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Random Rotation Reevaluation? - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Old Boards (https://www.brbuninstalling.com/forumdisplay.php?fid=8) +--- Forum: TF2 (https://www.brbuninstalling.com/forumdisplay.php?fid=45) +--- Thread: Random Rotation Reevaluation? (/showthread.php?tid=1776) Pages:
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Random Rotation Reevaluation? - [fr31ns]Karrde - 11-18-2008 Triple R? I think so! Ok, so as usual from me - map complaints. But not the usual type. While I've no problem with random rotation (bugs notwithstanding), I think we need to do some stuff about whats on there and put out a new map pack. First, I think we need to make a list of maps that are really bad and were verbally abused by a large group of people during the TFT where they were tested (cp_avante, I'm looking at you). Second, when we've got an official list, can we update the map pack to reflect what is actually being used on the server? Re: Random Rotation Reevaluation? - CaffeinePowered - 11-18-2008 I posted the official list in the other thread, random rotation did not work, so we are actually on a fixed rotation, which is also listed in the other thread as well. The problem with the random rotation was it was properly setting the nextmap to a map off the list, but on map change, it would go to the normal mapcycle file and override the plugin for whatever reason. Re: Random Rotation Reevaluation? - [fr31ns]Karrde - 11-18-2008 Well, either way, I think we need to evaluate the current list because there's a lot of bad maps (not just by my own statement but by collective agreement from TFT) and maps not in the map pack. And there's Science. I hate you people for hating science ![]() Re: Random Rotation Reevaluation? - Geoff - 11-18-2008 What? You can go wrong with avanti? WHAT HAVE THEY DONE WITH YOU MY DEAR AVANTI ;-; Re: Random Rotation Reevaluation? - [fr31ns]Karrde - 11-18-2008 besides making it in all dustbowl/gpit/whatever textures, splitting it into stages, only having the first 2 caps even somewhat resemble avanti, lots of dead end tunnels on the second stage, a very long second stage with extremely convoluted paths and everyone - including RED - screaming "WTF Where is the second cap?!" Re: Random Rotation Reevaluation? - Geoff - 11-19-2008 Quote:Karrde link=topic=1811.msg50403#msg50403 date=1227047092] D: avanti_b1 is almost an exact replica of the original, spawn turrets and all. This new one needs to die for it insults the avanti name. Re: Random Rotation Reevaluation? - CaffeinePowered - 11-19-2008 (11-19-2008, 03:23 PM)Geoff link Wrote: [quote author=[fr31ns]Karrde link=topic=1811.msg50403#msg50403 date=1227047092] D: avanti_b1 is almost an exact replica of the original, spawn turrets and all. This new one needs to die for it insults the avanti name. [/quote] avanti_b1 also crashes like 50% of people and boots people constantly for snapshot overloads Re: Random Rotation Reevaluation? - Geoff - 11-19-2008 (11-19-2008, 04:31 PM)CaffeinePowered link Wrote: [quote author=Geoff link=topic=1811.msg50502#msg50502 date=1227126182] D: avanti_b1 is almost an exact replica of the original, spawn turrets and all. This new one needs to die for it insults the avanti name. [/quote] avanti_b1 also crashes like 50% of people and boots people constantly for snapshot overloads [/quote] i know :'( :'( Re: Random Rotation Reevaluation? - CaffeinePowered - 11-19-2008 heres the current map rotation again in case anyone wondered... dom_complex_b4c ctf_chaos cp_aqua tc_meridian_b2 cp_boulder_v2 arena_starship_v1 cp_desertfortress ctf_geothermal_b2 cp_dustbowl ctf_launchzone cp_fallout ctf_turbine cp_freight_b3 ktf_blockfort cp_junction_v2 pl_badwater cp_labor pl_hoodoo_b1a cp_oilfield arena_watchtower_b3 cp_stag ctf_mach4 cp_steel ctf_cancer_beta5 Re: Random Rotation Reevaluation? - Vlambo - 11-19-2008 I think we need some Steamroll in there Re: Random Rotation Reevaluation? - Wedge - 11-19-2008 (11-19-2008, 08:36 PM)CaffeinePowered link Wrote: heres the current map rotation again in case anyone wondered... Still can't be arsed to put Freight at final? Re: Random Rotation Reevaluation? - CaffeinePowered - 11-19-2008 (11-19-2008, 09:39 PM)Wedge link Wrote: Still can't be arsed to put Freight at final? Just keep reminding me, cause I <3 freight Re: Random Rotation Reevaluation? - [fr31ns]Karrde - 11-19-2008 Did you pare that list down by removing stuff recently? If not, that's not the actual rotation. ctf_face and cp_avante, and a few others are on there as of a say 2 days ago and they're not on that list...I could actual;ly get behind 95% of that list, though it'd be nice to have dbowl and gpit. Re: Random Rotation Reevaluation? - CaffeinePowered - 11-19-2008 Quote:Karrde link=topic=1811.msg50588#msg50588 date=1227155618] If they came up they got voted or an admin auto-set them, cause I have not changed the list, save for removing atlantic for crashing the server Re: Random Rotation Reevaluation? - Wedge - 11-20-2008 Goddamn, I like almost every one of those maps. Now if only there would be people on the server anymore =< Also where did Science2 go? ;_; Re: Random Rotation Reevaluation? - Honest - 11-20-2008 (11-20-2008, 12:46 AM)Wedge link Wrote: Goddamn, I like almost every one of those maps. Now if only there would be people on the server anymore =< To hell where it and Aqua belong. Re: Random Rotation Reevaluation? - Dave - 11-20-2008 needs dustbowl, its just as good as any of the custom maps, cant pick on it just for being stock. Re: Random Rotation Reevaluation? - ribozyme - 11-20-2008 Can you post a list of EVERYTHING that is on the server grouped by what is on rotation/rtv/admin only if it's not too much trouble? Re: Random Rotation Reevaluation? - CaffeinePowered - 11-20-2008 (11-20-2008, 11:44 AM)ribozyme link Wrote: Can you post a list of EVERYTHING that is on the server grouped by what is on rotation/rtv/admin only if it's not too much trouble? I already did that in the other thread....swear to god you fuckers are too lazy to go back one page and look at the thread... RTV and Random Rotation List - arena_badlands.bsp arena_goldtooth.bsp arena_granary.bsp arena_lumberyard.bsp arena_mach2.bsp arena_phobos_base1.bsp arena_ravine.bsp arena_starship_v1.bsp arena_watchtower_b3.bsp arena_well.bsp arena_wildwest_b1.bsp cp_aqua.bsp cp_arnold_b3.bsp cp_avante_b1.bsp cp_boulder_v2.bsp cp_castle4.bsp cp_corporation_b3.bsp cp_cowpath_b3.bsp cp_desertfortress.bsp cp_dustbowl.bsp cp_fallout.bsp cp_freight_b3.bsp cp_gravelpit.bsp cp_junction_v2.bsp cp_labor.bsp cp_observatory_b1.bsp cp_oilfield.bsp cp_orange_cross2_v2.bsp cp_orange_x4.bsp cp_orange_z_b2.bsp cp_overflow_2.bsp cp_raiden.bsp cp_roswell.bsp cp_science2.bsp cp_secret_base.bsp cp_stag.bsp cp_starship_b3.bsp cp_steel.bsp cp_studio_rc4.bsp cp_warpath2.bsp cp_well.bsp ctf_2docks.bsp ctf_2fort.bsp ctf_cancer_beta5.bsp ctf_chaos.bsp ctf_convoy_v2.bsp ctf_epicenter2_b2.bsp ctf_escherhaus.bsp ctf_face.bsp ctf_fishy_b4.bsp ctf_freezers_v2.bsp ctf_geothermal_b2.bsp ctf_impact2.bsp ctf_launchzone.bsp ctf_mach4.bsp ctf_moonwalk_v2.bsp ctf_npire_v3.bsp ctf_scorpion_v4.bsp ctf_spacebase_b1a.bsp ctf_stronghold_b5.bsp ctf_switch.bsp ctf_turbine.bsp ctf_waterworks.bsp ctf_well.bsp ctf_well2.bsp dom_canalzone.bsp dom_complex_b4c.bsp ktf_blockfort.bsp ktf_chemistry_v1.bsp ktf_innercity_v2.bsp pl_badwater.bsp pl_dbheights.bsp pl_donut_b1.bsp pl_dustbowl_b4.bsp pl_goldrush.bsp pl_haywood_beta4.bsp pl_hoodoo_b1a.bsp tc_hydro.bsp tc_meridian_b2.bsp tc_spectre_b2b.bsp Re: Random Rotation Reevaluation? - Wedge - 11-20-2008 (11-20-2008, 05:57 AM)Honest link Wrote: [quote author=Wedge link=topic=1811.msg50599#msg50599 date=1227159963] To hell where it and Aqua belong. [/quote] I really don't find it funny anymore that people don't like Science2 when there's no goddamn good reason for it. The design of the map is phenomenally dynamic (you can access the 2nd, or even 1st point without going through the 3rd), it's extremely well balanced classwise (maybe Sniper isn't that great, but Snipers are fgts), and it looks and runs excellent. Bitching about it being "confusing" is just juvenile at this point, if you don't understand the map layout by now, you are simply mentally deficient. So is there any genuine reason people don't like it? |