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Eschatos's BETTER map idea
Eschatos
Jack Thompson Fan Club Member


Posts: 4,447
Joined: Mar 2008
#1
08-02-2008, 02:32 PM

I've just been messing around with a few ideas for a while, nothing serious.  But I was looking at the wiki and saw an interesting concept no one's really used.  It's called a Cyclic Capture Point Map and it sounds pretty interesting.  I'm thinking eight control points arranged in a large octagon with an unoccupied base in the center that connects them all in various ways.  Spawn rooms would change as the players captured more points.  I'll have to think of something interesting to prevent spawn camping, like teleporting players in spawn to a random place if the spawn switches to the other team.  Moar details later.



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ZargonX
Hit em with a Splersh


Posts: 1,323
Joined: Mar 2008
#2
08-02-2008, 02:56 PM

Sounds interesting in theory.  I'd like to try one to see how in works in practice.


Spectacle Rock - Witty Slogan Here
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Wedge
I make Reavers my Bitch


Posts: 2,704
Joined: Apr 2008
#3
08-02-2008, 04:35 PM

cp_bigshell?


(09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing.
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Budr
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#4
08-02-2008, 04:48 PM

There's a CCP map on FPSBanana. Got fairly good feedback so might be worth a try, see how it plays.
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