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The Offical Minecraft BRB,u Omega Thread [SMP Server Up]
Kirby
Uninstalling
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Posts: 3,853
Joined: Jun 2009
08-15-2010, 10:51 AM

(08-15-2010, 10:24 AM)Surf314 link Wrote: [Image: TvkCU.png]

I guess I have to buy this now.


That was done with an external editor (cheetz)


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DragonEkarus
BRB, Posting


Posts: 714
Joined: Sep 2009
08-15-2010, 10:59 AM

(08-15-2010, 02:13 AM)backfire link Wrote: Minecraft- Coastal Colony

yeah... I do, duck. :p

Now I know why my little water fort is so far behind.... My obsidian Safe room, plus all the glass and cobblestone... I see...


[Image: tumblr_lqbldlY8UP1qcdsqoo1_500.gif]
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Versus
My fursona is a blops attack dog


Posts: 10,103
Joined: Mar 2008
08-15-2010, 12:47 PM

(08-15-2010, 10:51 AM)Kirby, the AxeHammer Zealot link Wrote: [quote author=Surf314 link=topic=3590.msg169363#msg169363 date=1281885853]
[Image: TvkCU.png]

I guess I have to buy this now.


That was done with an external editor (cheetz)
[/quote]

but still

holy fuuuuuuuck



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Spore
2 guys, no cups necessary


Posts: 2,587
Joined: Mar 2008
08-15-2010, 01:09 PM

Does anybody have a link to that simple textures pack?


Feeling generous? Karf is a respectable human being. http://i.imgur.com/MTVw5.png
Thank you, Mr. Pelican.
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Maxon
BRB, Posting


Posts: 2,251
Joined: Aug 2008
08-15-2010, 03:08 PM

Yup.  Minecraft launcher is awesome.  Put up a track from my fort to the first main cavern system entrance I found.


[Image: gokubitchslapmod.gif]
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beep beep diglett
Uninstalling


Posts: 4,033
Joined: Jun 2009
08-15-2010, 06:32 PM

has anyone figured out how to make a good sphere without making it look like shit?
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MasterGH
Lurker


Posts: 250
Joined: Jul 2010
08-15-2010, 09:27 PM

I got my first diamond piece today! Yay! Also about 20 pieces of gold and 130 pieces of redstone. All this was after I managed to link my under-dwelling mine with a large cave formation.


[Image: oygh.png]
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Luinbariel
Snailcat ..@:3


Posts: 4,520
Joined: Jun 2008
08-15-2010, 10:09 PM

I found a record!
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Duck, Duck, Goose
Guest

 
08-15-2010, 10:14 PM

(08-15-2010, 10:09 PM)Luinbariel link Wrote: I found a record!
:o :o :o :o :o

Nice.

I keep meaning to post my lighthouse and current world... but this stupid hotel internet is sloooooooooooooooooow.
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DragonEkarus
BRB, Posting


Posts: 714
Joined: Sep 2009
08-16-2010, 12:23 AM

(08-15-2010, 01:09 PM)Spore link Wrote: Does anybody have a link to that simple textures pack?

Here you go: Link

Pre warning you though, the texture pack was bugged up during the last update (Gold and Brick so far have see-though fire in em) still great though.


[Image: tumblr_lqbldlY8UP1qcdsqoo1_500.gif]
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Luinbariel
Snailcat ..@:3


Posts: 4,520
Joined: Jun 2008
08-16-2010, 12:34 AM

(08-16-2010, 12:23 AM)Ekarus Ryndren link Wrote: [quote author=Spore link=topic=3590.msg169384#msg169384 date=1281895746]
Does anybody have a link to that simple textures pack?

Here you go: Link

Pre warning you though, the texture pack was bugged up during the last update (Gold and Brick so far have see-though fire in em) still great though.
[/quote]

Somehow my gold seems fine?
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backfire
Uninstalling


Posts: 3,520
Joined: Jun 2008
08-16-2010, 01:22 AM

(08-16-2010, 12:23 AM)Ekarus Ryndren link Wrote: [quote author=Spore link=topic=3590.msg169384#msg169384 date=1281895746]
Does anybody have a link to that simple textures pack?

Here you go: Link

Pre warning you though, the texture pack was bugged up during the last update (Gold and Brick so far have see-though fire in em) still great though.
[/quote]

Actually it's always been like that. There's no real support for high res textures so it's more or less a hack. Think notch said he was going to add better support for high res textures sometime though.


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Kirby
Uninstalling
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Posts: 3,853
Joined: Jun 2009
08-16-2010, 06:34 AM

(08-16-2010, 01:22 AM)backfire link Wrote: [quote author=Ekarus Ryndren link=topic=3590.msg169459#msg169459 date=1281936215]
[quote author=Spore link=topic=3590.msg169384#msg169384 date=1281895746]
Does anybody have a link to that simple textures pack?

Here you go: Link

Pre warning you though, the texture pack was bugged up during the last update (Gold and Brick so far have see-though fire in em) still great though.
[/quote]

Actually it's always been like that. There's no real support for high res textures so it's more or less a hack. Think notch said he was going to add better support for high res textures sometime though.
[/quote]



There's about a million things Notch needs to do.... first being get the fuck off his retarded java fetish.


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DragonEkarus
BRB, Posting


Posts: 714
Joined: Sep 2009
08-16-2010, 07:43 AM

(08-16-2010, 06:34 AM)Kirby, the AxeHammer Zealot link Wrote: [quote author=backfire link=topic=3590.msg169468#msg169468 date=1281939727]
[quote author=Ekarus Ryndren link=topic=3590.msg169459#msg169459 date=1281936215]
[quote author=Spore link=topic=3590.msg169384#msg169384 date=1281895746]
Does anybody have a link to that simple textures pack?

Here you go: Link

Pre warning you though, the texture pack was bugged up during the last update (Gold and Brick so far have see-though fire in em) still great though.
[/quote]

Actually it's always been like that. There's no real support for high res textures so it's more or less a hack. Think notch said he was going to add better support for high res textures sometime though.
[/quote]



There's about a million things Notch needs to do.... first being get the fuck off his retarded java fetish.
[/quote]

I don't know, a waypoint system seems a lot more important at the moment.. plus 'getting off his retarded java fetish' wouldn't that require him to re-do the whole game?


[Image: tumblr_lqbldlY8UP1qcdsqoo1_500.gif]
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shoopfox
BRB, Posting


Posts: 725
Joined: Sep 2008
08-16-2010, 03:18 PM

(08-16-2010, 07:43 AM)Ekarus Ryndren link Wrote: [quote author=Kirby, the AxeHammer Zealot link=topic=3590.msg169480#msg169480 date=1281958455]
[quote author=backfire link=topic=3590.msg169468#msg169468 date=1281939727]
[quote author=Ekarus Ryndren link=topic=3590.msg169459#msg169459 date=1281936215]
[quote author=Spore link=topic=3590.msg169384#msg169384 date=1281895746]
Does anybody have a link to that simple textures pack?

Here you go: Link

Pre warning you though, the texture pack was bugged up during the last update (Gold and Brick so far have see-though fire in em) still great though.
[/quote]


Actually it's always been like that. There's no real support for high res textures so it's more or less a hack. Think notch said he was going to add better support for high res textures sometime though.
[/quote]



There's about a million things Notch needs to do.... first being get the fuck off his retarded java fetish.
[/quote]

I don't know, a waypoint system seems a lot more important at the moment.. plus 'getting off his retarded java fetish' wouldn't that require him to re-do the whole game?
[/quote]

Java is close enough to C++ that it wouldn't be like he had to write everything over from scratch. Better he do it now before the game gets stuck in java forever ;_;
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Kirby
Uninstalling
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Posts: 3,853
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08-16-2010, 03:59 PM

(08-16-2010, 07:43 AM)Ekarus Ryndren link Wrote: [quote author=Kirby, the AxeHammer Zealot link=topic=3590.msg169480#msg169480 date=1281958455]
[quote author=backfire link=topic=3590.msg169468#msg169468 date=1281939727]
[quote author=Ekarus Ryndren link=topic=3590.msg169459#msg169459 date=1281936215]
[quote author=Spore link=topic=3590.msg169384#msg169384 date=1281895746]
Does anybody have a link to that simple textures pack?

Here you go: Link

Pre warning you though, the texture pack was bugged up during the last update (Gold and Brick so far have see-though fire in em) still great though.
[/quote]

Actually it's always been like that. There's no real support for high res textures so it's more or less a hack. Think notch said he was going to add better support for high res textures sometime though.
[/quote]



There's about a million things Notch needs to do.... first being get the fuck off his retarded java fetish.
[/quote]

I don't know, a waypoint system seems a lot more important at the moment.. plus 'getting off his retarded java fetish' wouldn't that require him to re-do the whole game?
[/quote]






A compass and/or waypointing system would be so blessedly simple that I've taken their absence to mean Notch has zero plans on adding them.




When he started, the project was fine with Java. Now, however, it is far beyond Java's scope. Take the current Alpha release for example;



I launch Minecraft.exe (Which is just simply a .jar file that's been complied differently. not a real .exe file) and the thing allocates 838,020K ram to itself and promptly fills up 397,824K of that, before opening any world, or even moving the mouse inside the launcher's GUI.

.............errrr, with what? some ~50 odd textures that are around 64x64? That takes 400MB RAM? No, it doesn't. Minecraft's .jar files and all resources, including sound and music tracks, take up less than 32MB of space, even assuming Notch was using Crysis quality textures, the tiny quantity of them would still not necessitate 400MB of RAM to simply initialize and preload the entire shebang.


Comparatively, the stock creative mp server uses ~140MB ram to load a little 128x128x64 world, any 3rd party native linux, win32, or win32 .exe running under nano on linux server uses less then 70MB to load the same level.




Java is great, it powers billions of devices around the world, providing them with a myriad of abilities that when you think about it, can boggle the mind.



It isn't, however, a gaming platform. There's a reason why too.







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MasterGH
Lurker


Posts: 250
Joined: Jul 2010
08-16-2010, 06:19 PM

Hell yeah, finally got my account properly upgraded. Here's the skin I borrowed off some guy called Woofington.

Also, I'm in the process of making a large path, with the hope of finding a nice spot to build a new home at along the way.

[Image: javaw%202010-08-17%2009-12-21-52.png]


[Image: oygh.png]
(This post was last modified: 08-16-2010, 06:28 PM by MasterGH.)
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Luinbariel
Snailcat ..@:3


Posts: 4,520
Joined: Jun 2008
08-16-2010, 06:29 PM

it doesn't work
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MasterGH
Lurker


Posts: 250
Joined: Jul 2010
08-16-2010, 06:31 PM

(08-16-2010, 06:29 PM)Luinbariel link Wrote: it doesn't work
Hows about now?


[Image: oygh.png]
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copulatingduck
Following in Gordon's Footsteps


Posts: 7,518
Joined: Apr 2008
08-16-2010, 08:43 PM

(08-16-2010, 03:59 PM)Kirby, the AxeHammer Zealot link Wrote: A compass and/or waypointing system would be so blessedly simple that I've taken their absence to mean Notch has zero plans on adding them.




When he started, the project was fine with Java. Now, however, it is far beyond Java's scope. Take the current Alpha release for example;



I launch Minecraft.exe (Which is just simply a .jar file that's been complied differently. not a real .exe file) and the thing allocates 838,020K ram to itself and promptly fills up 397,824K of that, before opening any world, or even moving the mouse inside the launcher's GUI.

.............errrr, with what? some ~50 odd textures that are around 64x64? That takes 400MB RAM? No, it doesn't. Minecraft's .jar files and all resources, including sound and music tracks, take up less than 32MB of space, even assuming Notch was using Crysis quality textures, the tiny quantity of them would still not necessitate 400MB of RAM to simply initialize and preload the entire shebang.


Comparatively, the stock creative mp server uses ~140MB ram to load a little 128x128x64 world, any 3rd party native linux, win32, or win32 .exe running under nano on linux server uses less then 70MB to load the same level.




Java is great, it powers billions of devices around the world, providing them with a myriad of abilities that when you think about it, can boggle the mind.



It isn't, however, a gaming platform. There's a reason why too.

brought a tear to my eye, +1


Ripped like paper
raped with ease
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suck on these
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