New and improved Guild Wars 2 thread - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Games (https://www.brbuninstalling.com/forumdisplay.php?fid=50) +--- Forum: Big Boys (https://www.brbuninstalling.com/forumdisplay.php?fid=67) +--- Thread: New and improved Guild Wars 2 thread (/showthread.php?tid=13400) |
Re: New and improved Guild Wars 2 thread - Squishy3 - 09-18-2012 (09-17-2012, 10:47 PM)zaneyard link Wrote: [quote author=Surf314 link=topic=6476.msg254046#msg254046 date=1347939973][/quote]i kept getting on him about this and he refused to correct himself. Rocket Boots: This skill is no longer usable underwater. This is a temporary change until we can figure out why players can launch themselves into the sky using this skill. Re: New and improved Guild Wars 2 thread - MC Fartlett - 09-18-2012 (09-18-2012, 07:43 AM)Squishy link Wrote: [quote author=zaneyard link=topic=6476.msg254047#msg254047 date=1347940042][/quote]i kept getting on him about this and he refused to correct himself. Rocket Boots: This skill is no longer usable underwater. This is a temporary change until we can figure out why players can launch themselves into the sky using this skill. [/quote] Blasting Off Again... *ding* lol Re: New and improved Guild Wars 2 thread - Elder - 09-18-2012 (09-17-2012, 04:17 PM)Squishy link Wrote: yes, because you're totally one of the members responsible for eredon terrace taking over the entire map. the [ruin] guild has people on the servers they're up against (because of the free transfers) to see where the concentrated mass of people are so they can avoid them, see here: yeah that guy youre standing next to he's actually one of our main commanders and the reason why we take places like stonemist from the henge of denravi in WvW Re: New and improved Guild Wars 2 thread - backfire - 09-19-2012 So now with borderlands 2 out, I doubt we're ever gunna get enough people up to a high enough level to finish the rest of the dungeons... Guess I'm pug'in them then :-X Re: New and improved Guild Wars 2 thread - LV15GAMER - 09-19-2012 (09-19-2012, 02:41 AM)backfire link Wrote: So now with borderlands 2 out, I doubt we're ever gunna get enough people up to a high enough level to finish the rest of the dungeons... that and the massive i hope its a bugdungeon reward nerfs Re: New and improved Guild Wars 2 thread - LV15GAMER - 09-19-2012 also Re: New and improved Guild Wars 2 thread - backfire - 09-19-2012 (09-19-2012, 03:57 AM)LV15GAMER link Wrote: [quote author=backfire link=topic=6476.msg254126#msg254126 date=1348040515] that and the massive i hope its a bugdungeon reward nerfs [/quote] I dont' even care about the rewards. I just wanna finish the story. Re: New and improved Guild Wars 2 thread - zaneyard - 09-19-2012 well sorry if i'm not trying hard to power level to 80. Re: New and improved Guild Wars 2 thread - Trace - 09-19-2012 Me and my bro are slowly working up there. We just finished CM story mode last night. Re: New and improved Guild Wars 2 thread - Squishy3 - 09-21-2012 Anyone want to do some PVP tournaments tonight? Re: New and improved Guild Wars 2 thread - Coppanuva - 09-21-2012 How's WvWvW going this rotation? Might jump on tomorrow and get some in. Re: New and improved Guild Wars 2 thread - zaneyard - 09-21-2012 We were owning last night me and 4 others were holding a supply point against like 20 enemies for a while Re: New and improved Guild Wars 2 thread - Trace - 09-23-2012 It's hard trying to pug dungeon runs, this is why I think it's helpful to have some semblance of a schedule. Either way my bro and I are looking into other good guilds that are perhaps more active than we are, anyone know any? Re: New and improved Guild Wars 2 thread - zaneyard - 09-23-2012 Yeah I keep getting your messages too late. I leave my computer on and go outside to work on the bike or something. The only other guild I'm in is test usually hang with a few people there. Re: New and improved Guild Wars 2 thread - backfire - 09-24-2012 Just finally carved my way through northern Ascalon to Citadel of Flame. I'm sick of being on fire... That said, I'm trying to get a group for it. Be on fire ALL the time! Re: New and improved Guild Wars 2 thread - If-I-Die-Its-Lag - 09-24-2012 I'm up for dying and respawning. Re: New and improved Guild Wars 2 thread - Squishy3 - 09-24-2012 I'm going to hold off on doing explorable mode stuff until the changes get implemented, they're basically going to have each run give out more tokens than they currently do, as well as changing boss mechanics to make them more fun to fight for their large health pool list of changes happening in the next few patches as well as stuff that will be changed in the future http://www.reddit.com/r/Guildwars2/comments/10ddhp/924_and_101_patch_compilation_and_other/ Re: New and improved Guild Wars 2 thread - Trace - 09-24-2012 Yea looks like I'll wait till those changes drop Re: New and improved Guild Wars 2 thread - Salamander - 09-24-2012 (09-23-2012, 11:30 PM)Trace link Wrote: It's hard trying to pug dungeon runs, this is why I think it's helpful to have some semblance of a schedule. Either way my bro and I are looking into other good guilds that are perhaps more active than we are, anyone know any? They Grey Wolves are on the Stormbluff Isles server. We have about 8-10 active players and a handful of scrubs that play once and awhile. :/ Re: New and improved Guild Wars 2 thread - backfire - 09-25-2012 So made a run through Citadel of Flame SM today. Got a nice group. We were discussing a plan for Rozgar when someone accidentally aggroed him. I jumped up on a rock and starting hitting him. Went better than expected. Later on this happened. Last boss was a pile of wat though. None of us were really sure what we were doing, but we were able to kill him without anyone going down (asides from the one who accidentally dodged off the cliff). [spoiler]Also that Rytlock/Logan bromance was 'dawwwww' worthy.[/spoiler] Edit Quote:Dungeon Rewards I say we get a group to run through AC explorable soon. I know at least five of us are higher than 35. |