copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
05-20-2010, 02:39 PM
afterburn only ever used to do 50 before they started futzing with the numbers, either way it's gotten a buff
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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Darklink BRB, Posting Posts: 833 Joined: Jul 2008 |
05-20-2010, 07:32 PM
Team Fortress 2
-Added new community weapons and hats -Updated CP_Gorge -Added nobuilds to the awnings outside BLU's forward spawn to preventing players building up there. -More clip work and model collision work based on community feedback. -Fixed BLU forward spawn door appearing through roof. -Updated PLR_Pipeline -Added new stairwell in Stage 1 and window access to both teamsââ¬â¢ platforms by main choke point to help alleviate stalemates. -Reverted the starting position for the cart in Stage 3 if a team had won the first 2 stages to where you no longer get a big cart-start-position advantage. -Fixed rare cases where stage would break when cart had no nearby capper(s). -Fixed carts not always moving to their starting locations correctly. -Fixed respawn times in Stage 3 not being set to the proper values. -Fixed the map not finishing correctly in Stage 3 if the two teams capture the final point at the same time. -Removed sv_showhitboxes to avoid players confusing it with the method by which we do hit detection (see http://developer.valvesoftware.com/wiki/S.. for info) |
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backfire Uninstalling Posts: 3,520 Joined: Jun 2008 |
05-20-2010, 07:33 PM
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2 -Added new community weapons and hats -Updated CP_Gorge   Added nobuilds to the awnings outside BLU's forward spawn to preventing players building up there.   More clip work and model collision work based on community feedback.   Fixed BLU forward spawn door appearing through roof. -Updated PLR_Pipeline   Added new stairwell in Stage 1 and window access to both teamsââ¬â¢ platforms by main choke point to help alleviate stalemates.   Reverted the starting position for the cart in Stage 3 if a team had won the first 2 stages to where you no longer get a big cart-start-position advantage.   Fixed rare cases where stage would break when cart had no nearby capper(s).   Fixed carts not always moving to their starting locations correctly.   Fixed respawn times in Stage 3 not being set to the proper values.   Fixed the map not finishing correctly in Stage 3 if the two teams capture the final point at the same time. -Removed sv_showhitboxes to avoid players confusing it with the method by which we do hit detection (see http://developer.valvesoftware.com/wiki/...Networking for info) Brb, GCF diving edit Oh, screw you > [table][tr][td][/td][td][/td][td][/td][td][/td][/tr][/table] 2.4mb sig ã(ಠâ¿â¿à² ã)      (â¯à² â¿â¿à² )â¯ï¸µbıs qɯ4Ë2 |
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Darklink BRB, Posting Posts: 833 Joined: Jul 2008 |
05-20-2010, 07:35 PM
48 seconds too slow
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backfire Uninstalling Posts: 3,520 Joined: Jun 2008 |
05-20-2010, 07:36 PM
I was busy adding indents and bolding important things.
IT'S WORTH THE EXTRA 48 SECONDS! > update "TF_ScoutWhoopee" "Whoopee Cap" "TF_PyroMonocle" "Whiskered Gentleman" "TF_MedicGoggles" "Ze Goggles" "TF_MedicGoggles_Desc" "Nothing" "TF_EngineerEarmuffs" "Safe'n'Sound" "TF_DemomanTricorne" "Tippler's Tricorne" "TF_SpyBeret" "Frenchman's Beret" "TF_SniperFishingHat" "Bloke's Bucket Hat" "TF_PyroHelm" "Vintage Merryweather" "TF_SoldierDrillHat" "Sergeant's Drill Hat" "TF_MedicGatsby" "Gentleman's Gatsby" "TF_HeavyDorag" "Heavy Duty Rag" 'nother update "TF_MedicGoggles" "Ze Goggles" "TF_MedicGoggles_Desc" "Nothing" calls for another update New scout hat sucks [table][tr][td][/td][td][/td][td][/td][td][/td][/tr][/table] 2.4mb sig ã(ಠâ¿â¿à² ã)      (â¯à² â¿â¿à² )â¯ï¸µbıs qɯ4Ë2
(This post was last modified: 05-20-2010, 07:44 PM by backfire.)
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Darklink BRB, Posting Posts: 833 Joined: Jul 2008 |
05-20-2010, 07:46 PM
god dammit i thought the headphones were scout at first im like "those rape dude" |
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backfire Uninstalling Posts: 3,520 Joined: Jun 2008 |
05-20-2010, 08:04 PM
GENTLEMEN!
I... have created... A wooden sword or something. 35% less damage, but on hit, they bleed for 8 seconds... [table][tr][td][/td][td][/td][td][/td][td][/td][/tr][/table] 2.4mb sig ã(ಠâ¿â¿à² ã)      (â¯à² â¿â¿à² )â¯ï¸µbıs qɯ4Ë2 |
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
05-20-2010, 08:08 PM
(05-20-2010, 08:04 PM)backfire link Wrote: GENTLEMEN! what class is that even for? spy? Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
05-20-2010, 08:10 PM
kukri
also i cant connect to red |
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Hobospartan BRB, Posting Posts: 1,531 Joined: Jul 2009 |
05-20-2010, 08:46 PM
Here's a big one of everything
(04-18-2011, 10:39 PM)zaneyard link Wrote:yeah dude getting a finger in the ass is like taking a really good poop (06-12-2012, 07:48 AM)HeK link Wrote:And people wonder why the US has the highest crime and murder rates out of any developed or first-world nation. (01-27-2013, 11:14 PM)LT Crow link Wrote:This is why you keep a stocked bar. You don't ever run out of booze. You just might have to switch to a different drink. (11-05-2013, 08:35 PM)rumbot link Wrote:I don't think I've ever said this, but, wow that's an amazing dress and whoever designed it should get an award. (01-03-2014, 12:08 AM)CPT Crow link Wrote:I have bourbon on my keyboard. It got there through my nose. |
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PyroZombie BRB, Posting Posts: 1,032 Joined: Feb 2010 |
05-20-2010, 10:34 PM
no way! The scout has the hat from that hamburger character from the archie comics.
Blue Crew.....I got nothing flashy set up. |
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Professor Funbucks Guest |
05-20-2010, 11:07 PM
(05-20-2010, 10:34 PM)PyroZombie link Wrote: no way! The scout has the hat from that hamburger character from the archie comics.JUGHEAD |
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ZargonX Hit em with a Splersh Posts: 1,323 Joined: Mar 2008 |
05-20-2010, 11:14 PM
I crafted two random hats into the Withered Gentleman.
...it kind of sucks. You can barely see it. Bad hat. |
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
05-20-2010, 11:17 PM
u mean whiskered? dont get too down, i cant see any hats at all cuz of an fps config lol
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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Luca Shoal Some king of fox thing Posts: 2,118 Joined: Mar 2008 |
05-21-2010, 09:50 AM
Whiskered Gentleman should be a misc slot item. So should the Medic googles.
The Soldier Drill Sergeant hat is a goon creation. So are the Engi headphones I think. Engi should get turntables to drop phat beats. Scoot now has an awesome hat. |
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backfire Uninstalling Posts: 3,520 Joined: Jun 2008 |
05-21-2010, 10:02 AM
(05-20-2010, 11:14 PM)ZargonX link Wrote: I crafted two random hats into the Withered Gentleman. You pyro has a mustache, goatee, and a monocle... and you're COMPLAINING?? [table][tr][td][/td][td][/td][td][/td][td][/td][/tr][/table] 2.4mb sig ã(ಠâ¿â¿à² ã)      (â¯à² â¿â¿à² )â¯ï¸µbıs qɯ4Ë2 |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
05-21-2010, 10:08 AM
(05-21-2010, 10:02 AM)backfire link Wrote: [quote author=ZargonX link=topic=206.msg153406#msg153406 date=1274415290] You pyro has a mustache, goatee, and a monocle... and you're COMPLAINING?? [/quote] It would be better if you could wear that as a misc item with the gibbus  Sig by Joel |
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PyroZombie BRB, Posting Posts: 1,032 Joined: Feb 2010 |
05-21-2010, 11:04 AM
I kinda like the hair for the Pyro, seems almost devil-like.
I like the whiskered, but that fucking helmet, the vintage merryweather, is awesome. I'll be crafting towards that in june or july. Blue Crew.....I got nothing flashy set up. |
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Dtrain323i Oprah Winfrey Posts: 3,067 Joined: Nov 2009 |
05-21-2010, 11:56 AM
(05-21-2010, 10:08 AM)Caffeine link Wrote: [quote author=backfire link=topic=206.msg153458#msg153458 date=1274454159] You pyro has a mustache, goatee, and a monocle... and you're COMPLAINING?? [/quote] It would be better if you could wear that as a misc item with the gibbus [/quote] Fine Gentlemen Fortress 2 11:35 Socks Greatbacon_work: Just accept the idea of enemas. |
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backfire Uninstalling Posts: 3,520 Joined: Jun 2008 |
05-21-2010, 12:21 PM
(05-21-2010, 11:56 AM)Dtrain323i link Wrote: [quote author=Caffeine link=topic=206.msg153459#msg153459 date=1274454530] You pyro has a mustache, goatee, and a monocle... and you're COMPLAINING?? [/quote] It would be better if you could wear that as a misc item with the gibbus [/quote] Fine Gentlemen Fortress 2 [/quote] Hudda hudda to you, my good sir. [table][tr][td][/td][td][/td][td][/td][td][/td][/tr][/table] 2.4mb sig ã(ಠâ¿â¿à² ã)      (â¯à² â¿â¿à² )â¯ï¸µbıs qɯ4Ë2 |
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