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TF Tuesdays 7/29/08 - Printable Version

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TF Tuesdays 7/29/08 - CaffeinePowered - 07-29-2008

I will not be around tonight, gonna take some time off, ScottyG will be running things. Ask him to switch it up between the customs or any other admin.Vilepickle never got back to me so I don't think he'll be coming out to the playtest of canal_zone

dom_canal_zone_b2 - port from QWTF, it has a completely different game type than any other map, the team that gains the most 'points' in a round wins. Points are accumulated over time by holding the control points on the map.

cp_spyhard (rc1) - Four stage attack/defend map, looks like it could be a lot of fun. There are a few known bugs and a few missing details here and there, but I think its worth a whirl.

ctf_excavation_beta - something that I've overlooked several times, looks like a great CTF map

pl_dustbowl_b4 - updated version of pl_dustbowl_b3, maybe it will play better than heights and b3


Server #1
Password: littlecart
Time: 8pm cst

Overflow - go to server #2 and #3

dtoid


Re: TF Tuesdays 7/29/08 - fyre - 07-29-2008

I'm sick, so I'm not sure whether I'll play or not. I probably will though, because canalzone looks awesome.

(07-29-2008, 10:57 AM)CaffeinePowered link Wrote: cp_spyhard (rc1) - Four stage attack/defend map, looks like it could be a lot of fun. There are a few known bugs and a few missing details here and there, but I think its worth a whirl.

I might have to reinstall HLDJ, just so I can micspam Spy Hard. Tongue


Re: TF Tuesdays 7/29/08 - Surf314 - 07-29-2008

Canal Zone will be awesome, all who say nay to that will suffer the embarrassment of being wrong (I'm trying to cut down on my hyperbole).


Re: TF Tuesdays 7/29/08 - vilepickle - 07-29-2008

Sorry I didn't get back to you.  I'll probably be around.

Here's my beta 3 changelist so far.  I won't release that one before the play test, so your feedback will probably influence it if some good ideas arise.  Here's what I've done since last week, though:

BETA 3.0 CHANGES/FIXES:
-Made hanging lights outside nonsolid
-Made it so players couldnt stand on the edge of some roofs
-Made the power line poles nonsolid
-Added more helpful direction signs in key places
-All classes can now get to the top of small warehouse
-Small health added to top of small warehouse
-Took out the stalemateontimelimit variable that was causing rounds at the end of the map not to count.  It will now count down to 0:00 and finish the round before map change.
-Replaced the skybox with a more dusk sky to fit with the classic CZ theme
-Added a new basic layout map to each team's base area
-Detail added to several locations
-Changed spawn locations to be team specific if they hold certain points.  Blue has 8 spawn points at Arch Room and Small Warehouse in addition to 16 at main base (ONLY if those CP's are captured).  Red has 8 spawn locations at Boathouse and Balcony (ONLY if those CP's are captured) as well as 16 in their base.
-Optimized lightmaps in many locations
-Cut down slightly on announcer spam by removing capture warnings from Library and Fountain


Re: TF Tuesdays 7/29/08 - Surf314 - 07-29-2008

Vilepickle, I just want to thank you for making a port of canal zone.  I've been dying for a good port of one of the canal zones since cz2 was one of my favorite maps in TFC.  The last one was disappointing for reasons I listed in another thread.

Now if we can only have a good hunted map...


Re: TF Tuesdays 7/29/08 - Geoff - 07-29-2008

*Cough cough* need help with optimization please *cough cough*


Re: TF Tuesdays 7/29/08 - fyre - 07-29-2008

(07-29-2008, 11:43 AM)Jeff link Wrote: *Cough cough* need help with optimization please *cough cough*

The quick way: [Image: Toolsnodraw.gif]


The long way: http://www.student.ru.nl/rvanhoorn/optimization.php?chapter=intro


Didja ever figure out 3d skyboxes?





Re: TF Tuesdays 7/29/08 - Dave - 07-29-2008

downloaded.


Re: TF Tuesdays 7/29/08 - CaffeinePowered - 07-29-2008

(07-29-2008, 11:44 AM)fyre link Wrote: [quote author=Jeff link=topic=999.msg25839#msg25839 date=1217349790]
*Cough cough* need help with optimization please *cough cough*

[Image: Toolsnodraw.gif]
[/quote]

Area_portal


Re: TF Tuesdays 7/29/08 - KarthXLR - 07-29-2008

No idea if I'll be available tonight.


Re: TF Tuesdays 7/29/08 - Geoff - 07-29-2008

(07-29-2008, 11:46 AM)CaffeinePowered link Wrote: [quote author=fyre link=topic=999.msg25840#msg25840 date=1217349877]
[quote author=Jeff link=topic=999.msg25839#msg25839 date=1217349790]
*Cough cough* need help with optimization please *cough cough*

[Image: Toolsnodraw.gif]
[/quote]

Area_portal
[/quote]

Could never figure that out.  It kept saying I had areaportal leaks, but I couldn't understand the pointfile.  The line was going through a wall.  Need help caff Sad


Re: TF Tuesdays 7/29/08 - Wedge - 07-29-2008

Augh, not another crappy pl_db version =<.  I just don't think there is a way that map can be good for payload.... certainly not all of it anyways.


Re: TF Tuesdays 7/29/08 - [fr31ns]Karrde - 07-29-2008

I'll try to be there if for no other reason than spyhard and yet another dustbowl attempt Tongue  Hopefully it's dustbowl, last leg assault fix edition Tongue


Re: TF Tuesdays 7/29/08 - ZargonX - 07-29-2008

(07-29-2008, 12:05 PM)Jeff link Wrote: [quote author=CaffeinePowered link=topic=999.msg25843#msg25843 date=1217349988]
[quote author=fyre link=topic=999.msg25840#msg25840 date=1217349877]
[quote author=Jeff link=topic=999.msg25839#msg25839 date=1217349790]
*Cough cough* need help with optimization please *cough cough*

[Image: Toolsnodraw.gif]
[/quote]

Area_portal
[/quote]

Could never figure that out.  It kept saying I had areaportal leaks, but I couldn't understand the pointfile.  The line was going through a wall.  Need help caff Sad
[/quote]

I might try to write up a little tutorial on Area Portals for the brb crew...


Re: TF Tuesdays 7/29/08 - Luinbariel - 07-29-2008

I should be in tonight.


Re: TF Tuesdays 7/29/08 - ZargonX - 07-29-2008

I should be there.


Re: TF Tuesdays 7/29/08 - KarthXLR - 07-29-2008

Update: I am most likely not going to be there. I'm really pissed off and don't want to rage on the server.

If I'm in a better mood I might join.


Re: TF Tuesdays 7/29/08 - Geoff - 07-29-2008

(07-29-2008, 05:04 PM)ZargonX link Wrote: [quote author=Jeff link=topic=999.msg25850#msg25850 date=1217351141]
[quote author=CaffeinePowered link=topic=999.msg25843#msg25843 date=1217349988]
[quote author=fyre link=topic=999.msg25840#msg25840 date=1217349877]
[quote author=Jeff link=topic=999.msg25839#msg25839 date=1217349790]
*Cough cough* need help with optimization please *cough cough*

[Image: Toolsnodraw.gif]
[/quote]

Area_portal
[/quote]

Could never figure that out.  It kept saying I had areaportal leaks, but I couldn't understand the pointfile.  The line was going through a wall.  Need help caff Sad
[/quote]

I might try to write up a little tutorial on Area Portals for the brb crew...
[/quote]

I would love that.


Just that I would be the only one reading it, because I'm the only other person that maps besides caff and exanimo.


Re: TF Tuesdays 7/29/08 - KorJax - 07-29-2008

Was the map downloader ever fixed?

Lately on FNF and TF2 Tuesdays, on the new maps I keep getting "Could not download/Does not have map!" errors Tongue


Re: TF Tuesdays 7/29/08 - vilepickle - 07-29-2008

I had fun.  I was sort of aliased, but I like virgin feedback Smile