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Mod Nights - 2/12 - AHL Part 2(?) - Printable Version

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Mod Nights - 2/12 - AHL Part 2(?) - CaffeinePowered - 02-06-2009

Should we keep playing Action Half Life?

I apologize for not having a server ready to go, and its not looking likely that I will be able to get our own server running.

Possible Mods for Substitution:

Stargate 1.1
Sven Co-Op
Science and Industry (HL1)



Re: Mod Nights - 2/12 - fyre - 02-06-2009

More AHL, plz.


Re: Mod Nights - 2/12 - Versus - 02-06-2009

D:

I'd say yes if we could get a server running, so I'm abstaining.


Re: Mod Nights - 2/12 - KorJax - 02-06-2009

I figure Dystopia 1.2 will be out by next thursday, so I say go with that hunch


Re: Mod Nights - 2/12 - Wedge - 02-06-2009

I say we'll have a server for this, one way or another.


Re: Mod Nights - 2/12 - zaneyard - 02-06-2009

i would like to try it this time. last night by the time i got home you guys were done. i was at my friends house and he was playing with you guys.


Re: Mod Nights - 2/12 - CaffeinePowered - 02-06-2009

(02-06-2009, 12:28 PM)Wedge link Wrote: I say we'll have a server for this, one way or another.

I got it working, thanks for the fix Wedge, I <3 you

205.237.100.92:27025 brbuninstalling.com`AHL sponsored by umlan.com


Re: Mod Nights - 2/12 - Versus - 02-06-2009

yesssss


Re: Mod Nights - 2/12 - KarthXLR - 02-06-2009

I want to try this out, so yeah.


Re: Mod Nights - 2/12 - CaffeinePowered - 02-07-2009

Well it was up and working...then it crashed again


Re: Mod Nights - 2/12 - CaffeinePowered - 02-07-2009

And its back, hopefully it will be stable, as it didnt require me to delete/move files to get it to work properly


Re: Mod Nights - 2/12 - Versus - 02-08-2009

Goldeneye: Source Beta 3 released today. :O


Re: Mod Nights - 2/12 - AHL Part 2 - Mission Difficult - 02-08-2009

If we don't do A:HL I'd say Stargate:TLS.  Wink


Re: Mod Nights - 2/12 - AHL Part 2 - CaffeinePowered - 02-08-2009

(02-08-2009, 11:37 PM)Mission Difficult link Wrote: If we don't do A:HL I'd say Stargate:TLS.  Wink

I might base my decision on mod based off of which has the least amount of servers  Tongue

We'll see, lots of choices, but voting is still open for another day


Re: Mod Nights - 2/12 - Ianki - 02-08-2009

(02-08-2009, 11:34 PM)Versus-p- link Wrote: Goldeneye: Source Beta 3 released today. :O

This is what i was going to suggest.


Re: Mod Nights - 2/12 - AHL Part 2(?) - Wedge - 02-09-2009

I can't imagine how Goldeneye Source would be at all fun, unless we plug in N64 controllers and try to aim with c-buttons and R-targeting.


Re: Mod Nights - 2/12 - AHL Part 2(?) - K2 - 02-09-2009

(02-09-2009, 12:27 AM)Wedge link Wrote: I can't imagine how Goldeneye Source would be at all fun, unless including if we plug in N64 controllers and try to aim with c-buttons and R-targeting.



Re: Mod Nights - 2/12 - AHL Part 2(?) - zaneyard - 02-09-2009

(02-09-2009, 12:27 AM)Wedge link Wrote: I can't imagine why Goldeneye source would not be fun.



Re: Mod Nights - 2/12 - AHL Part 2(?) - Wedge - 02-09-2009

Goldeneye isn't a particularly interesting game if you get full mouse look and can go popping everyone in the head easily and can turn around instantly.  Well, it's not really that interesting of a game unless you're throwing proximity and remote mines everywhere either.


Re: Mod Nights - 2/12 - AHL Part 2(?) - Ianki - 02-09-2009

(02-09-2009, 02:43 AM)Wedge link Wrote: Goldeneye isn't a particularly interesting game if you get full mouse look and can go popping everyone in the head easily and can turn around instantly.  Well, it's not really that interesting of a game unless you're throwing proximity and remote mines everywhere either.

Afraid of my GoldenGun?