Turtle Justin Bieber Posts: 2,860 Joined: Nov 2009 |
04-20-2010, 06:06 PM
There's now a maximum amount of playtime per week in which you get item drops. Playing beyond that amount won't find any more items. The amount varies, but if you play an hour or so a day you're good. Some of your unused time will rollover to the following week, so if you're an intermittent player you'll also be fine
Valve found a way to get rid of idling, check the blog. TF2 now officially is useless |
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backfire Uninstalling Posts: 3,520 Joined: Jun 2008 |
04-20-2010, 06:07 PM
(04-20-2010, 06:06 PM)Turtle link Wrote: There's now a maximum amount of playtime per week in which you get item drops. Playing beyond that amount won't find any more items. The amount varies, but if you play an hour or so a day you're good. Some of your unused time will rollover to the following week, so if you're an intermittent player you'll also be fine http://www.brbuninstalling.com/forum/ind...#msg147917 Also, TF2 is a game about hats. [table][tr][td][/td][td][/td][td][/td][td][/td][/tr][/table] 2.4mb sig ã(ಠâ¿â¿à² ã)      (â¯à² â¿â¿à² )â¯ï¸µbıs qɯ4Ë2 |
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Turtle Justin Bieber Posts: 2,860 Joined: Nov 2009 |
04-20-2010, 06:27 PM
(04-20-2010, 06:07 PM)backfire link Wrote: [quote author=Turtle link=topic=4516.msg147920#msg147920 date=1271804804] http://www.brbuninstalling.com/forum/ind...#msg147917 Also, TF2 is a game about hats. [/quote] It's so important it needs a thread. |
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Kenny Strife Lurker Posts: 90 Joined: May 2009 |
04-20-2010, 06:32 PM
Who cares if idling is no longer lucrative? It was only potentially lucrative, anyway; it was fully possible to idle 24 hours a day for a week and get nada. Maybe not common, but possible. Now, you're guaranteed to find stuff, and to do it faster. If you still want to idle, you can, it just won't be any more lucrative than playing.Â
I'm not sure I like the time cap, though, since that means people who play eight hours a day are likely to exhaust their weekly items very quickly. Hats are about to become a lot less rare, now that metal will be so much easier to come by. |
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
04-20-2010, 06:50 PM
(04-20-2010, 06:32 PM)Pedospy link Wrote: Who cares if idling is no longer lucrative? It was only potentially lucrative, anyway; it was fully possible to idle 24 hours a day for a week and get nada. Maybe not common, but possible. Now, you're guaranteed to find stuff, and to do it faster. If you still want to idle, you can, it just won't be any more lucrative than playing. it's actually [i]less lucrative now, ie it's like taking away all those extra items idlers were getting and spreading them around to the crybabies who never played the game and wanted hats. VALVE R SOCIALISTS, DO NOT WANT!! Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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Duck, Duck, Goose Guest |
04-20-2010, 06:56 PM
Wow, the fucking whiners win again.
But whenever I whine, everyone just hates me. Fuck you Valve. :'( |
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beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
04-20-2010, 06:58 PM
can they just drop items into everyones account every 6 hours? i dont have tf2 installed and i want hats kthx
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SAVAGE-0 BRB, Posting Posts: 935 Joined: Sep 2008 |
04-20-2010, 06:59 PM
hey at least they didnt punish anyone who's been in game for 343896945 hours per week... i'm quite ok with this since I play pretty much every day anyways...
trust me... I'm a 2L |
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Moosendoo "Keep your shit tight" Posts: 574 Joined: Sep 2008 |
04-20-2010, 07:09 PM
I think this is probably the best solution they could have came up with. I wonder if hat drop rate is still the same 1/28 every 4 hr 17 minute 10 second? If the hat drop rate is still the same then idling still has some value.
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
04-20-2010, 07:16 PM
(04-20-2010, 06:59 PM)SAVAGE-0 link Wrote: hey at least they didnt punish anyone who's been in game for 343896945 hours per week... i wholeheartedly agree with you on that, I would have been pretty mad to lose all my hats I worked so hard to get in a game I don't play... Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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Duck, Duck, Goose Guest |
04-20-2010, 07:22 PM
Good thing there's people in this thread who idle and play on a consistent basis. Cry some moar.
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Turtle Justin Bieber Posts: 2,860 Joined: Nov 2009 |
04-20-2010, 07:31 PM
(04-20-2010, 07:09 PM)Moosendoo link Wrote: I think this is probably the best solution they could have came up with. I wonder if hat drop rate is still the same 1/28 every 4 hr 17 minute 10 second? If the hat drop rate is still the same then idling still has some value.No they should have told everyone that they have to idle |
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beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
04-20-2010, 07:34 PM
waaah more turtle, you still have like 10 hats
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
04-20-2010, 07:37 PM
Quote:If you're an idler, you're going to find fewer items than you were prior to this change. Sorry. Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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Kenny Strife Lurker Posts: 90 Joined: May 2009 |
04-20-2010, 07:38 PM
At any rate, this seems to have been geared as an improvement to help casual gamers get items more often. Â The fact that it also sucker punched idling looks like icing on the cake for Valve, not a primary goal. Â They only cared about people using third-party programs, anyway.
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Didzo Uninstalling Posts: 5,206 Joined: Dec 2009 |
04-20-2010, 07:41 PM
I want Valve to have item drops IRL.
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
04-20-2010, 07:42 PM
(04-20-2010, 07:38 PM)Pedospy link Wrote: At any rate, this seems to have been geared as an improvement to help casual gamers get items more often. Â The fact that it also sucker punched idling looks like icing on the cake for Valve, not a primary goal. Â They only cared about people using third-party programs, anyway. prob is imo it's a sucker punch to most of their biggest fans in order to assuage the unrest of the larger, but less loyal group of casual gamers. then again, who isn't sucker punching their most loyal fans nowadays Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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Wrath Of Sandvich Lurker Posts: 395 Joined: May 2009 |
04-20-2010, 07:44 PM
(04-20-2010, 06:07 PM)backfire link Wrote: Also, TF2 is a game about hats. This and I wish they could just somehow give out items on a fair basis. Like skill possibly? They whined about people using idling servers to bug that out, but they could easily beat them with the Screw-You-Stick if those servers started to pop up. People would bitch that they don't get as much items if it was this way though, but that's what they get for sucking. Not saying I'M the best player either mind you, but at least it would be fair. People who do better, get rewarded. That's how I view it. |
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Moosendoo "Keep your shit tight" Posts: 574 Joined: Sep 2008 |
04-20-2010, 07:47 PM
That wouldn't be fair. IMO the system now is perfectly fair to everybody.
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backfire Uninstalling Posts: 3,520 Joined: Jun 2008 |
04-20-2010, 07:47 PM
(04-20-2010, 07:24 PM)Duck link Wrote: i just dont get why theyre punishing the people who are most enthusiastic and care the most about getting the hats, simply because the people who hardly care complain a lot. catering to the wrong crowd imo, will pirate hl3 out of protest This I don't get. You're acting as if you LIKE to idle outside of the game to get items. I mean, as long as you play the game on a semi-regular basis, you'll get as much items as if you were idleing. Are you just sad that you actually have to do SOMETHING for your items? "Oh noes I cant get hats wen im at scool or work!" To counter another argument. If you don't play tf2 a lot anyways, then why do you care about items? (04-20-2010, 07:44 PM)Wrath Of Tsuruya link Wrote: [quote author=backfire link=topic=4516.msg147921#msg147921 date=1271804841] This and I wish they could just somehow give out items on a fair basis. Like skill possibly? They whined about people using idling servers to bug that out, but they could easily beat them with the Screw-You-Stick if those servers started to pop up. People would bitch that they don't get as much items if it was this way though, but that's what they get for sucking. Not saying I'M the best player either mind you, but at least it would be fair. People who do better, get rewarded. That's how I view it. [/quote] Quote:We're still thinking about how to allow you to influence your drops. When we see discussions on the forums, people often ask why we don't tie it to some in-game performance (like your scoreboard position, or number of kills, etc). Many players understand that if we did this, idle servers would simply change into servers running plugins that generate those in-game events frequently (as we saw in the Soldier & Demoman WAR!). [table][tr][td][/td][td][/td][td][/td][td][/td][/tr][/table] 2.4mb sig ã(ಠâ¿â¿à² ã)      (â¯à² â¿â¿à² )â¯ï¸µbıs qɯ4Ë2 |
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