beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
09-16-2010, 04:50 PM
man i cant wait for damage to work, we need an arena or thunderdome or something
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Maxon BRB, Posting Posts: 2,251 Joined: Aug 2008 |
09-16-2010, 05:00 PM
(09-16-2010, 04:50 PM)dagrett link Wrote: man i cant wait for damage to work, we need an arena or thunderdome or something Now that's what they need to add. The ability to make enemy spawners and then make a battle zone for people to test their skills with lol Zombie Battles would be epic |
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Didzo Uninstalling Posts: 5,206 Joined: Dec 2009 |
09-17-2010, 04:24 AM
(09-16-2010, 05:00 PM)Maxon link Wrote: [quote author=dagrett link=topic=3590.msg174007#msg174007 date=1284673833] Now that's what they need to add. The ability to make enemy spawners and then make a battle zone for people to test their skills with lol Zombie Battles would be epic [/quote] Something tells me that it would end up being a string/arrow/feather farm. |
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DragonEkarus BRB, Posting Posts: 714 Joined: Sep 2009 |
09-17-2010, 05:35 AM
(09-17-2010, 04:24 AM)Didzo link Wrote: [quote author=Maxon link=topic=3590.msg174009#msg174009 date=1284674410] Now that's what they need to add. The ability to make enemy spawners and then make a battle zone for people to test their skills with lol Zombie Battles would be epic [/quote] Something tells me that it would end up being a string/arrow/feather farm. [/quote] We could set up an area like the one at the 100 Rads Bar in STALKER.. Throw people VS People into the arena and the Areana Master picks what they use. ( Exoskeleton and FN-F2000 VS Sweater and a Knife FTW) |
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Kirby Uninstalling Posts: 3,853 Joined: Jun 2009 |
09-17-2010, 09:04 AM
(09-17-2010, 04:24 AM)Didzo link Wrote: [quote author=Maxon link=topic=3590.msg174009#msg174009 date=1284674410] Now that's what they need to add. The ability to make enemy spawners and then make a battle zone for people to test their skills with lol Zombie Battles would be epic [/quote] Something tells me that it would end up being a string/arrow/feather farm. [/quote] You don't already have a zombie farm? http://www.minecraftforum.net/viewtopic....35&t=34770 |
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Luinbariel Snailcat ..@:3 Posts: 4,520 Joined: Jun 2008 |
09-17-2010, 10:48 AM
Here are some maps for you (click the maps for larger images):
Day map Night map Cave map This one is being dumb, can't get it just yet. |
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BS1 Lurker Posts: 368 Joined: Dec 2009 |
09-17-2010, 01:47 PM
I can't get the multiplayer server. :'(
The client just blackscreens, and the browser just crashes.
(This post was last modified: 09-17-2010, 01:56 PM by BS1.)
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ZargonX Hit em with a Splersh Posts: 1,323 Joined: Mar 2008 |
09-17-2010, 01:53 PM
(09-17-2010, 01:47 PM)BS1 link Wrote: I can't get join the multiplayer server. :'( Welcome to my world |
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DragonEkarus BRB, Posting Posts: 714 Joined: Sep 2009 |
09-17-2010, 02:20 PM
(09-17-2010, 10:48 AM)Luinbariel link Wrote: Here are some maps for you (click the maps for larger images):Good god, how much space is the map taking up? |
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Luinbariel Snailcat ..@:3 Posts: 4,520 Joined: Jun 2008 |
09-17-2010, 03:39 PM
well, I think the folder is about 62 megs.
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beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
09-17-2010, 06:53 PM
so i found this meteor thing near a mountain off the mainland earlier, backfire requested pics so here they are
lots of weird things about this thing, it's full of iron, fairly round (well as round as it gets in minecraft), and it used to do damage if you stood near it. now it only hurts if you touch it, like cacti. i suspect its a radiation effect, and it's wearing off it looks kind of like a hut in those screens but it's actually buried into the ground, might excavate it to show you |
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backfire Uninstalling Posts: 3,520 Joined: Jun 2008 |
09-17-2010, 07:19 PM
There's.... there's no way that's natural.
but if it is, god damn that's awesome. [table][tr][td][/td][td][/td][td][/td][td][/td][/tr][/table] 2.4mb sig ã(ಠâ¿â¿à² ã)      (â¯à² â¿â¿à² )â¯ï¸µbıs qɯ4Ë2 |
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Spore 2 guys, no cups necessary Posts: 2,587 Joined: Mar 2008 |
09-17-2010, 07:19 PM
Feeling generous? Karf is a respectable human being. http://i.imgur.com/MTVw5.png Thank you, Mr. Pelican. |
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beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
09-17-2010, 07:21 PM
hey someone (not saying actual name) took some stuff from some buildings and blocked some roads and stuff up, whoever it was please don't do it again, i kinda doubt it was malevolent, so now you know not to do that :-*
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beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
09-17-2010, 10:54 PM
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Chief BRB, Posting Posts: 2,216 Joined: Jul 2008 |
09-18-2010, 12:55 AM
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Luinbariel Snailcat ..@:3 Posts: 4,520 Joined: Jun 2008 |
09-18-2010, 01:51 AM
ATTENTION CREEPERS AND SKELADYTONS
The server has changed hands, to the generous demonspork. Round of applause! Thanks demonspork for taking over those responsibilities and for giving us a dedicated (for now) server! minecraft.brbuninstalling.com should still work. If not, try 69.195.128.75 Has a fun! |
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backfire Uninstalling Posts: 3,520 Joined: Jun 2008 |
09-18-2010, 02:33 AM
(09-18-2010, 01:51 AM)Luinbariel link Wrote: ATTENTION CREEPERS AND SKELADYTONS From my chat with Demon, seems he's planning on hosting long term. Defiantly saves me some stress Anyways, to sorta honor this change as something like... finally a permanent server, I'm going to finish up the banner for SMP tonight tomarrow, then make a new thread and lock this one. This thread still has the old (but nostalgic) smell of creative. [table][tr][td][/td][td][/td][td][/td][td][/td][/tr][/table] 2.4mb sig ã(ಠâ¿â¿à² ã)      (â¯à² â¿â¿à² )â¯ï¸µbıs qɯ4Ë2
(This post was last modified: 09-18-2010, 05:21 AM by backfire.)
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DragonEkarus BRB, Posting Posts: 714 Joined: Sep 2009 |
09-18-2010, 08:37 AM
(09-18-2010, 01:51 AM)Luinbariel link Wrote: ATTENTION CREEPERS AND SKELADYTONS Adding him to the Monument Well shit someone beat me to it.. |
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ZargonX Hit em with a Splersh Posts: 1,323 Joined: Mar 2008 |
09-18-2010, 08:57 AM
Actually managed to play on the new server for a few minutes!
Then I got a [i]different[i] crash. But at least it's progress |
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