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Thursday Mod Nights - 10/07 - Fortress Forever - Printable Version

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Thursday Mod Nights - 10/07 - Fortress Forever - WTF Joel - 10-06-2010

[Image: banner.jpg]

Starting back up after my 2 weeks absence, we'll be playing Fortress Forever

Fortress Forever is based around what the original Team Fortress 2 was going to be, retaining a lot of the mechanics from the original TFC. All on the shiny source engine.

Hope to see a lot of you turn out for this. It was fun when we played it before.

DOWNLOAD:
http://www.moddb.com/mods/fortress-forever

Server IP: 205.237.100.92:27035
Time: 9pm EST
Password: littlecart


Re: Thursday Mod Nights - 10/07 - Fortress Forever - chronomaster - 10-06-2010

Let's get some instructional videos up in this thread. :V

How to block doors in Fortress Forever.


Re: Thursday Mod Nights - 10/07 - Fortress Forever - Geoff - 10-06-2010

Sad cant make it


Re: Thursday Mod Nights - 10/07 - Fortress Forever - CaffeinePowered - 10-06-2010

Server is set up


Re: Thursday Mod Nights - 10/07 - Fortress Forever - Cloud_9ine - 10-07-2010

Good timing, I go home for extended today around 4-5 Central today. AKA NO PORT BLOCKS!!! Feels like a short welcome back party, excepts nobody cares. Big Grin


Re: Thursday Mod Nights - 10/07 - Fortress Forever - MasterGH - 10-07-2010

I -may- be there today, but it's somewhat unlikely as I'm going out to a birthday lunch.


Re: Thursday Mod Nights - 10/07 - Fortress Forever - WTF Joel - 10-07-2010

(10-07-2010, 10:33 AM)Cloud_9ine link Wrote: Good timing, I go home for extended today around 4-5 Central today. AKA NO PORT BLOCKS!!! Feels like a short welcome back party, excepts nobody cares. Big Grin

I care. Lets have man babies.


Re: Thursday Mod Nights - 10/07 - Fortress Forever - Greatbacon - 10-07-2010

(10-07-2010, 04:47 PM)Joel THE Lemur link Wrote: [quote author=Cloud_9ine link=topic=5035.msg177476#msg177476 date=1286465593]
Good timing, I go home for extended today around 4-5 Central today. AKA NO PORT BLOCKS!!! Feels like a short welcome back party, excepts nobody cares. Big Grin

I care. Lets have man babies.
[/quote]On an unrelated note, go to google images and type in man babies.  On a related note, welcome back to fold sir.


Re: Thursday Mod Nights - 10/07 - Fortress Forever - Cloud_9ine - 10-07-2010

And man babies may be had assuming I am in a good mood and can continue to use bad grammar.


Re: Thursday Mod Nights - 10/07 - Fortress Forever - Cloud_9ine - 10-07-2010

Well the was fun...I guess.


Re: Thursday Mod Nights - 10/07 - Fortress Forever - WTF Joel - 10-07-2010

Well I don't think I can muster any blind optimism for tonight. It was pretty shit. Think we had a total of 3 other people besides me show up, then a random pub (I think). Either way, it was the team with the most people winning, I raged a bit through. I'm starting to wonder if continuing mod night is worth it, with the amount of interest people seem to be showing.


Re: Thursday Mod Nights - 10/07 - Fortress Forever - beep beep diglett - 10-07-2010

tbh i didnt show up because it just looked like tfc in source, not really that interesting. (to me, atleast) all depends on the mod i guess


Re: Thursday Mod Nights - 10/07 - Fortress Forever - Cloud_9ine - 10-07-2010

Not enough man babies.


Re: Thursday Mod Nights - 10/07 - Fortress Forever - Eschatos - 10-07-2010

Wanted to come, but had a precalc exam.


Re: Thursday Mod Nights - 10/07 - Fortress Forever - Vandamguy - 10-08-2010

Ive started playing dodgeball on Thursday nights now so I can't make any mod nights now.
It may help with attendance if you post the next featured mod more than one day in advance.


Re: Thursday Mod Nights - 10/07 - Fortress Forever - chronomaster - 10-08-2010

(10-08-2010, 02:09 PM)Vandamguy link Wrote: Ive started playing dodgeball on Thursday nights now so I can't make any mod nights now.
It may help with attendance if you post the next featured mod more than one day in advance.
If you can dodge a wrench, you can dodge a ball!