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Research and Development - KorJax - 07-20-2009

http://www.moddb.com/mods/research-and-development

Play it now.

It's awesome.  Basically an FPS puzzler like Portal, except with HL2, and that's pretty much this.

There's no gun combat (it's only action puzzles), but the action puzzles are fucking good, intense, fun, etc.

It's also got some random slapstick humor that's pretty good at points.

Hands down the best SP mod I've played since Matto mod for FarCry and MINERVA, lasts about 2-3 hours too.

[Image: bg0003.1.jpg]

Did I mention it looks awesome?

Here's a nice quote from RPS

Quote:R&D’s hook is that it’s essentially non-combative. Yep – you go without guns throughout (bar the ol’ Gravity jobbie, but hey, that’s more about construction than destruction here). Sure, you can tell an Antlion to claw someone to death or arrange to squash men with falling girders, but you’re definitely not Edward Pistolhands. It’s an environmental adventure game, taking the irregular physics and logic puzzles seen in HL2 itself and turning them into the game itself. Mazes, gravity, exploding microwaves and fire-retardant antlion carapaces all make an appearance – it’s very much a point’n’click adventure in an FPS engine.



Re: Research and Development - K2 - 07-21-2009

[Image: Scruffy_Futurama.jpg]


Re: Research and Development - backfire - 07-21-2009

Couple things I'd like to say.

1. Microwaves can be awesome.

2. The gnome :o

3. Everyone loves Mr. Whirly.


That said, everyone download this mod at once and learn to love Mr. Whirly too.


Re: Research and Development - CaffeinePowered - 07-21-2009

Will have to try this when I get home Smile


Re: Research and Development - KorJax - 07-21-2009

(07-21-2009, 06:47 AM)backfire link Wrote: Couple things I'd like to say.

1. Microwaves can be awesome.

2. The gnome :o

3. Everyone loves Mr. Whirly.


That said, everyone download this mod at once and learn to love Mr. Whirly too.

His controls would have been better if it wasn't for HL2's physics glitching out and getting all fubared with him at times (such as lightly touching the wall when not moving causing him do a burnout that takes 5 seconds to get out of).


Re: Research and Development - Dave - 07-21-2009

slapstick is never funny

i will try this reguardless


Re: Research and Development - Luca Shoal - 07-21-2009

It wasn't very slapstick-y I thought o.o.

The gravity gun puzzle was the best part I think :3


Re: Research and Development - KorJax - 07-21-2009

Slapstick is the only word I could think of.

Maybe I should just say "random" moments, such as the cat (you know what I'm talking about if you've seen it).  That part made me lol


Re: Research and Development - Scary Womanizing Pig Mask - 07-21-2009

Saw an Indie Nation about this on Dtoid. I'll have to check it out! If I can drag myself away from Pangya >.<


Re: Research and Development - at0m - 07-21-2009

grr @ my main rig not working, now I have to prioritize a new graphics card over new hdd's grrr


Re: Research and Development - backfire - 07-21-2009

It's defiantly one of the best single player mods I've seen so far though. The creators actually put a lot of time and effort to make sure that it not only plays well, but looks great. It's one of those puzzles games that really make you think outside the box. I liked how by not giving the player any weapons, it forces you to approach every situation from a completly different perspective.

Shame that as a puzzle game, it really has no playability.  Sad


Re: Research and Development - Neonie - 07-21-2009

(07-21-2009, 10:22 AM)TVs Luca link Wrote: It wasn't very slapstick-y I thought o.o.

The gravity gun puzzle was the best part I think :3

So many pretty colors :3


Re: Research and Development - Greatbacon - 07-21-2009

(07-21-2009, 02:45 PM)Neonie-Sensei link Wrote: [quote author=TV's Luca link=topic=3318.msg99600#msg99600 date=1248189763]
It wasn't very slapstick-y I thought o.o.

The gravity gun puzzle was the best part I think :3

So many pretty colors :3
[/quote]This or the microwave has been my favorite so far.


Re: Research and Development - Luca Shoal - 07-21-2009

(07-21-2009, 12:20 PM)KorJax link Wrote: Slapstick is the only word I could think of.

Maybe I should just say "random" moments, such as the cat (you know what I'm talking about if you've seen it).  That part made me lol
I didn't even notice the cat til I was looking for monitors. I heard it...but didn't see it.

Also NOS SCIENCE CAR


Re: Research and Development - backfire - 07-21-2009

Anyone else catch the gnome?

It peers into your soul.


Re: Research and Development - Benito Mussolini - 07-21-2009

Since when do mods require Episode 2?


Re: Research and Development - backfire - 07-21-2009

(07-21-2009, 04:37 PM)Benito Mussolini link Wrote: Since when do mods require Episode 2?

since they use the OB engine for fancy particle effects and better foliage.


Re: Research and Development - Luca Shoal - 07-21-2009

(07-21-2009, 05:16 PM)backfire link Wrote: [quote author=Benito Mussolini link=topic=3318.msg99726#msg99726 date=1248212222]
Since when do mods require Episode 2?

since they use the OB engine for fancy particle effects and better foliage.
[/quote]And the hopper mines.

Also fuck that gnome.


Re: Research and Development - cannedpeahes - 07-21-2009

(07-21-2009, 07:22 PM)TVs Luca link Wrote: [quote author=backfire link=topic=3318.msg99740#msg99740 date=1248214575]
[quote author=Benito Mussolini link=topic=3318.msg99726#msg99726 date=1248212222]
Since when do mods require Episode 2?

since they use the OB engine for fancy particle effects and better foliage.
[/quote]And the hopper mines.

Also fuck that gnome.
[/quote]

Fuck him indeed. He was so ossum I thought he was part of a puzzle. He was not, but fuck all if I knew that.

Best SP mod I've ever played. Absolutely terrific. If professionals did it, it would be as good as Portal.



Re: Research and Development - Wedge - 07-22-2009

Finally got around to playing this.  Fucking awesome.  Occasionally it was a little obtuse about where to go, but otherwise this could pass for an actual Valve spin-off product.  Really impressed how they managed to nail the sense of humour from the games with this.