New mechlab layout - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Games (https://www.brbuninstalling.com/forumdisplay.php?fid=50) +--- Forum: Mechwarrior Online (https://www.brbuninstalling.com/forumdisplay.php?fid=63) +--- Thread: New mechlab layout (/showthread.php?tid=14211) |
New mechlab layout - StolenToast - 05-07-2015 Here is the "beta" version Definitely an improvement Re: New mechlab layout - Kor - 05-07-2015 So much better. Thanks for the post, Andrew. Re: New mechlab layout - CaffeinePowered - 05-07-2015 (05-07-2015, 05:13 PM)Kor link Wrote: So much better. Re: New mechlab layout - StolenToast - 05-07-2015 (05-07-2015, 06:22 PM)Caffeine link Wrote: [quote author=Kor link=topic=7506.msg284775#msg284775 date=1431036820][/quote] Now I have to burn this town and move on to the next... The interface is drag-n-drop similar to Smurfy's. Some things to note: The upgrades are now just right there and are togglable, no more d/equipping in the funky dedicated menu. The engine ratings are now a spinner. You can't see it in these pics cuz: clan but you can pick your engine by the specifying the rating, similar to armor. Those filters really suck Re: New mechlab layout - The Generic Name - 05-08-2015 (05-07-2015, 06:22 PM)Caffeine link Wrote: [quote author=Kor link=topic=7506.msg284775#msg284775 date=1431036820][/quote] |