011 (12-21-2011, 04:33 PM)Reevesith link Wrote: OMG this would make for the most awesome platformer, with BRBu members as generic mobs and end-bosses. The giant epic Didzo at the end of level 3 with his burning-monicle direct damage and wine-pour slow. You could curb-stomp turtle-faces like so many Koopa Troopas. Obligatory "floor is lava" level. With sandwiches. Mega-Ianki-man punches hitler-boss in a cutscene. The hero could collect pints instead of coins on the Ain level. Just don't make Karth into the sidekick character that you wish you could kill but can't. make this happen, angry-ass old-man gamers incorporated. Re: Art - CaffeinePowered - 12-21-2011 (12-21-2011, 06:47 PM)rumsfald link Wrote: make this happen, angry-ass old-man gamers incorporated. I wanna be the brb? Re: Art - EarthlingJohn - 12-22-2011 Was just doin some pencil sketches; haven't drawn in a while. Eyes Wolf my lady friend asked me to draw Eagle watching Television that she also asked me to draw Considering how long ago I last drew, I am rather proud of meself ^_^ Re: Art - Geoff - 12-22-2011 tutorials are for noobs Re: Art - EarthlingJohn - 12-22-2011 Teach me how to be awesome geoff, pleeeaaaasseee? Re: Art - Reevesith - 12-22-2011 (12-21-2011, 06:47 PM)rumsfald link Wrote: [quote author=Reevesith link=topic=4625.msg234038#msg234038 date=1324503202] OMG this would make for the most awesome platformer, with BRBu members as generic mobs and end-bosses. The giant epic Didzo at the end of level 3 with his burning-monicle direct damage and wine-pour slow. You could curb-stomp turtle-faces like so many Koopa Troopas. Obligatory "floor is lava" level. With sandwiches. Mega-Ianki-man punches hitler-boss in a cutscene. The hero could collect pints instead of coins on the Ain level. Just don't make Karth into the sidekick character that you wish you could kill but can't. make this happen, angry-ass old-man gamers incorporated. [/quote] if I knew how to make flash games I would, at most make it a mock game video Re: Art - rumsfald - 12-23-2011 (12-22-2011, 09:59 PM)Reevesith link Wrote: if I knew how to make flash games I would, at most make it a mock game video You would just need to do some of the art and animations, the coders (ahem) would do the game mechanics. Re: Art - Vongore - 12-23-2011 (12-23-2011, 11:04 AM)rumsfald link Wrote: [quote author=Reevesith link=topic=4625.msg234253#msg234253 date=1324609176] You would just need to do some of the art and animations, the coders (ahem) would do the game mechanics. [/quote] He can do the art, Reeves draws on a 4 gifs per day basis.. now if the CODERS would show up that could totally work Re: Art - rumsfald - 12-23-2011 "some" was a qualifier not aimed at Reeves prodigious production abilities. He certainly is prolific. Rather, in my drunken vision, the game would include other art styles for the levels/backgrounds and some characters (for example, I would like to see sponson draw the buxom and tentacled arch enemy known as the Whatabosser). Re: Art - [SiN] Merc - 12-23-2011 (12-23-2011, 11:57 AM)rumsfald link Wrote: "some" was a qualifier not aimed at Reeves prodigious production abilities. He certainly is prolific. Rather, in my drunken vision, the game would include other art styles for the levels/backgrounds and some characters (for example, I would like to see sponson draw the buxom and tentacled arch enemy known as the Whatabosser). Misread the buxom tentacled enemy's name as "Whataboner." Boing. Re: Art - Reevesith - 12-23-2011 Quote: Merc link=topic=4625.msg234349#msg234349 date=1324682496] Misread the buxom tentacled enemy's name as "Whataboner." Boing. [/quote] All attacks be Dongs. |