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Cubes: Something We Ought to Play - Printable Version

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Cubes: Something We Ought to Play - Spore - 06-30-2008

http://xout.blackened-interactive.com/Cubes.html
http://xout.blackened-interactive.com/dump/new/Cubes.zip

It is like the Light Cycles in Tron except instead of on a horizontal plane Cubes is played in all three axes. It is free and has an online feature that is a blast to play. I think we should play it one of these days.


Re: Cubes: Something We Ought to Play - at0m - 07-02-2008

And if by Lightcycle game, you mean multiplayer Snake, then yes.

The main thing that bugged me about the Lightcycle game that someone posted earlier was dead enemies' trails don't drop away like they should :/


Re: Cubes: Something We Ought to Play - zaneyard - 07-03-2008

(07-02-2008, 02:17 PM)at0m link Wrote: And if by Lightcycle game, you mean multiplayer Snake, then yes.

The main thing that bugged me about the Lightcycle game that someone posted earlier was dead enemies' trails don't drop away like they should :/
that is a server side setting


Re: Cubes: Something We Ought to Play - zaneyard - 07-03-2008

(06-30-2008, 07:06 PM)Spore link Wrote: http://xout.blackened-interactive.com/Cubes.html
http://xout.blackened-interactive.com/dump/new/Cubes.zip

It is like the Light Cycles in Tron except instead of on a horizontal plane Cubes is played in all three axes. It is free and has an online feature that is a blast to play. I think we should play it one of these days.
i tried to play that, but in my opinion you would have to be high out of your mind in order to even make sense of what is going on.