CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
07-12-2010, 02:51 PM
koth_fissure_b2 - looks fairly good, concerned it might be a bit too cramped
cp_wild_final - I wonder if final means "Ive fixed all the bugs" pl_egyptbombcart - Egyptian themed pl map pl_malaria_b3 - bring your DDT If you would like to whore achievements, head to Blue Server: Red Time: 8pm CST Password: littlecart Direct Downloads fissure wild egypt malaria  Sig by Joel |
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[fr31ns]Karrde The Handy Murse Posts: 2,655 Joined: May 2008 |
07-13-2010, 08:55 AM
Let's be honest. Final usually means "I'm sick of development and just changed tons of geometry." Usually, anyway.
<+Karrde> welp, time to learn some basic patterning skills <@Negate> 12121212121212121212 <@Negate> there is a simple pattern <+Karrde> I changed my mind. Gonna cosplay as a gay demon from hell and get negate raped instead XD <+Caffeine`work> Karrde: Gay demon? Why would you need to cosplay just go as yourself <+FlyingMongoose> Caffeine`work: Karrde would actually have to tone it down some. |
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backfire Uninstalling Posts: 3,520 Joined: Jun 2008 |
07-13-2010, 09:15 AM
Quote:Karrde link=topic=4793.msg163550#msg163550 date=1279029341] Usually for the worse and's only really purpose was inadvertently breaking multiple trick jumps for scouts which turns it from our (us scouts) favorite map to something we RTV to the RC2 build of on map change. Anyways, I should be there tonight. [table][tr][td][/td][td][/td][td][/td][td][/td][/tr][/table] 2.4mb sig ã(ಠâ¿â¿à² ã)      (â¯à² â¿â¿à² )â¯ï¸µbıs qɯ4Ë2 |
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Duck, Duck, Goose Guest |
07-13-2010, 10:05 AM
pl_malaria? I'm interested.
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
07-13-2010, 11:13 AM
(07-13-2010, 09:15 AM)backfire link Wrote: [quote author=[fr31ns]Karrde link=topic=4793.msg163550#msg163550 date=1279029341] Usually for the worse and's only really purpose was inadvertently breaking multiple trick jumps for scouts which turns it from our (us scouts) favorite map to something we RTV to the RC2 build of on map change. Anyways, I should be there tonight. [/quote] Pretty much exactly what happened to freight. It just kept getting worse and worse. Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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Dtrain323i Oprah Winfrey Posts: 3,067 Joined: Nov 2009 |
07-13-2010, 12:27 PM
(07-13-2010, 10:05 AM)Nitrous Oxide link Wrote: pl_malaria? I'm interested. It better be an africa themed map with a giant mosquito as the cart. 11:35 Socks Greatbacon_work: Just accept the idea of enemas. |
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[fr31ns]Karrde The Handy Murse Posts: 2,655 Joined: May 2008 |
07-13-2010, 03:27 PM
Agreed, Duck. I should learn to map just so that in the final version I could replace it with an entirely new map. Maybe a 2fort clone.
<+Karrde> welp, time to learn some basic patterning skills <@Negate> 12121212121212121212 <@Negate> there is a simple pattern <+Karrde> I changed my mind. Gonna cosplay as a gay demon from hell and get negate raped instead XD <+Caffeine`work> Karrde: Gay demon? Why would you need to cosplay just go as yourself <+FlyingMongoose> Caffeine`work: Karrde would actually have to tone it down some. |
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beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
07-13-2010, 03:29 PM
dont we still have "good" freight on rtv?
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Radio Raheem BRB, Posting Posts: 1,306 Joined: Aug 2008 |
07-13-2010, 03:45 PM
there was a good freight? i must have missed it somehow
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Didzo Uninstalling Posts: 5,206 Joined: Dec 2009 |
07-14-2010, 02:35 AM
Fissure wasn't half bad for a Koth map. Cramped, but a nice change of pace from the usual settup.
The rest were pretty awful. |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
07-14-2010, 04:35 AM
(07-14-2010, 02:35 AM)Didzo link Wrote: Fissure wasn't half bad for a Koth map. Cramped, but a nice change of pace from the usual settup. I had so many more expectations for malaria.... Â Sig by Joel |
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beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
07-14-2010, 04:41 AM
malaria was such a piece of shit, i liked how it looked but jesus. literally put up invisible barriers in some places and red never got a forward spawn. how do you think that is in any way a good idea
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PyroZombie BRB, Posting Posts: 1,032 Joined: Feb 2010 |
07-14-2010, 12:04 PM
(07-14-2010, 04:41 AM)dagrett link Wrote: malaria was such a piece of shit, i liked how it looked but jesus. literally put up invisible barriers in some places and red never got a forward spawn. how do you think that is in any way a good ideamaybe it can get better. Blue Crew.....I got nothing flashy set up. |
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beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
07-14-2010, 01:56 PM
(07-14-2010, 12:04 PM)PyroZombie link Wrote: [quote author=dagrett link=topic=4793.msg163737#msg163737 date=1279100517]maybe it can get better. [/quote] yea, but the first point was impossible. we were literally camping their spawn with 0 effort on our part. |
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Didzo Uninstalling Posts: 5,206 Joined: Dec 2009 |
07-14-2010, 06:30 PM
Malaria would've been more enjoyable if it were the parasite, not the map.
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
07-14-2010, 07:05 PM
so it sounds like pl_awesome was way more fun than malaria, y/n ?
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
07-14-2010, 07:16 PM
(07-14-2010, 06:30 PM)Didzo link Wrote: Malaria would've been more enjoyable if it were the parasite, not the map. probably also that map that had us spawn under the map; how does that slip by you? HOW???? |
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Didzo Uninstalling Posts: 5,206 Joined: Dec 2009 |
07-16-2010, 02:03 PM
(07-14-2010, 07:16 PM)dagrett link Wrote: [quote author=Didzo link=topic=4793.msg163814#msg163814 date=1279150228] probably also that map that had us spawn under the map; how does that slip by you? HOW???? [/quote] Caff turning on noclip for a bit made me forget there was anything wrong with that map. Because flying around all of a sudden is awesome. |
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