zaneyard Made with Whole Gainz (tm) Posts: 6,930 Joined: Jun 2008 |
06-23-2009, 01:23 AM
(06-23-2009, 01:21 AM)Wedge link Wrote: Is the server going into FNF mode when it crashes something because of recent updates, or because it's not being turned off properly or both?when the server restarts it goes to FNF (04-09-2013, 11:24 PM)Dr. Zaius link Wrote:well i'm not really understanding how it's faster internet. and like google just magically rolls outs this stuff and it's 100 times faster than my internet? why? that doesn't set off any alarms to anyone? (11-07-2012, 11:15 PM)at0m link Wrote:I MAY OR MAY NOT HAVE OVERINDULGED ON RUM AND COKES AT OUTBACK STEAKHOUSE |
||
|
CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
06-23-2009, 04:50 AM
(06-23-2009, 01:21 AM)Wedge link Wrote: Is the server going into FNF mode when it crashes something because of recent updates, or because it's not being turned off properly or both? Its just the way the plugins are set up, when the server starts it loads _ALL_ the plugins on the server. Since FNF is controlled by a plugin it gets loaded if it ever crashes  Sig by Joel |
||
|
Surf314 Seriously, this week I'll play PS Posts: 12,078 Joined: Mar 2008 |
06-23-2009, 08:53 AM
I would still like someone to make an RPS map, is anyone with mapping skills willing to do this or does anyone know someone with mapping skills who would be willing to do this?
It's a great concept looking for a map IMO. |
||
|
Benito Mussolini 1 More! Posts: 2,644 Joined: May 2008 |
06-23-2009, 12:06 PM
(06-23-2009, 08:53 AM)Surf314 link Wrote: I would still like someone to make an RPS map, is anyone with mapping skills willing to do this or does anyone know someone with mapping skills who would be willing to do this? What are the main characteristic of an RPS map? [move][glow=black,2,300] Vote Benito 2012  [/glow]                             ï@.[/move] |
||
|
CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
06-23-2009, 12:27 PM
(06-23-2009, 12:06 PM)Benito Mussolini link Wrote: [quote author=Surf314 link=topic=3119.msg92019#msg92019 date=1245765187] What are the main characteristic of an RPS map? [/quote] Two spawns a point and some cover, thats pretty much it, think Orange_X with everything no the middle point removed, and maybe the point on the ground instead of at the top of the tower. Â Sig by Joel |
||
|
Scary Womanizing Pig Mask Fierce Pork Trooper Posts: 2,553 Joined: May 2008 |
06-23-2009, 12:30 PM
(06-23-2009, 12:27 PM)Caffeine link Wrote: [quote author=Benito Mussolini link=topic=3119.msg92074#msg92074 date=1245776781] What are the main characteristic of an RPS map? [/quote] Two spawns a point and some cover, thats pretty much it, think Orange_X with everything no the middle point removed, and maybe the point on the ground instead of at the top of the tower. [/quote] Or just think Busytown >.< |
||
|
Surf314 Seriously, this week I'll play PS Posts: 12,078 Joined: Mar 2008 |
06-23-2009, 01:16 PM
(06-23-2009, 12:30 PM)Scary Womanizing Pig Mask link Wrote: [quote author=Caffeine link=topic=3119.msg92078#msg92078 date=1245778064] What are the main characteristic of an RPS map? [/quote] Two spawns a point and some cover, thats pretty much it, think Orange_X with everything no the middle point removed, and maybe the point on the ground instead of at the top of the tower. [/quote] Or just think Busytown >.< [/quote] 3 CPs, one by each spawn and one in the middle. Middle CP is long cap ends are pretty much a touch. Middle CP is some sort of an arena varied enough to give advantages to all classes. An approx. 10 second run to the arena for anticipation. That's how I see it. |
||
|
Fail Medic Actually made of WIN Posts: 1,523 Joined: Mar 2008 |
06-23-2009, 06:06 PM
Thread recap!
* Not entirely so, I'd say, but anyway. Thanks for all the input so far. Some of these things have a "we did that or should already be doing that" feel like the Alltalk debate, but all of this needed to be brought up and tossed around. This isn't an end-cap to the thread. I was just listing what I've seen so far. There's still plenty room in here for your thoughts if you haven't posted them yet. |
||
|
Wedge I make Reavers my Bitch Posts: 2,704 Joined: Apr 2008 |
06-23-2009, 06:34 PM
(06-23-2009, 04:50 AM)Caffeine link Wrote: [quote author=Wedge link=topic=3119.msg91973#msg91973 date=1245738092] Its just the way the plugins are set up, when the server starts it loads _ALL_ the plugins on the server. Since FNF is controlled by a plugin it gets loaded if it ever crashes [/quote] Isn't this kind of a problem? I swear it never used to do that until recently. It sort of kills the server if there's no admins around (like last night). (09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing. |
||
|
Badgerman of DOOM I Stand in Spitter Goo Posts: 1,943 Joined: Feb 2009 |
06-23-2009, 06:38 PM
In my humble opinion, Steamroll is quite possibly one of the best maps ever made, even more so for RPS.
|
||
|
KarthXLR Free of STD's ... lolwut? Posts: 9,927 Joined: May 2008 |
06-23-2009, 06:39 PM
(06-23-2009, 06:38 PM)Ensign Epic link Wrote: In my humble opinion, Steamroll is quite possibly one of the best maps ever made, even more so for RPS.you've never played busytown, have you? |
||
|
Fail Medic Actually made of WIN Posts: 1,523 Joined: Mar 2008 |
06-23-2009, 06:43 PM
(06-23-2009, 06:34 PM)Wedge link Wrote: Isn't this kind of a problem? I swear it never used to do that until recently. It sort of kills the server if there's no admins around (like last night). It is a long standing problem on the order of at least a few months. It's not recent. Spotting the server with a padlock at an odd hour is troublesome. |
||
|
Badgerman of DOOM I Stand in Spitter Goo Posts: 1,943 Joined: Feb 2009 |
06-23-2009, 07:30 PM
(06-23-2009, 06:39 PM)Karth is SPY link Wrote: [quote author=Ensign Epic link=topic=3119.msg92167#msg92167 date=1245800308]you've never played busytown, have you? [/quote] No I have not, but from what I can tell it is great. |
||
|
johnnyreb2565 N00b Posts: 10 Joined: May 2009 |
06-24-2009, 01:30 AM
Hey have you guys thought of trying both highlander or faillander. Highlander is the team picks what each players plays and one of each class. While faillander is the other team picks your selections class.
|
||
|
SAVAGE-0 BRB, Posting Posts: 935 Joined: Sep 2008 |
06-24-2009, 12:01 PM
Does Server 2 have some of the regular maps that we could play pickup on? From what I've seen here, Most agree there should be "fun" maps played. If both types are on 2 maybe that should be where FnF is hosted since it already has tons of fun maps that no one ever (or rarely) gets to play with more than 3 people.
trust me... I'm a 2L |
||
|
Badgerman of DOOM I Stand in Spitter Goo Posts: 1,943 Joined: Feb 2009 |
06-24-2009, 12:05 PM
FNF should have moar koth_rainbow.
|
||
|
Versus My fursona is a blops attack dog Posts: 10,103 Joined: Mar 2008 |
06-24-2009, 12:10 PM
#2 is in Massachusetts, which gets west coasters a triple digit ping, or pretty close.
alo, 100% agreed with ensign epic. |
||
|
Scary Womanizing Pig Mask Fierce Pork Trooper Posts: 2,553 Joined: May 2008 |
06-24-2009, 12:54 PM
(06-24-2009, 12:05 PM)Ensign Epic link Wrote: FNF should have moar koth_rainbow. I prefer migraine free FNF |
||
|
Badgerman of DOOM I Stand in Spitter Goo Posts: 1,943 Joined: Feb 2009 |
06-24-2009, 12:59 PM
(06-24-2009, 12:54 PM)Scary Womanizing Pig Mask link Wrote: [quote author=Ensign Epic link=topic=3119.msg92329#msg92329 date=1245863154] I prefer awesome free FNF [/quote] Well, if you insist... |
||
|
Versus My fursona is a blops attack dog Posts: 10,103 Joined: Mar 2008 |
06-24-2009, 06:07 PM
no, koth_rainbow is amazing
|
||
|
|