copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
08-31-2009, 12:43 PM
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
||
|
Coppanuva Coob enforcement officer 1st class Posts: 861 Joined: Jul 2009 |
09-07-2009, 10:12 AM
Mario Kart KOTH map! Looks like it could be pretty fun.
http://www.fpsbanana.com/maps/110390 Pirate CP Map. http://www.fpsbanana.com/maps/104633 A map that might be useful for setting up pick-up games http://www.fpsbanana.com/maps/97536 |
||
|
TITAN_001 N00b Posts: 49 Joined: Aug 2009 |
09-09-2009, 09:02 PM
If anyone has played prophunt of on tf2 offblast is a map that is on the rotation. I personally think it would make a great koth map with some tweaks.
|
||
|
backfire Uninstalling Posts: 3,520 Joined: Jun 2008 |
12-01-2009, 04:48 AM
pl_RedShip
Looks absolutely epic, provided it's as balanced is it's made out to be. RedShip by MoonQuake (Walkthrough of the payload map for TF2) [table][tr][td] ![]() ![]() ![]() ![]() 2.4mb sig ã(ಠâ¿â¿à² ã)      (â¯à² â¿â¿à² )â¯ï¸µbıs qɯ4Ë2 |
||
|
BS1 Lurker Posts: 368 Joined: Dec 2009 |
12-11-2009, 05:12 PM
Here is a map my friend made a while back, cp_no_mery_b1. This map was made after the No Mercy map from Left 4 Dead. He made it from scratch. Very fun to play on, hopefully it is added to the server.
|
||
|
Dr.Killjoy N00b Posts: 22 Joined: Dec 2009 |
12-14-2009, 07:08 PM
Too bad about Aerospace, it's fucking huge but caters to every class and playstyle. I didn't see Redfort suggested in here yet:
http://www.fpsbanana.com/maps/96875 It can get a bit spammy at times but overall the map is a lot of fun. When the going gets weird, the weird turn pro. |
||
|
CaffeinePowered Mad Hatter ![]() ![]() ![]() ![]() ![]() ![]() ![]() Posts: 12,998 Joined: Mar 2008 |
12-14-2009, 07:10 PM
(12-14-2009, 07:08 PM)Dr.Killjoy link Wrote: Too bad about Aerospace, it's fucking huge but caters to every class and playstyle. I didn't see Redfort suggested in here yet: We tried both of the maps in the two previous posts, I wasn't on for no_mercy, but I know the earlier version of redfort we played was an epic cluster fuck of rocket and pipe spam coming down from the fort onto spawns ![]() Dunno if he's done anything to address it though... ![]() ![]() Sig by Joel |
||
|
Dr.Killjoy N00b Posts: 22 Joined: Dec 2009 |
12-14-2009, 07:14 PM
(12-14-2009, 07:10 PM)Caffeine link Wrote: [quote author=Dr.Killjoy link=topic=232.msg126763#msg126763 date=1260835704] We tried both of the maps in the two previous posts, I wasn't on for no_mercy, but I know the earlier version of redfort we played was an epic cluster fuck of rocket and pipe spam coming down from the fort onto spawns ![]() Dunno if he's done anything to address it though... [/quote] It has been a while since I played but I doubt he made any significant changes, not enough to counteract the spam anyway. Oh well, I will keep an eye out. When the going gets weird, the weird turn pro.
(This post was last modified: 12-14-2009, 07:18 PM by Dr.Killjoy.)
|
||
|
EarthlingJohn BRB, Posting Posts: 559 Joined: Jan 2010 |
01-10-2010, 09:47 PM
Anyone Suggest PH yet?
+If you can read this, you aren't checking your back+ |
||
|
copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
01-17-2010, 01:22 PM
pl_pharoah
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
||
|
CaffeinePowered Mad Hatter ![]() ![]() ![]() ![]() ![]() ![]() ![]() Posts: 12,998 Joined: Mar 2008 |
01-17-2010, 01:26 PM
![]() ![]() Sig by Joel |
||
|
copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
01-17-2010, 02:16 PM
=o
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
||
|
BS1 Lurker Posts: 368 Joined: Dec 2009 |
01-25-2010, 06:15 PM
We need to try out the Swamp Theme maps.
|
||
|
Duck, Duck, Goose Guest |
01-28-2010, 01:02 AM
(01-25-2010, 06:15 PM)BS1 link Wrote: We need to try out the Swamp Theme maps. |
||
|
PyroZombie BRB, Posting Posts: 1,032 Joined: Feb 2010 |
07-19-2010, 01:26 PM
![]() Blue Crew.....I got nothing flashy set up. |
||
|
Duck, Duck, Goose Guest |
07-19-2010, 01:28 PM
ctf_runway2
http://www.fpsbanana.com/maps/45471 Update to my most favorite map that we played once and Dave said it was a good map. |
||
|
Kirby Uninstalling ![]() ![]() ![]() Posts: 3,853 Joined: Jun 2009 |
07-19-2010, 01:29 PM
(01-25-2010, 06:15 PM)BS1 link Wrote: We need to try out the Swamp Theme maps. We already did months ago, and found it to suck royally. |
||
|
Vandamguy Guest |
07-20-2010, 12:07 PM
(07-19-2010, 01:29 PM)Kirby, the AxeHammer Zealot link Wrote: [quote author=BS1 link=topic=232.msg133998#msg133998 date=1264461346] We already did months ago, and found it to suck royally. [/quote] lol did you look at the date on his post? |
||
|
Coppanuva Coob enforcement officer 1st class Posts: 861 Joined: Jul 2009 |
07-21-2010, 01:16 PM
http://playstuff.net/showthread.php/2666...eaven-quot
CP_Erector, it's a vertical tower. Looks somewhat interesting. |
||
|
Geoff Real World Azn Posts: 3,921 Joined: Apr 2008 |
07-22-2010, 12:26 AM
pfft, i got like 2 years on that shit
(10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel |
||
|
|