TF Tuesdays 9-27 - Printable Version +- Be Right Back, Uninstalling (https://www.brbuninstalling.com) +-- Forum: Old Boards (https://www.brbuninstalling.com/forumdisplay.php?fid=8) +--- Forum: TF2 (https://www.brbuninstalling.com/forumdisplay.php?fid=45) +--- Thread: TF Tuesdays 9-27 (/showthread.php?tid=5819) |
TF Tuesdays 9-27 - CaffeinePowered - 09-27-2011 cp_zinkenite_b2 cp_cruff - Updated! pl_manngrove_rc3 cp_gothic All of these for this week at least look pretty damn passable, hoping for at least 1 - 2 RTV worthy maps... Server: Red Time: 8pm CST Password: littlecart Direct Links: zinkenite cruff manngrove gothic Re: TF Tuesdays 9-27 - Grimthwacker - 09-27-2011 Is it just me, or does Manngrove look a lot like Cashworks in structure and layout? That's the problem with Payload maps: Unless you get really creative (like with Angkor or Donkey Kong) there's only so much you can do with a Payload-type map structurally. Gothic actually looks really nice from the screenshots, but I bet we'll be done with Cruff quickly (due to texturing, or lack thereof). Re: TF Tuesdays 9-27 - CaffeinePowered - 09-27-2011 (09-27-2011, 08:42 AM)Grimthwacker link Wrote: Is it just me, or does Manngrove look a lot like Cashworks in structure and layout? That's the problem with Payload maps: Unless you get really creative (like with Angkor or Donkey Kong) there's only so much you can do with a Payload-type map structurally. Gothic actually looks really nice from the screenshots, but I bet we'll be done with Cruff quickly (due to texturing, or lack thereof). There's a lot to be said of payload maps structural layout, I really wish norad would work properly because it had a fairly unique layout :\ Re: TF Tuesdays 9-27 - Dtrain323i - 09-27-2011 (09-27-2011, 06:32 AM)Caffeine link Wrote: ! It's spelled Luxury Yacht Re: TF Tuesdays 9-27 - The Generic Name - 09-27-2011 i hope gothic is medieval mode Re: TF Tuesdays 9-27 - TOH - 09-27-2011 (09-27-2011, 08:42 AM)Grimthwacker link Wrote: Is it just me, or does Manngrove look a lot like Cashworks in structure and layout? That's the problem with Payload maps: Unless you get really creative (like with Angkor or Donkey Kong) there's only so much you can do with a Payload-type map structurally. Gothic actually looks really nice from the screenshots, but I bet we'll be done with Cruff quickly (due to texturing, or lack thereof). I suggested Cruff to him, we played it before and the layout was really impressive. Don't let the lack of textures throw you off, it's a quality map. The only issue we had is that the last point at the time was VERY sentry friendly. I suggested it to the map maker, he's updated it since. I'd like to see how it is now. Re: TF Tuesdays 9-27 - The Generic Name - 09-27-2011 (09-27-2011, 11:58 AM)The Generic Name link Wrote: i hope gothic is medieval mode Ha ha. Its not >:| Re: TF Tuesdays 9-27 - Reevesith - 09-27-2011 Fuck they updated the first map, I dl cp_zinkenite_b3 Re: TF Tuesdays 9-27 - k0ala - 09-27-2011 Cruff+++ (Caff said he wanted to put this one on rtv rotation as is and I agree; It's not pretty but it is a well put together map) Gothic++ Zinkenite_b2+ (needs optimization, everyone reported low FPS and stuttering , especially when there was rocketspam or pipespam) Manngrove-- (I'd rather do cashworks again than play manngrove, it scratches all the same itches. maybe I'll grow to like it) Re: TF Tuesdays 9-27 - Dr. Zaius - 09-28-2011 (09-27-2011, 11:49 PM)k0ala link Wrote: Zinkenite_b2+ (needs optimization, everyone reported low FPS and stuttering , especially when there was rocketspam or pipespam) Never dropped under 100 frames on that map 8) Man that's kinda weird to say. Re: TF Tuesdays 9-27 - TOH - 09-28-2011 (09-27-2011, 11:49 PM)k0ala link Wrote: Cruff+++ (Caff said he wanted to put this one on rtv rotation as is and I agree; It's not pretty but it is a well put together map) Agree with all you said. Re: TF Tuesdays 9-27 - R1ghteous - 09-29-2011 Hey guys. Just signed up. Would love to play with you guys and get some further feedback on pl_manngrove. I know that many times what is required is a more familiar feel with the map. If you have any feedback/idea/suggestions please hit me up here: the.real.r1ghteous@gmail.com Would love to play with you guys next time you are on manngrove! Thanks! Re: TF Tuesdays 9-27 - Vandamguy - 09-29-2011 (09-29-2011, 03:08 AM)R1ghteous link Wrote: Hey guys. Just signed up. Would love to play with you guys and get some further feedback on pl_manngrove. I know that many times what is required is a more familiar feel with the map. If you have any feedback/idea/suggestions please hit me up here:id edit your email address so bots cant read it and add it to the auto-mail list. Re: TF Tuesdays 9-27 - k0ala - 09-29-2011 TF Tuesdays is when we try out new maps that aren't yet in the rotation. Next one will be 4th October 2011 at 8:00 p.m. Central. We love our payload maps here at BRB,U and our most popular custom PL is cashworks. I found that there was a bottleneck between first cap and second cap because we had to plow past Red's spawn point. It felt like a final cap stalemate, way too hard for a midpoint. Re: TF Tuesdays 9-27 - k0ala - 09-30-2011 Doublepost, just to copy R1ghteous' comments to me on Reddit, regarding the bottleneck I mentioned: Quote:I know what you mean... but here is a little tip. |