FNF/TFT - Feedback And Suggestions - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Old Boards (https://www.brbuninstalling.com/forumdisplay.php?fid=8) +--- Forum: TF2 (https://www.brbuninstalling.com/forumdisplay.php?fid=45) +--- Thread: FNF/TFT - Feedback And Suggestions (/showthread.php?tid=26) |
Re: FNF/TFT - Feedback And Suggetsions - beep beep diglett - 09-03-2009 (08-30-2009, 08:26 PM)Nitrous Oxide link Wrote: [quote author=Nitrous Oxide link=topic=27.msg105275#msg105275 date=1249945900]Bump. [/quote] all those maps are awesome Re: FNF/TFT - Feedback And Suggetsions - beep beep diglett - 09-03-2009 oh and http://forums.tf2maps.net/showthread.php?t=7759 Re: FNF/TFT - Feedback And Suggetsions - Scary Womanizing Pig Mask - 09-03-2009 (09-03-2009, 06:46 PM)Fail Rose link Wrote: [quote author=Nitrous Oxide link=topic=27.msg110035#msg110035 date=1251682003]Bump. [/quote] Did we drop the ball here? Did Nitrous get zero feedback on this? Shuffling integration of new admins aside, there has to be a response. Is his idea feasible or not? I know #1 is not known for having wacky customs like this. But we have used #2 as shelter before. [/quote] I was planning on doing it next time I hosted FNF (Wanted to do MGS night first), which luckily enough is next week Re: FNF/TFT - Feedback And Suggetsions - Cataract - 10-08-2009 Suggestion: Can we please do this? It's a hide and seek mod, and it looks like it's a ton of fun. Here's a video which was posted in a different thread, but I thought this would be the place to put it if there's any chance of it getting some playtime on FNF. http://www.youtube.com/watch?v=2qvSb1Al_sE&feature=player_embedded# Re: FNF/TFT - Feedback And Suggetsions - CaffeinePowered - 10-08-2009 (10-08-2009, 10:50 AM)Cataract link Wrote: Suggestion: Can we please do this? It's a hide and seek mod, and it looks like it's a ton of fun. Here's a video which was posted in a different thread, but I thought this would be the place to put it if there's any chance of it getting some playtime on FNF. Link me to the appropriate plugins and files need to run it and I'll look into it, sometimes these things take a TON of work to fit onto a server and a similar amount of work to take them off when you are through with them. If its a generally simple operation I might be able to do it, the problem is when you enable something like this, you can't do anything else but that "special mode" on the server, so someone with FTP access has to babysit things until they are done. Re: FNF/TFT - Feedback And Suggetsions - Cataract - 10-08-2009 (10-08-2009, 11:02 AM)Caffeine link Wrote: [quote author=Cataract link=topic=27.msg117023#msg117023 date=1255017036] Link me to the appropriate plugins and files need to run it and I'll look into it, sometimes these things take a TON of work to fit onto a server and a similar amount of work to take them off when you are through with them. If its a generally simple operation I might be able to do it, the problem is when you enable something like this, you can't do anything else but that "special mode" on the server, so someone with FTP access has to babysit things until they are done. [/quote] I've only seen this video, but I'll hunt around for them today and see what I can find out. Re: FNF/TFT - Feedback And Suggetsions - Mr. Face - 10-10-2009 (09-03-2009, 06:46 PM)Fail Medic link Wrote: [quote author=Nitrous Oxide link=topic=27.msg110035#msg110035 date=1251682003]Bump. [/quote] Did we drop the ball here? Did Nitrous get zero feedback on this? Shuffling integration of new admins aside, there has to be a response. Is his idea feasible or not? I know #1 is not known for having wacky customs like this. But we have used #2 as shelter before. [/quote] it's kind of cause the same thing was on FFG a while back or very similar Re: FNF/TFT - Feedback And Suggetsions - CaffeinePowered - 10-10-2009 (10-08-2009, 11:58 AM)Cataract link Wrote: [quote author=Caffeine link=topic=27.msg117024#msg117024 date=1255017763] Link me to the appropriate plugins and files need to run it and I'll look into it, sometimes these things take a TON of work to fit onto a server and a similar amount of work to take them off when you are through with them. If its a generally simple operation I might be able to do it, the problem is when you enable something like this, you can't do anything else but that "special mode" on the server, so someone with FTP access has to babysit things until they are done. [/quote] I've only seen this video, but I'll hunt around for them today and see what I can find out. [/quote] I looked into it and the guy is a dick and not releasing it Imagine if Metamod or sourcemod were private, dude probably built his mod off of these open source apps and its a slap in the face to the people who spend time developing the base he built off of if he doesn't allow anyone to use them. Re: FNF/TFT - Feedback And Suggetsions - Bonesinger - 10-15-2009 plr_panic. Looks fun. plr_panic epic payload race map Re: FNF/TFT - Feedback And Suggetsions - The Generic Name - 10-16-2009 I suggest this map for tft http://www.fpsbanana.com/maps/112695 it looks like a decent map Re: FNF/TFT - Feedback And Suggetsions - Scary Womanizing Pig Mask - 10-20-2009 Touhou Fortress 2: Touhou Fortress 2 - Sniper Patchouli Re: FNF/TFT - Feedback And Suggetsions - CaffeinePowered - 10-20-2009 (10-20-2009, 08:16 PM)Scary Womanizing Pig Mask link Wrote: Touhou Fortress 2: WAT Somehow Aya as the scout really fits Re: FNF/TFT - Feedback And Suggetsions - Scary Womanizing Pig Mask - 10-20-2009 (10-20-2009, 10:03 PM)Caffeine link Wrote: [quote author=Scary Womanizing Pig Mask link=topic=27.msg118725#msg118725 date=1256087780] WAT Somehow Aya as the scout really fits [/quote] Yeah. Erin as the Medic fits perfectly too XP Re: FNF/TFT - Feedback And Suggetsions - SAVAGE-0 - 10-22-2009 so I was thinking of a fnf theme... and it kind of expanded from CS maps, to Other game replica maps night.. take maps from other games and play tf2 on them... I know they have dust, Dust2, assault, etc for CS mostly arena some cp so we can play cs style or try cp. I figured since not every one played CS, maybe it can be opened up to other older games... if you have a favorite game that has a tf2 map based on it, lets play. Re: FNF/TFT - Feedback And Suggetsions - CaffeinePowered - 10-22-2009 (10-20-2009, 10:04 PM)Scary Womanizing Pig Mask link Wrote: [quote author=Caffeine link=topic=27.msg118778#msg118778 date=1256094231] WAT Somehow Aya as the scout really fits [/quote] Yeah. Erin as the Medic fits perfectly too XP [/quote] For the ones they didn't do... Soldier - Marissa Pyro - Fujiiwara no Moko or Flandre Demo - Yukari Re: FNF/TFT - Feedback And Suggetsions - Geoff - 10-22-2009 (10-22-2009, 08:57 AM)Caffeine link Wrote: [quote author=Scary Womanizing Pig Mask link=topic=27.msg118779#msg118779 date=1256094297] WAT Somehow Aya as the scout really fits [/quote] Yeah. Erin as the Medic fits perfectly too XP [/quote] For the ones they didn't do... Soldier - Marissa Pyro - Fujiiwara no Moko or Flanders Demo - Yukari [/quote] Re: FNF/TFT - Feedback And Suggetsions - Scary Womanizing Pig Mask - 10-22-2009 (10-22-2009, 02:43 PM)jeff link Wrote: [quote author=Caffeine link=topic=27.msg118973#msg118973 date=1256219828] WAT Somehow Aya as the scout really fits [/quote] Yeah. Erin as the Medic fits perfectly too XP [/quote] For the ones they didn't do... Soldier - Marissa Pyro - Fujiiwara no Moko or Flanders Demo - Yukari [/quote] [/quote] Lol Soldier and Pyro are perfect, but why Yukari for Demo? Also, Remilia - Medic with Blutslaughter Re: FNF/TFT - Feedback And Suggetsions - CaffeinePowered - 10-22-2009 (10-22-2009, 03:08 PM)Scary Womanizing Pig Mask link Wrote: Soldier and Pyro are perfect, but why Yukari for Demo? Just cause, couldn't think of anyone else that would fit demo at all.... Re: FNF/TFT - Feedback And Suggetsions - [fr31ns]Karrde - 12-02-2009 Train Night - Come with silly train/engineer related names/sprays. cp_arena_trains_b2 - http://www.fpsbanana.com/maps/65831 - Steamroll like gameplay, teams can be released from the box once per round @1 min by going into the opposite exit, and there's trains EVERYWHERE. Funny/fun times. KTF_Train or w/e it was called. KTF with only two spots on the map where trains don't run. Pickup on Frontier or that map that used to be on the server....has 2 trains running through the whole map....can't ride them between areas, but they block the last and middle CPs sometimes....has some water areas and the final CPs are slightly uphill. usual RPS and whatnot. Re: FNF/TFT - Feedback And Suggetsions - zaneyard - 12-02-2009 me and zane train got the names covered |