copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
10-04-2010, 10:48 PM
also, backfire speaks with the wisdom of a minecraft elder
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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Chief BRB, Posting Posts: 2,216 Joined: Jul 2008 |
10-04-2010, 11:44 PM
(10-04-2010, 10:48 PM)Duck link Wrote: also, backfire speaks with the wisdom of a minecraft elderalthough it isnt word-for-word what i said, about 80% of backfire said was my intention from the start the other 20% was pointless bitching |
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Metal_Vixxen Lurker Posts: 75 Joined: Sep 2010 |
10-05-2010, 01:02 AM
*snifffffff* oh well if that's what the ballots are, then whatever guess it'd be nice to have a central that doesn't crash you every single time you go there..... =;3;= imma miss mah temple
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Dr. Zaius Uninstalling Posts: 2,528 Joined: May 2010 |
10-05-2010, 01:02 AM
4 days of work, culminating in this.
The Ziggurat. Night Brighter outside The inside The top EDIT: With the completion of this, I submit to the notion of starting a new server world WHEN SMP IS POLISHED AND STABLE. 'Meditation is supposedly the only way to Enlightenment because the only way to find this truth is through inner reflection - therefore, what you are finding to be the truth in your personal journey should ultimately be exactly what I find to be the truth, though all of our journeys are unique.'
(This post was last modified: 10-05-2010, 01:05 AM by Dr. Zaius.)
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DragonEkarus BRB, Posting Posts: 714 Joined: Sep 2009 |
10-05-2010, 05:29 AM
....Wouldn't it be possible to transfer over the massive contraptions of those who complain via a map editor..? Making some massive city thinggy...?
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Stein BRB, Posting Posts: 936 Joined: Jun 2008 |
10-05-2010, 06:00 AM
(10-05-2010, 05:29 AM)Ekarus Ryndren link Wrote: ....Wouldn't it be possible to transfer over the massive contraptions of those who complain via a map editor..? Making some massive city thinggy...?Yes, but Demon doesn't know how :p. But yeah, that'd be a great option. Only problem is that my best building atm is built into a freaking island (so is my third best), so that could be a pain. |
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DragonEkarus BRB, Posting Posts: 714 Joined: Sep 2009 |
10-05-2010, 08:15 AM
(10-05-2010, 06:00 AM)Stein link Wrote: [quote author=Ekarus Ryndren link=topic=5010.msg177091#msg177091 date=1286274566]Yes, but Demon doesn't know how :p. But yeah, that'd be a great option. Only problem is that my best building atm is built into a freaking island (so is my third best), so that could be a pain. [/quote] 1. DL a map editor that's up to date (Or risk losing stuff like fences, or it not working at all.) 2. Download the old buggy map 3. find a big enough chunk of land in the new map 4. paste. ... Profit?? I could do it o.=.o Hell, if we really wanted to get creative we could build a store and stock it half-full and trade for materials in it. (But, yah know not a set 'currency') |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
10-05-2010, 08:27 AM
(10-04-2010, 10:47 PM)Duck link Wrote: http://twitter.com/Nerfnow/status/26417470666 This has to be fake, there is no way nerfnow would play an indie game, they are so unrefined, just like custom maps, not up to Valve standard  Sig by Joel |
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BS1 Lurker Posts: 368 Joined: Dec 2009 |
10-05-2010, 10:48 AM
Well I'm putting my pyramid on hold. I won't be able to get it done in time, and I don't even want to finish it if it will just be deleted. However if it does get edited over via a map editor I would still work on it. But that might not even work.
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Metal_Vixxen Lurker Posts: 75 Joined: Sep 2010 |
10-05-2010, 11:32 AM
hrrm well the only editor i've ever worked with was using a 2-D work-area =o3o= would be a pain to get that copied and pasted right.....
but as much as i'd like to save my stuff over, it's not necessary.... i'm well capable of building new awesome stuff i guess~ derp |
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DragonEkarus BRB, Posting Posts: 714 Joined: Sep 2009 |
10-05-2010, 02:13 PM
(10-05-2010, 11:32 AM)Metal_Vixxen link Wrote: hrrm well the only editor i've ever worked with was using a 2-D work-area =o3o= would be a pain to get that copied and pasted right..... The one I found is 3D (Uses a shit-ton of memory on my piss-poor computer) and I've edited a map and then used it sucessfuly (See Underwater fortress from Single Player, Hollowed out Cobblestone segments) |
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beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
10-05-2010, 02:29 PM
(10-04-2010, 10:44 PM)backfire link Wrote: [quote author=dagrett link=topic=5010.msg177049#msg177049 date=1286248918] With the dark world transportation, we won't need teleports (or at least need em less). I still think runecraft long range transportation way too easy and cheap, and since the update will add mobs back in, it'd completely destroy the danger of traveling. Who would want to risk faster transportation in the other world when they can just set up a quick transportation rune for a few cobblestone and sig blocks? If you want to do long range transportation without risking danger, save up and craft a rail system. Runecraft will just keep things much too easy. Oh, and especially the chrono trigger. "Oh hey, night again *hits the trigger* NO MONSTERS YAAAA!" [/quote] we don't really know how itll work yet, i'm guessing a fairly shitty and innaccurate way of travel, guess we'll just have to see also you can disable specific runes so if we dont want waypoints or chrono you can just disable them |
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at0m Official Con Soccer Mom Posts: 7,800 Joined: Jun 2008 |
10-05-2010, 02:41 PM
Dude's already got a compiler written for it, too.
http://hackaday.com/2010/09/29/16-bit-alu-in-minecraft/ 16-bit ALU in minecraft "If you want to be a Double E, bend over and grab your knees...." "Atom is Sexy!" <-- Donate your own pic to the cause! Victory needs no explanation. Defeat allows none. -Sun Tzu |
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Metal_Vixxen Lurker Posts: 75 Joined: Sep 2010 |
10-05-2010, 04:44 PM
was already posted =o3o= is interesting but i don't understand enough of electronics to make anything like that
also, LINK PLS, DWAGGIE! =o3o= |
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BS1 Lurker Posts: 368 Joined: Dec 2009 |
10-05-2010, 05:40 PM
(10-05-2010, 04:44 PM)Metal_Vixxen link Wrote: was already posted =o3o= is interesting but i don't understand enough of electronics to make anything like thatYou and your =o3o= things. > |
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DragonEkarus BRB, Posting Posts: 714 Joined: Sep 2009 |
10-05-2010, 05:58 PM
(10-05-2010, 05:40 PM)BS1 link Wrote: [quote author=Metal_Vixxen link=topic=5010.msg177166#msg177166 date=1286315069]You and your =o3o= things. > [/quote] Furry words o.=.o you wouldn't understand o.=.o Also, I have no link, just a name. "MCEdit" *shakes milkshake in frustration* DAMN THING'S FROZEN * searches franticly for the ctrl, alt, and delete keys* |
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demonspork Lurker Posts: 217 Joined: Sep 2008 |
10-05-2010, 09:36 PM
The image generation is taking an insane amount of time and resources on my server. My server runs minecraft comfortably, but taking 5+ hours to generate an image is getting to be too much. I am looking to find someone who can do the processing and upload the image. I may try to do it on my home computer, but it would take a hella long time to upload the image from my home internet connection. The compressed world backup runs 350MB now and would need to be downloaded for each image generation. is anyone both willing and able to take over making the map?
MINECRAFT RULES AND INFORMATION Minecraft Server changing hosts. Do not donate to my NFOservers account because I am cancelling it after this pay period. |
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
10-05-2010, 09:55 PM
(10-05-2010, 08:27 AM)Caffeine link Wrote: [quote author=Duck link=topic=5010.msg177055#msg177055 date=1286250451] This has to be fake, there is no way nerfnow would play an indie game, they are so unrefined, just like custom maps, not up to Valve standard [/quote] minecraft got plugged on the official tf2 blog though, it's ok Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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Kirby Uninstalling Posts: 3,853 Joined: Jun 2009 |
10-06-2010, 09:10 AM
(10-05-2010, 09:36 PM)demonspork link Wrote: The image generation is taking an insane amount of time and resources on my server. My server runs minecraft comfortably, but taking 5+ hours to generate an image is getting to be too much. I am looking to find someone who can do the processing and upload the image. I may try to do it on my home computer, but it would take a hella long time to upload the image from my home internet connection. The compressed world backup runs 350MB now and would need to be downloaded for each image generation. is anyone both willing and able to take over making the map? I'll get with you tonight, we'll see how well both my box and my PC can do it. Also would be a good opportunity to test your colo and see if they're giving you your full 10MB port. I've pulled sustained 60MB/s both directions on my box, so I'm sure I could load up your side. ^.^ |
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DragonEkarus BRB, Posting Posts: 714 Joined: Sep 2009 |
10-06-2010, 02:21 PM
With Halloween coming up I tweaked the Brown and Bloom texture pack... things look exceptionally more... dead.... (Except lava, which.. strangely looks like orange Sherbert...)
I can post screenshots if anyone's interested... |
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