Badgerman of DOOM I Stand in Spitter Goo Posts: 1,943 Joined: Feb 2009 |
07-25-2009, 03:19 PM
(07-25-2009, 01:38 PM)Versus-pwny- link Wrote: [quote author=иιÏÑÏus ÏxιdÑ link=topic=2637.msg101153#msg101153 date=1248546705][/quote] yesplzkthxbai |
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Kor Crits = Skill Posts: 1,654 Joined: Mar 2008 |
07-26-2009, 10:45 AM
What the christ. I crafted a nearly agreeable rotation, and new shit customs are getting in?!
Although, to your point specifically Dave about CTF's, they're in there for a playstyle change, but sadly every mapmaker and their gdamn pet moose reviles CTF's and doesn't make any CTF that's interesting. CAFF, YOU GOT SOME SPLAININ TO DO. Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence. -Albert Einstein |
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cbre88x Seabreeze: That Damn Sniper Posts: 2,835 Joined: Apr 2008 |
07-26-2009, 11:04 AM
(07-26-2009, 10:45 AM)Kor link Wrote: What the christ. I crafted a nearly agreeable rotation, and new shit customs are getting in?! At least the server doesn't play the same 4 maps over and over anymore. At least when I get on anyways. |
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Wedge I make Reavers my Bitch Posts: 2,704 Joined: Apr 2008 |
07-26-2009, 11:10 AM
(07-26-2009, 11:04 AM)cbre88x link Wrote: [quote author=Kor link=topic=2637.msg101426#msg101426 date=1248623131] At least the server doesn't play the same 4 maps over and over anymore. At least when I get on anyways. [/quote] Except where it get's rtv'ed to dustbowl every other map now. Oh and Caff is out on Vacation now anyways, isn't he? I just think beyond admins we might need some more people with actual server access, since Caff doesn't really play outside TFT. Because I think if we could get round limits worked out it would fix a lot of problems with the constant rtving. (09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing.
(This post was last modified: 07-26-2009, 11:13 AM by Wedge.)
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Kor Crits = Skill Posts: 1,654 Joined: Mar 2008 |
07-26-2009, 12:01 PM
(07-26-2009, 11:10 AM)Wedge link Wrote: [quote author=cbre88x link=topic=2637.msg101440#msg101440 date=1248624263] At least the server doesn't play the same 4 maps over and over anymore. At least when I get on anyways. [/quote] Except where it get's rtv'ed to dustbowl every other map now. Oh and Caff is out on Vacation now anyways, isn't he? I just think beyond admins we might need some more people with actual server access, since Caff doesn't really play outside TFT. Because I think if we could get round limits worked out it would fix a lot of problems with the constant rtving. [/quote] I have access Wedge, but I'll admit that I am woefully ignorant/forgetful of the inner workings. Perhaps we can work something out if you possess the knowledge. Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence. -Albert Einstein |
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Badgerman of DOOM I Stand in Spitter Goo Posts: 1,943 Joined: Feb 2009 |
07-26-2009, 01:16 PM
(07-26-2009, 10:45 AM)Kor link Wrote: What the christ. I crafted a nearly agreeable rotation, and new shit customs are getting in?! We recently played runway on TFT and it was rather fun for a CTF map. Mayhaps add it to rotation? |
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Negate Born the same day as Linux... poor guy.. Posts: 766 Joined: Apr 2008 |
07-26-2009, 01:21 PM
I did some quick research and there are a few valve cvars which could help us out here
mp_maxrounds and mp_match_end_at_timelimit I haven't used any of these but it should be possible to script something that would change these from the default values if need be. Your in the minority, its supposed to taste like a shit taco Jon Stewart [move]ii@.[/move] |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
08-02-2009, 01:37 PM
This is whats in the rotation file now
cp_warpath2 pl_goldrush cp_stag ctf_mach4 cp_dustbowl cp_freight_final pl_borax_b2 ctf_chaos cp_steel ctf_aurora_rc pl_badwater cp_gravelpit ctf_impact2 Â Sig by Joel |
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Geoff Real World Azn Posts: 3,921 Joined: Apr 2008 |
08-02-2009, 01:47 PM
(08-02-2009, 01:37 PM)Caffeine link Wrote: This is whats in the rotation file now Freight and Borax kill the server (10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel |
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Honest Ignoooore Meee, kupo Posts: 2,334 Joined: Sep 2008 |
08-02-2009, 02:36 PM
(08-02-2009, 01:47 PM)Geoff link Wrote: [quote author=Caffeine link=topic=2637.msg103258#msg103258 date=1249238254] Freight and Borax and aurora kill the server [/quote] Durp (05-10-2009, 07:39 PM)Radio Raheem link Wrote:in the straightest way possible i have to say honest is by far the best looking person here |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
08-02-2009, 02:57 PM
borax I think has had its run, I'll pull freight down for the time being as well
 Sig by Joel |
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beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
08-02-2009, 03:27 PM
(08-02-2009, 02:57 PM)Caffeine link Wrote: borax I think has had its run, I'll pull freight down for the time being as well borax is such a bad map, half of it is running to the front freight is good but it kills the server |
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Geoff Real World Azn Posts: 3,921 Joined: Apr 2008 |
08-02-2009, 03:33 PM
(08-02-2009, 02:57 PM)Caffeine link Wrote: borax I think has had its run, I'll pull freight down for the time being as well Can we put labor back on for freight? (10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel |
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Vongore The Chilean God of Lightning Posts: 3,371 Joined: Jul 2008 |
08-02-2009, 03:47 PM
Freight is awesome, but i miss the old versions
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KorJax BRB, Posting Posts: 1,376 Joined: Jun 2008 |
08-02-2009, 03:55 PM
Freight would be better if after the 2nd to last point was captured it didn't turn into one giant stalemate. It's either a total stalemate or a total steamroll.
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Totla Lightning Bolt! Lightning Bolt! Posts: 1,025 Joined: Sep 2008 |
08-02-2009, 05:01 PM
(07-26-2009, 01:21 PM)negate link Wrote: I did some quick research and there are a few valve cvars which could help us out hereAll you have to do is make a cfg with the name of the map (ie cp_dustbowl.cfg), and put whatever commands you want to be executed in it. That goes in tf>[ip of server]>orangebox>tf (someone tell me if that's the wrong folder). (09-14-2010, 10:54 PM)Kor link Wrote:I'm pretty sure my mental image of Tort is 100% accurate now. |
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Badgerman of DOOM I Stand in Spitter Goo Posts: 1,943 Joined: Feb 2009 |
08-02-2009, 05:27 PM
Kill Aurora as well, it's confusing as hell and tends to kill the server as well.
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zaneyard Made with Whole Gainz (tm) Posts: 6,930 Joined: Jun 2008 |
08-28-2009, 12:30 AM
why is lazytown on rotation?
(04-09-2013, 11:24 PM)Dr. Zaius link Wrote:well i'm not really understanding how it's faster internet. and like google just magically rolls outs this stuff and it's 100 times faster than my internet? why? that doesn't set off any alarms to anyone? (11-07-2012, 11:15 PM)at0m link Wrote:I MAY OR MAY NOT HAVE OVERINDULGED ON RUM AND COKES AT OUTBACK STEAKHOUSE |
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KarthXLR Free of STD's ... lolwut? Posts: 9,927 Joined: May 2008 |
08-28-2009, 12:42 AM
(08-28-2009, 12:30 AM)zaneyard link Wrote: why is lazytown on rotation?It is a steamroll/stalemate map, I'll give ya that. |
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zaneyard Made with Whole Gainz (tm) Posts: 6,930 Joined: Jun 2008 |
08-28-2009, 12:49 AM
also, cp_steel just ended with 17 minutes left
after we capped point C (04-09-2013, 11:24 PM)Dr. Zaius link Wrote:well i'm not really understanding how it's faster internet. and like google just magically rolls outs this stuff and it's 100 times faster than my internet? why? that doesn't set off any alarms to anyone? (11-07-2012, 11:15 PM)at0m link Wrote:I MAY OR MAY NOT HAVE OVERINDULGED ON RUM AND COKES AT OUTBACK STEAKHOUSE |
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