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Poll: Switching between standard and unlockable weapons? - Printable Version

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+--- Thread: Poll: Switching between standard and unlockable weapons? (/showthread.php?tid=705)



Poll: Switching between standard and unlockable weapons? - timepants - 07-02-2008

I'm curious how often people are going into the Character Setup screen to change their loadout. If you never switch most of your weapons, but there are certain weapons you switch more often then vote accordingly. For example, I never use the Kritzkrieg but frequently change between flamethrowers so I voted "Frequently."


Re: Poll: Switching between standard and unlockable weapons? - KarthXLR - 07-02-2008

I don't switch weapons most of the time, just when I need to.


Re: Poll: Switching between standard and unlockable weapons? - timepants - 07-02-2008

(07-02-2008, 05:50 PM)KarthXLR link Wrote: I don't switch weapons most of the time, just when I need to.
I am pretty much the same except for the flamethrowers. Sometimes I find the air blast really useful and other times I feel the health bonus is a better choice.


Re: Poll: Switching between standard and unlockable weapons? - Versus - 07-02-2008

I only have the Kritzkrieg and Blutsauger unlocked. Tongue


Re: Poll: Switching between standard and unlockable weapons? - rumsfald - 07-02-2008

Often enough to think that I may need a bind for this in the near future.  Can you access these via command line?


Re: Poll: Switching between standard and unlockable weapons? - NiceGuy - 07-02-2008

I switch out the ubersaw for the bonesaw anytime we're doing a melee only round  ;D


Re: Poll: Switching between standard and unlockable weapons? - CaffeinePowered - 07-02-2008

Depends on the map, and situation


Re: Poll: Switching between standard and unlockable weapons? - Scary Womanizing Pig Mask - 07-02-2008

It depends, I've never switched back once I got the Blutslaughter, the Ubersaw and the Axestinguisher, but I alternate between the Kritz and the Regular Medigun depending on if I'm on offense or defense. I usually use the Shotgun and the Backburner, but I'll pull out the regular flamethrower if their are a lot of stickys, and the Flaregun on occasion, So I think I'll vote frequently Smile


Re: Poll: Switching between standard and unlockable weapons? - Surf314 - 07-02-2008

I just figured out M is now bound to bring up the loadout screen.

Honestly the decisions are pretty obvious for most weapons except the flame thrower.  I change that insanely often depending on whether or not I feel like helping out the engineers.  (this depends on them not acting like complete idiots and being able to put up a sentry where it doesn't get blown up in 3 seconds)


Re: Poll: Switching between standard and unlockable weapons? - dapngwnman - 07-03-2008

I change between the Kritz and the Uber all the time. Also, I switch between fancy needle gun and crit-capable needle gun depending on the mood. Yet, I since the day I unlocked the backburner and played with it a little, I've had normal flamethrower, shotgun, axetinguisher as my normal layout.


Re: Poll: Switching between standard and unlockable weapons? - Ceceil Felias - 07-03-2008

My standard setup right now is Blutsaugher, Backburner, shotgun, normal axe.

I might switch to a flare gun or normal flamethrower on the rare occasion that there isn't massive pyrowhoring, but otherwise I'm better off just shooting them and having more life than a soldier to do it with.


Re: Poll: Switching between standard and unlockable weapons? - copulatingduck - 07-03-2008

(07-02-2008, 06:39 PM)rumsfald link Wrote: Often enough to think that I may need a bind for this in the near future.  Can you access these via command line?

So there's a bind someone wrote for the medic here. Though it looks like it's not specifically for the medic, but for whatever class you're playing. It uses F1, F2, and F3 to toggle your equipped primary, secondary, and tertiary weapons, and only works in spawn (I think). I haven't used it at all, nor have I tested it, but I would imagine you could do something like:

In medic.cfg
Code:
//Medic Loadout Switcher v1.0
bind f1 unlock1;
bind f2 unlock2;
bind f3 unlock3;

alias default1 "equip 5 0 0; bind f1 unlock1; echo Needlegun";
alias default2 "equip 5 1 0; bind f2 unlock2; echo Medigun";
alias default3 "equip 5 2 0; bind f3 unlock3; echo Bonesaw";

alias unlock1 "equip 5 0 1; bind f1 default1; echo Blutsauger";
alias unlock2 "equip 5 1 2; bind f2 default2; echo Kritzkrieg";
alias unlock3 "equip 5 2 3; bind f3 default3; echo Ubersaw";

And in pyro.cfg
Code:
//Pyro Loadout Switcher v1.0
bind f1 unlock1;
bind f2 unlock2;
bind f3 unlock3;

alias default1 "equip 7 0 0; bind f1 unlock1; echo Flamethrower";
alias default2 "equip 7 1 0; bind f2 unlock2; echo Shotgun";
alias default3 "equip 7 2 0; bind f3 unlock3; echo Fireaxe";

alias unlock1 "equip 7 0 5; bind f1 default1; echo Backburner";
alias unlock2 "equip 7 1 4; bind f2 default2; echo Flare Gun";
alias unlock3 "equip 7 2 6; bind f3 default3; echo Axtinguisher";

and so on and so forth for all the other classes. Maybe to prevent echoing for your other classes, just have

in every other config:
Code:
unbind f1
unbind f2
unbind f3

As an aside, anyone know why alias is used so much in scripts? I'm pretty new to that sort of stuff, and don't really get why one would want an alias, beyond maybe being used to coding and the variable naming conventions or something.


Re: Poll: Switching between standard and unlockable weapons? - ainmosni - 07-03-2008

(07-03-2008, 03:50 AM)copulatingduck link Wrote: As an aside, anyone know why alias is used so much in scripts? I'm pretty new to that sort of stuff, and don't really get why one would want an alias, beyond maybe being used to coding and the variable naming conventions or something.

I don't script much in tf2 so this might be wrong but I would think that they use aliases kinda like you would use functions in real programming languages: To isolate parts of code and making re-use easier. It's cleaner to bind an alias to a key than to actually bind the whole sequence of commands to the key. This also makes toggle keys easier as you don't have to type in the same sequence of commands twice.

And about switching: I have my default kit which I usually use but when the situation is clearly asking for a different kit setup, I switch.


Re: Poll: Switching between standard and unlockable weapons? - copulatingduck - 07-03-2008

(07-03-2008, 03:58 AM)ainmosni link Wrote: [quote author=copulatingduck link=topic=720.msg18533#msg18533 date=1215075036]
As an aside, anyone know why alias is used so much in scripts? I'm pretty new to that sort of stuff, and don't really get why one would want an alias, beyond maybe being used to coding and the variable naming conventions or something.

I don't script much in tf2 so this might be wrong but I would think that they use aliases kinda like you would use functions in real programming languages: To isolate parts of code and making re-use easier. It's cleaner to bind an alias to a key than to actually bind the whole sequence of commands to the key. This also makes toggle keys easier as you don't have to type in the same sequence of commands twice.

And about switching: I have my default kit which I usually use but when the situation is clearly asking for a different kit setup, I switch.
[/quote]

Pretty much what I was thinking. Gonna test this config real quick, be back with results.

edit: The above scripts work. My only complaint is that it doesn't switch to the new weapon so you don't have visual confirmation that you've equipped the new weapon immediately, and I've given it 5 minutes of effort to figure out but failed. Maybe some other time when I'm not so sleepy and hosed with work.


Re: Poll: Switching between standard and unlockable weapons? - jdub28 - 07-03-2008

I switch to the regular flame thrower when we do cp maps, and the flaregun during ctf maps. medic stays the same almost all the time


Re: Poll: Switching between standard and unlockable weapons? - Wedge - 07-03-2008

I use Blut/Medi/Uber for medic all the time.  Don't have any Pyro stuff, coz' I don't really play the class.