How would you make TF2 better? - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Old Boards (https://www.brbuninstalling.com/forumdisplay.php?fid=8) +--- Forum: TF2 (https://www.brbuninstalling.com/forumdisplay.php?fid=45) +--- Thread: How would you make TF2 better? (/showthread.php?tid=5205) |
Re: How would you make TF2 better? - KarthXLR - 05-17-2011 (05-17-2011, 11:34 AM)Caffeine link Wrote: [quote author=Karth link=topic=5338.msg206747#msg206747 date=1305650028]We actually have a server that's vanilla. :-* [/quote] And its going away soon because no one plays there and Im not going to pay for it anymore [/quote] I'm going to start trying once I'm done with graduation stuff. Re: How would you make TF2 better? - Dtrain323i - 05-17-2011 I would add killstreaks Re: How would you make TF2 better? - Didzo - 05-17-2011 Needs more hats. Re: How would you make TF2 better? - [SiN] Merc - 05-17-2011 More varied weapons and class loadouts. Demoknight is greater than regular demoman, so maybe a scoutknight will make me enjoy life more than regular scout. Re: How would you make TF2 better? - Black Aspen - 05-17-2011 (05-17-2011, 11:34 AM)Caffeine link Wrote: [quote author=Karth link=topic=5338.msg206747#msg206747 date=1305650028]We actually have a server that's vanilla. :-* [/quote] And its going away soon because no one plays there and Im not going to pay for it anymore [/quote] I was going to recommend this. Though I did prefer Pokemon Blue to Red. Re: How would you make TF2 better? - [SiN] Merc - 05-17-2011 (05-17-2011, 12:08 PM)Black Aspen link Wrote: [quote author=Caffeine link=topic=5338.msg206748#msg206748 date=1305650091]We actually have a server that's vanilla. :-* [/quote] And its going away soon because no one plays there and Im not going to pay for it anymore [/quote] I was going to recommend this. Though I did prefer Pokemon Blue to Red. [/quote] I liked blue better too. Nothing could top my Bulbasaur. Re: How would you make TF2 better? - CaffeinePowered - 05-17-2011 Quote: Merc link=topic=5338.msg206762#msg206762 date=1305652897] I had blue, but I got this instead Re: How would you make TF2 better? - [SiN] Merc - 05-17-2011 HNNNG Re: How would you make TF2 better? - Kirby - 05-17-2011 Give Pyros a flaregun that you can alt-fire and explode the flare in mid air ...... =( Re: How would you make TF2 better? - Didzo - 05-17-2011 Incendiary boolets for Heavy. Re: How would you make TF2 better? - ZargonX - 05-17-2011 Rocket Jumpers that let you squish anyone you land on from high enough up. Re: How would you make TF2 better? - K2 - 05-17-2011 (05-17-2011, 02:08 PM)ZargonX link Wrote: Rocket Jumpers that let you squish anyone you land on from high enough up. Oh shit, if they added Goomba Stomping to the Gunboats... Re: How would you make TF2 better? - backfire - 05-17-2011 (05-17-2011, 01:36 PM)Kirby, the FaNspyPyro link Wrote: Give Pyros a flaregun that you can alt-fire and explode the flare in mid air You've seen beta right? Dunno if you were talking about it, but they have that same exact thing in beta called the Detonator. And I want that to come out. I already have a name and description picked out for it. The Lemon Launcher
Combustible Lemon trademark Aperture Science 1963 Re: How would you make TF2 better? - Kirby - 05-17-2011 (05-17-2011, 02:47 PM)backfire link Wrote: [quote author=Kirby, the FaNspyPyro link=topic=5338.msg206775#msg206775 date=1305657385] You've seen beta right? Dunno if you were talking about it, but they have that same exact thing in beta called the Detonator. And I want that to come out. I already have a name and description picked out for it. The Lemon Launcher
Combustible Lemon trademark Aperture Science 1963 [/quote] Last I knew they pulled it from the Beta, or so I thought, hence my post. It was a <sarcasm> post =x Re: How would you make TF2 better? - AMCZombine - 05-17-2011 I tried playing on blue but it was running an older version. If I could play there I would never leave it I'd be that crazy old man who lives in blue on day... as a side note, I would try to make it better by bringing back "counters" Remember when the spy countered the sniper and not the other way around? or when heavies did the same for pyros, etc? Now the IDEA of a lot of them, effective or not are crazy. Pyros used to be the counter for scouts in some cases if I'm not mistaken, which I probably am But the ability to extinguish self, and the shortstop seems specifically designed for antipyro, plus an almost rivaling health. what? and to everyone talking about the DR, remove jarate, milk and bleed, pretty much anything not fire that removes cloak before you go whining about how hard it is to find a guy when pretty much everyone has an easy as fuck uncloak weapon. I remember when that took skill. When a spy cloaks and I was sniping and I took out the smg sprayed the area till it flickered and held it on the flickering moving blur till it died? Took aim but if you were good you could do it. unlike just fire once in the general area and bam, uncloaked for ages. That's pretty much why everyone had a stock spray weapon. |