copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
08-31-2009, 12:43 PM
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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Coppanuva Coob enforcement officer 1st class Posts: 861 Joined: Jul 2009 |
09-07-2009, 10:12 AM
Mario Kart KOTH map! Looks like it could be pretty fun.
http://www.fpsbanana.com/maps/110390 Pirate CP Map. http://www.fpsbanana.com/maps/104633 A map that might be useful for setting up pick-up games http://www.fpsbanana.com/maps/97536 |
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TITAN_001 N00b Posts: 49 Joined: Aug 2009 |
09-09-2009, 09:02 PM
If anyone has played prophunt of on tf2 offblast is a map that is on the rotation. I personally think it would make a great koth map with some tweaks.
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backfire Uninstalling Posts: 3,520 Joined: Jun 2008 |
12-01-2009, 04:48 AM
pl_RedShip
Looks absolutely epic, provided it's as balanced is it's made out to be. RedShip by MoonQuake (Walkthrough of the payload map for TF2) [table][tr][td][/td][td][/td][td][/td][td][/td][/tr][/table] 2.4mb sig ã(ಠâ¿â¿à² ã)      (â¯à² â¿â¿à² )â¯ï¸µbıs qɯ4Ë2 |
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BS1 Lurker Posts: 368 Joined: Dec 2009 |
12-11-2009, 05:12 PM
Here is a map my friend made a while back, cp_no_mery_b1. This map was made after the No Mercy map from Left 4 Dead. He made it from scratch. Very fun to play on, hopefully it is added to the server.
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Dr.Killjoy N00b Posts: 22 Joined: Dec 2009 |
12-14-2009, 07:08 PM
Too bad about Aerospace, it's fucking huge but caters to every class and playstyle. I didn't see Redfort suggested in here yet:
http://www.fpsbanana.com/maps/96875 It can get a bit spammy at times but overall the map is a lot of fun. When the going gets weird, the weird turn pro. |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
12-14-2009, 07:10 PM
(12-14-2009, 07:08 PM)Dr.Killjoy link Wrote: Too bad about Aerospace, it's fucking huge but caters to every class and playstyle. I didn't see Redfort suggested in here yet: We tried both of the maps in the two previous posts, I wasn't on for no_mercy, but I know the earlier version of redfort we played was an epic cluster fuck of rocket and pipe spam coming down from the fort onto spawns Dunno if he's done anything to address it though...  Sig by Joel |
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Dr.Killjoy N00b Posts: 22 Joined: Dec 2009 |
12-14-2009, 07:14 PM
(12-14-2009, 07:10 PM)Caffeine link Wrote: [quote author=Dr.Killjoy link=topic=232.msg126763#msg126763 date=1260835704] We tried both of the maps in the two previous posts, I wasn't on for no_mercy, but I know the earlier version of redfort we played was an epic cluster fuck of rocket and pipe spam coming down from the fort onto spawns Dunno if he's done anything to address it though... [/quote] It has been a while since I played but I doubt he made any significant changes, not enough to counteract the spam anyway. Oh well, I will keep an eye out. When the going gets weird, the weird turn pro.
(This post was last modified: 12-14-2009, 07:18 PM by Dr.Killjoy.)
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EarthlingJohn BRB, Posting Posts: 559 Joined: Jan 2010 |
01-10-2010, 09:47 PM
Anyone Suggest PH yet?
+If you can read this, you aren't checking your back+ |
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
01-17-2010, 01:22 PM
pl_pharoah
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
01-17-2010, 01:26 PM
 Sig by Joel |
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
01-17-2010, 02:16 PM
=o
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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BS1 Lurker Posts: 368 Joined: Dec 2009 |
01-25-2010, 06:15 PM
We need to try out the Swamp Theme maps.
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Duck, Duck, Goose Guest |
01-28-2010, 01:02 AM
(01-25-2010, 06:15 PM)BS1 link Wrote: We need to try out the Swamp Theme maps. |
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PyroZombie BRB, Posting Posts: 1,032 Joined: Feb 2010 |
07-19-2010, 01:26 PM
Blue Crew.....I got nothing flashy set up. |
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Duck, Duck, Goose Guest |
07-19-2010, 01:28 PM
ctf_runway2
http://www.fpsbanana.com/maps/45471 Update to my most favorite map that we played once and Dave said it was a good map. |
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Kirby Uninstalling Posts: 3,853 Joined: Jun 2009 |
07-19-2010, 01:29 PM
(01-25-2010, 06:15 PM)BS1 link Wrote: We need to try out the Swamp Theme maps. We already did months ago, and found it to suck royally. |
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Vandamguy Guest |
07-20-2010, 12:07 PM
(07-19-2010, 01:29 PM)Kirby, the AxeHammer Zealot link Wrote: [quote author=BS1 link=topic=232.msg133998#msg133998 date=1264461346] We already did months ago, and found it to suck royally. [/quote] lol did you look at the date on his post? |
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Coppanuva Coob enforcement officer 1st class Posts: 861 Joined: Jul 2009 |
07-21-2010, 01:16 PM
http://playstuff.net/showthread.php/2666...eaven-quot
CP_Erector, it's a vertical tower. Looks somewhat interesting. |
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Geoff Real World Azn Posts: 3,921 Joined: Apr 2008 |
07-22-2010, 12:26 AM
pfft, i got like 2 years on that shit
(10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel |
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