Versus My fursona is a blops attack dog Posts: 10,103 Joined: Mar 2008 |
10-14-2009, 04:11 PM
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2 Added "+quickswitch" command, which brings up a small panel allowing you to rapidly change the loadout of your current class & active weapon slot Added server ConVar "tf_teamtalk" to allow alive/dead teammates to talk with each other during a match (default is 0) Added 1/2 Bonus Point for healing a teammate with a dropped sandvich Updated the class menu to show the local player's current class Updated server ConVar "tf_playergib" to have 3 settings for player gibs: 0: never, 1: normal, 2: always (default is 1) Updated "player_hurt" game event to include "damageamount" and "crit" values Fixed a rare crash in particle system Fixed being able to eat your sandvich (via taunt) and drop it in the same frame Fixed not correctly remembering the last weapon if you're using "remember active weapon" and the last weapon was the weapon in slot 0 Fixed Medic not being able to release his ÃÅberCharge if his team won the previous round and the Medigun was his last active weapon (while using "remember last active weapon") Fixed not remembering the last active weapon correctly if the player didn't die before the next round restart Prevented servers from using steam:// commands in their MOTD text Fixed using the regen cabinets to get more health than you should when you switch between weapons with/without max health reduction attributes Fixed friendly-fire/spectator exploit using projectiles Fixed disguised spies not getting ammo from enemy dispensers Fixed thrown sandvich traveling through players before being activated Fixed sandviches sometimes spawning inside walls, or being thrown through thin walls Fixed fire overlay drawing on hats in DX80 Fixed an exploit that allowed servers to corrupt client's item database Fixed full packet updates showing cloaked Spies for an instant Fixed a prediction error resulting in mis-predictions of crits Community requests Added new "func_flag_alert" entity that fires an alert when a player carrying a flag starts touching the entity Added server ConVar "bot_crouch" to make bots crouch Added model override for item_teamflag entity Added ability to turn off particle trail for players carrying the item_teamflag entity Updated team_train_watcher to support 8 cp/track links (was previously 4) |
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SAVAGE-0 BRB, Posting Posts: 935 Joined: Sep 2008 |
10-14-2009, 04:24 PM
if any admins are around that can update servers no1 can join/seed them till you do
Thanky trust me... I'm a 2L |
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
10-14-2009, 04:31 PM
i think 2 is updated now
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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Wedge I make Reavers my Bitch Posts: 2,704 Joined: Apr 2008 |
10-14-2009, 09:44 PM
Yay it's actually all just bugfixes for once instead of making more stuff broken (hopefully). Most notably I hope this actually works now:
Fixed a prediction error resulting in mis-predictions of crits (09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing. |
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
10-14-2009, 10:16 PM
cl_burninggibs 1 + tf_playergib 2 = most compelling reason to play pyro in a long time
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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Luca Shoal Some king of fox thing Posts: 2,118 Joined: Mar 2008 |
10-14-2009, 11:30 PM
(10-14-2009, 10:16 PM)CopulatingDuck link Wrote: cl_burninggibs 1 + tf_playergib 2 = most compelling reason to play pyro in a long timeexplain it |
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[fr31ns]Karrde The Handy Murse Posts: 2,655 Joined: May 2008 |
10-15-2009, 12:14 AM
Agreed. Man, reminds me, I wish they had a dvar to make every attack gib again (or everything ragdoll)
<+Karrde> welp, time to learn some basic patterning skills <@Negate> 12121212121212121212 <@Negate> there is a simple pattern <+Karrde> I changed my mind. Gonna cosplay as a gay demon from hell and get negate raped instead XD <+Caffeine`work> Karrde: Gay demon? Why would you need to cosplay just go as yourself <+FlyingMongoose> Caffeine`work: Karrde would actually have to tone it down some. |
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Wedge I make Reavers my Bitch Posts: 2,704 Joined: Apr 2008 |
10-15-2009, 02:43 AM
(10-14-2009, 11:30 PM)TVs Luca link Wrote: [quote author=CopulatingDuck link=topic=206.msg118018#msg118018 date=1255576573]explain it [/quote] Everyone you kill with fire explodes into burning gibs with those settings. (09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing. |
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SAVAGE-0 BRB, Posting Posts: 935 Joined: Sep 2008 |
10-15-2009, 11:36 AM
are we sure about this? I kinda think the "always on" might mean for actions that usually cause gibs aka projectiles...? or does this mean when set to 2 even spy special backstab animations will just cause explosions? that'd be hilarity
trust me... I'm a 2L |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
10-15-2009, 11:48 AM
and they still have not fixed particles, thanks valve!
 Sig by Joel |
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
10-15-2009, 11:48 AM
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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Maxon BRB, Posting Posts: 2,251 Joined: Aug 2008 |
10-16-2009, 02:35 AM
(10-15-2009, 11:48 AM)CopulatingDuck link Wrote: Most compelling reason to play pyro... That is awesome. |
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zaneyard Made with Whole Gainz (tm) Posts: 6,930 Joined: Jun 2008 |
10-17-2009, 07:24 PM
it's not working for me, maybe it's cause of the fucked up particles, or maybe i need to restart the game.
(04-09-2013, 11:24 PM)Dr. Zaius link Wrote:well i'm not really understanding how it's faster internet. and like google just magically rolls outs this stuff and it's 100 times faster than my internet? why? that doesn't set off any alarms to anyone? (11-07-2012, 11:15 PM)at0m link Wrote:I MAY OR MAY NOT HAVE OVERINDULGED ON RUM AND COKES AT OUTBACK STEAKHOUSE |
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
10-17-2009, 08:27 PM
if you use dx81 it probably doesnt work. i think it was intended for higher-end machines. and by higher-end i mean from 2007 and later
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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zaneyard Made with Whole Gainz (tm) Posts: 6,930 Joined: Jun 2008 |
10-17-2009, 09:51 PM
I'm on a brand new machine.
(04-09-2013, 11:24 PM)Dr. Zaius link Wrote:well i'm not really understanding how it's faster internet. and like google just magically rolls outs this stuff and it's 100 times faster than my internet? why? that doesn't set off any alarms to anyone? (11-07-2012, 11:15 PM)at0m link Wrote:I MAY OR MAY NOT HAVE OVERINDULGED ON RUM AND COKES AT OUTBACK STEAKHOUSE |
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
10-18-2009, 03:21 AM
well then get raped
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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Bonesinger BRB, Posting Posts: 525 Joined: Sep 2009 |
10-21-2009, 07:46 PM
A bunch of models from the "Meet The Sniper Video" have been released on the SDK. Linkage
All I can say is meh... It's nice for people who do machinima but I'm not one of those people. |
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backfire Uninstalling Posts: 3,520 Joined: Jun 2008 |
10-21-2009, 08:25 PM
+100 to valve [table][tr][td][/td][td][/td][td][/td][td][/td][/tr][/table] 2.4mb sig ã(ಠâ¿â¿à² ã)      (â¯à² â¿â¿à² )â¯ï¸µbıs qɯ4Ë2 |
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at0m Official Con Soccer Mom Posts: 7,800 Joined: Jun 2008 |
10-21-2009, 08:53 PM
"If you want to be a Double E, bend over and grab your knees...." "Atom is Sexy!" <-- Donate your own pic to the cause! Victory needs no explanation. Defeat allows none. -Sun Tzu |
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Mr. Face Necrophiliamaniac Posts: 1,628 Joined: Dec 2008 |
10-21-2009, 08:53 PM
(10-21-2009, 08:53 PM)at0m link Wrote: [quote author=backfire link=topic=206.msg118900#msg118900 date=1256174734]i don't get it [/quote] Sticks and stones may break my bones (but -1s hurt forever ;_ |
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