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OH FUCK CLASSLESS UPDATE
Darklink
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08-16-2009, 06:50 PM

(08-16-2009, 11:51 AM)Caffeine link Wrote: [quote author=Radio Raheem link=topic=3446.msg106404#msg106404 date=1250376887]
i assume you mean cp_follower? yeah that should definately be on rotation

Actually he made another 5 CP called Indulge that we did on Tuesday
[/quote]follower should have been made official, not yukon, but valve is pissy because vilepickle took ideas from their maps

follower>yukon


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CaffeinePowered
Mad Hatter
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08-16-2009, 06:54 PM

Aside from Nucleus, any other preferences on the KOTH maps?

I also have a custom KOTH, ziggurat, but its before the 'official' stuff came out so it doesn't have the same timers or overtime bug

I can put follower on too


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Darklink
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08-16-2009, 06:58 PM

(08-16-2009, 06:54 PM)Caffeine link Wrote: Aside from Nucleus, any other preferences on the KOTH maps?

I also have a custom KOTH, ziggurat, but its before the 'official' stuff came out so it doesn't have the same timers or overtime bug

I can put follower on too
follower might actually be a great pub map considering it is larger than badlands and granary


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Fail Medic
Actually made of WIN
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08-16-2009, 07:00 PM

(08-16-2009, 06:54 PM)Caffeine link Wrote: Aside from Nucleus, any other preferences on the KOTH maps?

Viaduct please.
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Maxon
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08-16-2009, 07:21 PM

Sawmill is okay, but I think it would be overkill to add the KOTH version with there being CTF_Sawmill.  I agree about Viaduct.  It is a good map.


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Duck, Duck, Goose
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08-16-2009, 09:21 PM

(08-16-2009, 07:21 PM)Maxon link Wrote: Sawmill is okay, but I think it would be overkill to add the KOTH version with there being CTF_Sawmill.  I agree about Viaduct.  It is a good map.
Never too much Sawmill. And the KOTH is better.
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Badgerman of DOOM
I Stand in Spitter Goo


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08-16-2009, 09:24 PM

(08-16-2009, 06:54 PM)Caffeine link Wrote: I also have a custom KOTH, ziggurat, but its before the 'official' stuff came out so it doesn't have the same timers or overtime bug

How difficult would it be to change the old KotH maps into actual KotH maps?


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If-I-Die-Its-Lag
I Play Gaia Online


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08-17-2009, 12:15 AM

(08-16-2009, 09:24 PM)Coordinator Ruby link Wrote: [quote author=Caffeine link=topic=3446.msg106622#msg106622 date=1250466876]
I also have a custom KOTH, ziggurat, but its before the 'official' stuff came out so it doesn't have the same timers or overtime bug

How difficult would it be to change the old KotH maps into actual KotH maps?
[/quote]

When Valve buys propane and propane accessories.
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copulatingduck
Following in Gordon's Footsteps


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08-17-2009, 02:15 AM

(08-16-2009, 06:54 PM)Caffeine link Wrote: Aside from Nucleus, any other preferences on the KOTH maps?

I also have a custom KOTH, ziggurat, but its before the 'official' stuff came out so it doesn't have the same timers or overtime bug

I can put follower on too

Don't bother with Ziggurat, it looks cool but it's unplayable. I get <30fps on it by myself (and this is a nice machine mind you)


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suck on these
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Wakati
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08-18-2009, 12:25 PM

I think ctf_sawmill is very very enjoyable for being a ctf map.  There is no way to sentry whore and there are so many different routes to get to the intel.  I think it should replace ctf_2fort at least.  Any thoughts?
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Radio Raheem
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08-18-2009, 04:10 PM

anything replacing 2fort is good




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Mr. Face
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08-18-2009, 05:18 PM

(08-18-2009, 04:10 PM)Radio Raheem link Wrote: anything replacing 2fort is good... except rainbow.
Fixed



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Versus
My fursona is a blops attack dog


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08-18-2009, 05:20 PM

(08-18-2009, 05:18 PM)Mr. Face link Wrote: [quote author=Radio Raheem link=topic=3446.msg107070#msg107070 date=1250629809]
anything replacing 2fort is good... especially rainbow.
Fixed
[/quote]



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beep beep diglett
Uninstalling


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08-18-2009, 05:39 PM

(08-18-2009, 05:20 PM)Versus-pwny- link Wrote: [quote author=Mr. Face link=topic=3446.msg107101#msg107101 date=1250633929]
[quote author=Radio Raheem link=topic=3446.msg107070#msg107070 date=1250629809]
anything replacing 2fort is good... especially a_wildwest.
Fixed
[/quote]
[/quote]
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Scary Womanizing Pig Mask
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08-18-2009, 05:41 PM

(08-18-2009, 05:39 PM)RON PAUL JR. link Wrote: [quote author=Versus-pwny- link=topic=3446.msg107102#msg107102 date=1250634009]
[quote author=Mr. Face link=topic=3446.msg107101#msg107101 date=1250633929]
[quote author=Radio Raheem link=topic=3446.msg107070#msg107070 date=1250629809]
anything replacing 2fort is good... especially a quote pyramid
Fixed
[/quote]
[/quote]
[/quote]



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beep beep diglett
Uninstalling


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08-18-2009, 05:44 PM

(08-18-2009, 05:41 PM)Scary Womanizing Pig Mask link Wrote: [quote author=RON PAUL JR. link=topic=3446.msg107109#msg107109 date=1250635177]
[quote author=Versus-pwny- link=topic=3446.msg107102#msg107102 date=1250634009]
[quote author=Mr. Face link=topic=3446.msg107101#msg107101 date=1250633929]
[quote author=Radio Raheem link=topic=3446.msg107070#msg107070 date=1250629809]
anything replacing 2fort is good... especially koth_egypt
Fixed
[/quote]
[/quote]
[/quote]
[/quote]
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CaffeinePowered
Mad Hatter
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08-19-2009, 08:07 AM

I'm going to put koth_sawmill and koth_viaduct on rotation for #1 and put koth_nucleus and ctf_sawmill on for #2

Now that the announcer nag cvar actually works I'll turn that on as well.


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Duck, Duck, Goose
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08-19-2009, 04:26 PM

(08-19-2009, 08:07 AM)Caffeine link Wrote: I'm going to put koth_sawmill and koth_viaduct on rotation for #1 and put koth_nucleus and ctf_sawmill on for #2

Now that the announcer nag cvar actually works I'll turn that on as well.
nucleus > viaduct
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Wakati
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08-19-2009, 05:23 PM

play on server 2 then!
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Duck, Duck, Goose
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08-20-2009, 12:17 AM

(08-19-2009, 05:23 PM)Dr. Wakati link Wrote: play on server 2 then!
I'll stick to not have a 100+ ping.
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