Kirby Uninstalling Posts: 3,853 Joined: Jun 2009 |
06-12-2010, 10:50 AM
(06-12-2010, 01:43 AM)TheDarkChief link Wrote: i really think airblast should at least get a bit longer cooldown so not every fucking rocket someone fires is reflected Wahhhh, I can't hold down M1 for fast firerate and be guaranteed a win. Wahhhhhhh. |
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beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
06-12-2010, 12:45 PM
no kirby the cooldown reduction is p retarded, i just hold down m2 when im 2 feet away from a soldier or demo and reflect everything
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KarthXLR Free of STD's ... lolwut? Posts: 9,927 Joined: May 2008 |
06-12-2010, 01:53 PM
It is pretty easy to kill soldiers now, but if they know any better they'll get out their shotgun, then switch to rocker launcher, etc.
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Professor Funbucks Guest |
06-12-2010, 02:00 PM
all i can see is "waaaah, now I have to weapon heckle like scouts now"
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Chief BRB, Posting Posts: 2,216 Joined: Jul 2008 |
06-12-2010, 02:08 PM
at first i didnt mind because airblasts still killed people and still pissed soldier off
but now its literally "press right click and you get a kill" because it really doesnt matter where the rocket is i should find a video of reflecting and just see how large that radius is actually also, how am i crying im like "its getting more frustrating now than annoying ugh" you're like "wahwahwah you're crying ololol i kill u ohhohohoho" |
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KarthXLR Free of STD's ... lolwut? Posts: 9,927 Joined: May 2008 |
06-12-2010, 02:10 PM
(06-12-2010, 02:08 PM)TheDarkChief link Wrote: but now its literally "press right click and you get a kill" because it really doesnt matter where the rocket is |
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Chief BRB, Posting Posts: 2,216 Joined: Jul 2008 |
06-12-2010, 02:11 PM
(06-12-2010, 02:10 PM)Karth del Top Hat link Wrote: [quote author=TheDarkChief link=topic=3962.msg157641#msg157641 date=1276369735] [/quote]lets all post a facepalm now mmkay chief doesnt know what he is talking about he never plays soldier anyway |
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beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
06-12-2010, 02:22 PM
the reflect area is kinda huge its basically a 90 degree angle from where you're pointing because the airblast basically works like a mirror and rockets are light
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Odin BRB, Posting Posts: 806 Joined: Aug 2009 |
06-12-2010, 02:41 PM
I dunno a lot of pyros still suck at it and so you can usually just aim at their feet.
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beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
06-12-2010, 03:02 PM
tested airblast size with chief, he should have pics up soon. anyways, as long as you can see the projectile and its within about 5 feet, you can reflect it. im serious, you can just barely see something in your peripheral vision and reflect it
edit: since FOV is 95 it does have a 90 degree area cone but its more like a square cuz it doesnt get smaller farther in its more like a square cuz i was reflecting rockets going BEHIND me |
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Chief BRB, Posting Posts: 2,216 Joined: Jul 2008 |
06-12-2010, 03:12 PM
well i did like two pictures but i want it with an overhead view otherwise it will look like im bullshitting you guys
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Odin BRB, Posting Posts: 806 Joined: Aug 2009 |
06-12-2010, 03:46 PM
I can maybe snap pics later today with you guys.
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
06-12-2010, 05:46 PM
just record a demo then make a video from it
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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Chief BRB, Posting Posts: 2,216 Joined: Jul 2008 |
06-12-2010, 05:53 PM
(06-12-2010, 05:46 PM)Duck link Wrote: just record a demo then make a video from ithow do i shot web convert demo |
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Eightball Booze Makes Me Gay Posts: 1,557 Joined: Mar 2009 |
06-12-2010, 05:56 PM
(06-12-2010, 05:53 PM)TheDarkChief link Wrote: [quote author=Duck link=topic=3962.msg157683#msg157683 date=1276382799]how do i shot web convert demo [/quote] Get the Xvid (or better yet h264) codec and use the startmovie command. Or you know, do some searches. |
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
06-12-2010, 06:07 PM
i think wegame has a plugin that will do it, but make sure you record the demo first, and then use wegame plugin on demo playback. otherwise it will be laggy as fuck
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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Mission Difficult BRB, Posting Posts: 1,771 Joined: Mar 2008 |
06-12-2010, 06:12 PM
(06-12-2010, 05:53 PM)TheDarkChief link Wrote: [quote author=Duck link=topic=3962.msg157683#msg157683 date=1276382799]how do i shot web convert demo [/quote] Try this out. |
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beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
06-12-2010, 06:15 PM
yeah wegame is p good and yes that is sound advice whenever you're recording directly from the game
edit: chief is gonna convert it i guess though but keep wegame in mind if ur gonna record a video |
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Chief BRB, Posting Posts: 2,216 Joined: Jul 2008 |
06-12-2010, 07:36 PM
i had to do another recording with backfire and john, but im way too lazy to edit so here is two pictures and a .7z folder with two videos
http://www.mediafire.com/?zjyqmt25yz0 http://img695.imageshack.us/img695/6008/17926766.png http://img231.imageshack.us/img231/4532/19843186.png |
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beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
06-12-2010, 09:16 PM
idk if you can see from those pics but the airblast area is huge, like i said if you can see it you can reflect it, dunno if its diff for rockets at dif angles tho
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