Be Right Back, Uninstalling
New mechlab layout - Printable Version

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+--- Thread: New mechlab layout (/showthread.php?tid=14211)



New mechlab layout - StolenToast - 05-07-2015

Here is the "beta" version
[Image: yyRkKbC.jpg]
[Image: ts99yGc.jpg]

Definitely an improvement


Re: New mechlab layout - Kor - 05-07-2015

So much better.

Thanks for the post, Andrew.


Re: New mechlab layout - CaffeinePowered - 05-07-2015

(05-07-2015, 05:13 PM)Kor link Wrote: So much better.

Thanks for the post, Andrew.



Re: New mechlab layout - StolenToast - 05-07-2015

(05-07-2015, 06:22 PM)Caffeine link Wrote: [quote author=Kor link=topic=7506.msg284775#msg284775 date=1431036820]
So much better.

Thanks for the post, Andrew.
[/quote]
Now I have to burn this town and move on to the next...

The interface is drag-n-drop similar to Smurfy's.  Some things to note:
The upgrades are now just right there and are togglable, no more d/equipping in the funky dedicated menu.
The engine ratings are now a spinner.  You can't see it in these pics cuz: clan but you can pick your engine by the specifying the rating, similar to armor.
Those filters really suck


Re: New mechlab layout - The Generic Name - 05-08-2015

(05-07-2015, 06:22 PM)Caffeine link Wrote: [quote author=Kor link=topic=7506.msg284775#msg284775 date=1431036820]
So much better.

Thanks for the post, Andrew.
[/quote]