Chooly BRB, Posting Posts: 768 Joined: Mar 2008 |
05-05-2008, 10:50 AM
(05-05-2008, 08:41 AM)negate link Wrote: I'll scour ze steam forums and report back with any that sound promising. Interested in trying this map one night [table][tr][td] [/td][td]Chooly: /nevergonnagiveyouup Eschatos: /nevergonnaletyoudown [TC] Versus: /nevergonnarunaround [TC] Versus: /anddesertyou ToiletDuck: /closeapplication[/td][/tr][/table] |
||
|
cbre88x Seabreeze: That Damn Sniper Posts: 2,835 Joined: Apr 2008 |
05-05-2008, 01:20 PM
An all payload night sounds pretty epic.
|
||
|
Negate Born the same day as Linux... poor guy.. Posts: 766 Joined: Apr 2008 |
05-11-2008, 07:39 PM
castle4 released yay
http://vilepickle.com/map/cp_castle4.zip EDIT FPSbanana link http://www.fpsbanana.com/maps/53925 Your in the minority, its supposed to taste like a shit taco Jon Stewart [move]ii@.[/move] |
||
|
sarcasticsteve BRB, Posting Posts: 528 Joined: May 2008 |
05-14-2008, 02:39 AM
You know what I would kind of like to see...a mixture of ctf and cp game play. I am picturing three or five control points plus an intel near each spawn. You have to grab the enemies intel three times and control all the control points to win. Would be a bitch to complete but would definitely throw standard strategies through a loop. You would have to have like one or two people going for intel at all times, some people on defense plus a party trying to cap the control points.
|
||
|
CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
05-14-2008, 05:39 AM
(05-14-2008, 02:39 AM)Sarcastic Steve link Wrote: You know what I would kind of like to see...a mixture of ctf and cp game play. I am picturing three or five control points plus an intel near each spawn. You have to grab the enemies intel three times and control all the control points to win. Would be a bitch to complete but would definitely throw standard strategies through a loop. You would have to have like one or two people going for intel at all times, some people on defense plus a party trying to cap the control points. avanti and one other map have a hybrid sort of gameplay, avanti crashes like 33% of people and the other one has broken scoring  Sig by Joel |
||
|
Surf314 Seriously, this week I'll play PS Posts: 12,078 Joined: Mar 2008 |
05-14-2008, 10:49 AM
I loved avanti, I wish it wasn't broken :'(
|
||
|
Negate Born the same day as Linux... poor guy.. Posts: 766 Joined: Apr 2008 |
05-20-2008, 01:58 PM
cp_steel a five point attack vs defense map which is wicked complicated
http://www.fpsbanana.com/maps/54183 Basically blu wins if they capture point E but capturing a through d makes it easier to do so, E is initially very difficult almost impossible to cap. Your in the minority, its supposed to taste like a shit taco Jon Stewart [move]ii@.[/move] |
||
|
cbre88x Seabreeze: That Damn Sniper Posts: 2,835 Joined: Apr 2008 |
05-22-2008, 02:21 PM
Steel was actually pretty fun.
But I played a PL version of dustbowl that was pretty wicked.. AND I FOUND IT http://www.fpsbanana.com/maps/54543 Another PL map that we might as well try. http://www.fpsbanana.com/maps/54570 and another http://www.fpsbanana.com/maps/47694 a very what the hell map http://www.fpsbanana.com/maps/48299
(This post was last modified: 05-22-2008, 02:29 PM by cbre88x.)
|
||
|
CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
05-23-2008, 12:11 PM
Im gonna save those PL maps for tuesday, have a PL night
 Sig by Joel |
||
|
ScottyGrayskull Unbalancer of the Internet Posts: 1,718 Joined: Mar 2008 |
05-23-2008, 12:18 PM
+1 for a map that references Price is Right. I just hope it's worth playing on.
I wonder how a back and forth payload map would turn out. So instead of a Dustbowl style of Payload where it's one way, maybe one where you could go back and forth with a cart that starts in the middle, like capture points on Well or Granary. Might be a big pain in the butt to actually play though. Caffeine`brb!u: /facepalm Caffeine`brb!u: you have the technological ability of Dede Caffeine`brb!u: OOOOOOO what does this button do Caffeine`brb!u: *break* Caffeine`brb!u: SCOTTY GET OUT OF MY SERVER |
||
|
jorge It's pronounced yor-ge Posts: 923 Joined: Mar 2008 |
05-23-2008, 04:40 PM
ctf_bloodgulch
|
||
|
Geoff Real World Azn Posts: 3,921 Joined: Apr 2008 |
05-23-2008, 06:22 PM
(05-23-2008, 04:40 PM)jorge link Wrote: ctf_bloodgulchYESYESYESYESYESYES Halo + TF2 = Jesus Concentrate (10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel |
||
|
CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
05-23-2008, 06:30 PM
(05-23-2008, 06:22 PM)Geoff link Wrote: [quote author=jorge link=topic=232.msg8111#msg8111 date=1211578816]YESYESYESYESYESYES Halo + TF2 = Jesus Concentrate [/quote] Halo would just dilute the awesome, it would be like watering down a really good liquer  Sig by Joel |
||
|
[fr31ns]Karrde The Handy Murse Posts: 2,655 Joined: May 2008 |
05-23-2008, 06:37 PM
(05-23-2008, 06:30 PM)CaffeinePowered link Wrote: [quote author=Geoff link=topic=232.msg8121#msg8121 date=1211584954]YESYESYESYESYESYES Halo + TF2 = Jesus Concentrate [/quote] Halo would just dilute the awesome, it would be like watering down a really good liquer [/quote] Indeed. More seriously though so I'm not totally spamming, pl_dustbowl looks worth a try. Basically, dustbowl as a PL instead of CP. <+Karrde> welp, time to learn some basic patterning skills <@Negate> 12121212121212121212 <@Negate> there is a simple pattern <+Karrde> I changed my mind. Gonna cosplay as a gay demon from hell and get negate raped instead XD <+Caffeine`work> Karrde: Gay demon? Why would you need to cosplay just go as yourself <+FlyingMongoose> Caffeine`work: Karrde would actually have to tone it down some. |
||
|
Geoff Real World Azn Posts: 3,921 Joined: Apr 2008 |
05-23-2008, 06:43 PM
(05-23-2008, 06:30 PM)CaffeinePowered link Wrote: [quote author=Geoff link=topic=232.msg8121#msg8121 date=1211584954]YESYESYESYESYESYES Halo + TF2 = Jesus Concentrate [/quote] Halo would just dilute the awesome, it would be like watering down a really good liquer [/quote] I've actually played the map, a halo classic btw, and it's not that bad. (10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel |
||
|
Versus My fursona is a blops attack dog Posts: 10,103 Joined: Mar 2008 |
05-23-2008, 06:45 PM
ctf_bloodgulch = fail
There should be a cp_goldrush. |
||
|
VeraLapsa Minecraft Overlord Posts: 626 Joined: May 2008 |
05-23-2008, 11:28 PM
Quote:Karrde link=topic=232.msg8124#msg8124 date=1211585852]YESYESYESYESYESYES Halo + TF2 = Jesus Concentrate [/quote] Halo would just dilute the awesome, it would be like watering down a really good liquer [/quote] Indeed. More seriously though so I'm not totally spamming, pl_dustbowl looks worth a try. Basically, dustbowl as a PL instead of CP. [/quote] Yeah I just ran through it by myself and it seems like it would be a lot of fun. Woo hoo ACEN here I come. |
||
|
cannedpeahes Fan of Vampire Romance literature Posts: 1,188 Joined: Apr 2008 |
05-25-2008, 10:38 PM
What the hell ever happened to ctf_convoy?
|
||
|
CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
05-25-2008, 11:13 PM
(05-25-2008, 10:38 PM)cannedpeaches link Wrote: What the hell ever happened to ctf_convoy? ctf_convoy_v2 is on the server, its a better version with improved polish and another way to get across, fixes some of the class balance issues  Sig by Joel |
||
|
Ceceil Felias Slave to no man Posts: 289 Joined: Apr 2008 |
05-26-2008, 01:54 AM
I wish dm_store wasn't utterly broken. It's a fun map for when all you want to do is kill stuff, but the match cannot end when it's running. Period. No overtime, no nothing. It just sits at 0 and chaos continues to reign.
If it weren't for that, I'd totally suggest it, even if it was out of the standard rotation. D: |
||
|
|