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cp_daylight_b2
venguard
N00b


Posts: 13
Joined: Mar 2009
#1
04-19-2009, 09:58 PM

Hey guys, hit Beta 2 of my map over the weekend, got a few guys from shacknews to test it out, loads of bugs fixed
anyhow

link:
http://www.fpsbanana.com/maps/91775

tell me what you guys think.
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zaneyard
Made with Whole Gainz (tm)
***

Posts: 6,930
Joined: Jun 2008
#2
04-19-2009, 10:25 PM

i hope i can speak for caff and say that it will be done on tuesday.


(04-09-2013, 11:24 PM)Dr. Zaius link Wrote:well i'm not really understanding how it's faster internet. and like google just magically rolls outs this stuff and it's 100 times faster than my internet? why? that doesn't set off any alarms to anyone?

(11-07-2012, 11:15 PM)at0m link Wrote:I MAY OR MAY NOT HAVE OVERINDULGED ON RUM AND COKES AT OUTBACK STEAKHOUSE

THE BARTENDER WAS BRAGGING ABOUT BEING A LEFTY. I SAID I WAS A RIGHTY, BUT THAT I COULD UNDO A BRA WITH JUST MY LEFT HAND. ASKED HER IF THAT COUNTED AS BEING AMBIDEXTROUS. SHE SAID 'NOT REALLY'. tHEN HANDED ME ANOTHER DRINK.

I COUN THAT AS A WIN

CUBA LIBRE
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Benito Mussolini
1 More!
*

Posts: 2,644
Joined: May 2008
#3
04-19-2009, 10:26 PM

Oh hi.

Why don't you stay a bit and... uh... have some coffee, perhaps?




[move][glow=black,2,300]  Vote Benito 2012   [/glow]                                                         ï@.[/move]
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Wedge
I make Reavers my Bitch


Posts: 2,704
Joined: Apr 2008
#4
04-19-2009, 10:32 PM

I'm sure we'll be playing it on Tuesday...


(09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing.
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sarcasticsteve
BRB, Posting


Posts: 528
Joined: May 2008
#5
04-19-2009, 10:44 PM

Looks awesome, can't wait to play it


[Image: style3,Sarcastic-spc-Steve.png]
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CaffeinePowered
Mad Hatter
*******

Posts: 12,998
Joined: Mar 2008
#6
04-20-2009, 04:49 AM

(04-19-2009, 10:32 PM)Wedge link Wrote: I'm sure we'll be playing it on Tuesday...

We shall Smile


[Image: caffsighl7.jpg]Â[Image: 1184299259221.gif]
Sig by Joel
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sarcasticsteve
BRB, Posting


Posts: 528
Joined: May 2008
#7
04-20-2009, 02:46 PM

(04-20-2009, 04:49 AM)Caffeine link Wrote: [quote author=Wedge link=topic=2734.msg77768#msg77768 date=1240198367]
I'm sure we'll be playing it on Tuesday...

We shall Smile
[/quote]

I won't...working 4-midnight all week Sad


[Image: style3,Sarcastic-spc-Steve.png]
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venguard
N00b


Posts: 13
Joined: Mar 2009
#8
04-21-2009, 09:48 PM

thanks for the testing guys, hope you all liked it, a few things that are being changed for beta3

Forward spawn point will be closed unless you control the 2nd last point
Cliffs and rocks on center point are being cleaned up, as off right now there all all uneven
Health pack in blue is to be changed to medium health pack
More player clipping

i dont really want to go near the respawn timers, sometimes you might get long respawns but it looked fairly balanced tonight, both teams were able to push/defend ok
last point maybe hard to cap but its better then giving the losing team no chance to defend at all.


 
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Wedge
I make Reavers my Bitch


Posts: 2,704
Joined: Apr 2008
#9
04-21-2009, 10:58 PM

Some parts of the layout can be a bit confusing at first.  Especially the location of the staircase that leads above the second point.  When you are leaving your base it gives the impression it leads outside, when it just loops back around to the point you're leaving.  It's also very easy to miss for people entering the base that don't know it's there.  So I would recommend making it face sideways instead.  Even if it's something you can understand by playing eventually, bits of misdirection can frustrate people, and drag down otherwise great maps (Science2 =<).


(09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing.
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Mission Difficult
BRB, Posting


Posts: 1,771
Joined: Mar 2008
#10
04-21-2009, 11:04 PM

Some additional signs might be nice, and I agree with what Wedge said about the staircase on the second point. I really enjoyed it.  ;D


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[fr31ns]Karrde
The Handy Murse


Posts: 2,655
Joined: May 2008
#11
04-22-2009, 03:21 PM

I need to play it more before I can say yay/nay on the staircase.  We were kinda sucking, too.  But it seems like those stairs give the attackers a really nasty venue to attack from when they already have two really good entrances.


<+Karrde> welp, time to learn some basic patterning skills
<@Negate> 12121212121212121212
<@Negate> there is a simple pattern
<+Karrde> I changed my mind.  Gonna cosplay as a gay demon from hell and get negate raped instead XD
<+Caffeine`work> Karrde: Gay demon? Why would you need to cosplay just go as yourself
<+FlyingMongoose> Caffeine`work: Karrde would actually have to tone it down some.
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venguard
N00b


Posts: 13
Joined: Mar 2009
#12
04-23-2009, 11:46 AM

Quote:Karrde link=topic=2734.msg78432#msg78432 date=1240431711]
I need to play it more before I can say yay/nay on the staircase.  We were kinda sucking, too.  But it seems like those stairs give the attackers a really nasty venue to attack from when they already have two really good entrances.

The staircase is needed just encase there is strong defense, kinda like cp_well. it also acts as an amazing place to put a SG that covers the whole room for defence.
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venguard
N00b


Posts: 13
Joined: Mar 2009
#13
04-23-2009, 12:24 PM

beta3
http://www.fpsbanana.com/maps/92242
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