Versus My fursona is a blops attack dog Posts: 10,103 Joined: Mar 2008 |
01-17-2011, 07:15 PM
(01-17-2011, 06:06 PM)Kirby, the Spyro link Wrote: [quote author=Versus-pwny- link=topic=5338.msg192553#msg192553 date=1295293687] Fixed. [/quote] not sure what you fixed, i'd welcome decent shot registration (01-17-2011, 06:06 PM)Kirby, the Spyro link Wrote: Hold mouse2 and you get the 1st rocket or pipe, no more. The recycle times do not line up and you will miss more than you would with the old airblast recycle time and fixed incoming volley times. oh, i forgot pyro was supposed to be capable at everything but long range against every class except normal snipers and heavies also, i almost never get killed by reflects. the one time i remember getting killed by a reflect recently wasn't with my own projectile, so i'm pretty sure i'm not mad (01-17-2011, 06:32 PM)diglett link Wrote: [quote author=Spore link=topic=5338.msg192572#msg192572 date=1295306954] Pyro is running around doing his thing, all of a sudden; OH SHIT, SOLLY. ROCKET <reflect> ROCKET. <reflect> ROCKET. <miss> ROCKET. <fssht> Now he's out of ammo, and "because he doesn't need it due to the incredibly fast axetinguisher combo" he's left without that ability completely. [/quote] So, the intelligent Pyro says, "Gee golly, there are a lot of soldiers. It's time to switch to the normal flamethrower which is now a viable weapon with its 200 ammo because this Degreaser, which is still a perfectly capable weapon in dozens of other situations, isn't making the cut here. Good thing I have options to change my strategy." Currently, the Degreaser is the end all, bone-fide, definitive flamethrower. I'm trying to make the other ones have their place too. You can't just throw a single situation where my idea of a revised Degreaser doesn't work so well and say "YOU SEE IT AM NOT WORK", because all the weapons are supposed to have their faults. This is how the game was originally designed. It's up to the player to pick their weapon and know when it is best and when it is risky. [/quote] the problem with pyro is his default weapons are all shit. he's been buffed through items to the point where shit like the powerjack, which would be op on ANY OTHER CLASS, is worthless because of how good axtinguisher is. he's become balanced around an unlock, which is stupid. not everyone has it, and it makes every other melee obsolete. they should just add minicrits on burning enemies to the default axe, maybe it would open up more options [/quote] this |
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EarthlingJohn BRB, Posting Posts: 559 Joined: Jan 2010 |
01-17-2011, 09:17 PM
My friend had a pretty interesting idea for buffing backburner...
m2 would puff out some oxygen on the enemy, and if hes on fire, the afterburn gets minicritted. It would have a recharge bar, so that it wouldn't waste ammo/get spammed. It would help finish off runners from an ambush, and help during the ambush i guess... +If you can read this, you aren't checking your back+ |
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Hobospartan BRB, Posting Posts: 1,531 Joined: Jul 2009 |
01-17-2011, 10:43 PM
Give the degreaser the old airblast recycle duration and make it use 25 ammo and I'd be happy with it.
(04-18-2011, 10:39 PM)zaneyard link Wrote:yeah dude getting a finger in the ass is like taking a really good poop (06-12-2012, 07:48 AM)HeK link Wrote:And people wonder why the US has the highest crime and murder rates out of any developed or first-world nation. (01-27-2013, 11:14 PM)LT Crow link Wrote:This is why you keep a stocked bar. You don't ever run out of booze. You just might have to switch to a different drink. (11-05-2013, 08:35 PM)rumbot link Wrote:I don't think I've ever said this, but, wow that's an amazing dress and whoever designed it should get an award. (01-03-2014, 12:08 AM)CPT Crow link Wrote:I have bourbon on my keyboard. It got there through my nose. |
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Benito Mussolini 1 More! Posts: 2,644 Joined: May 2008 |
01-19-2011, 12:11 AM
(01-17-2011, 10:43 PM)Hobospartan link Wrote: Give the degreaser the old airblast recycle duration and make it use 25 ammo and I'd be happy with it. Yuh. Maybe an even longer airblast cooldown, or more ammo per m2. Kirby, you're raging too hard for no reason. Nobody here complained about the aiblast. They complained about the degreaser not being a fair weapon, or, as Spore said, it's making the regular flamethrower totally useless. It was a good weapon before the degreaser, remember? It could airblast and shit. Why does noone use it now?. [move][glow=black,2,300] Vote Benito 2012  [/glow]                             ï@.[/move] |
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Chief BRB, Posting Posts: 2,216 Joined: Jul 2008 |
01-19-2011, 01:14 AM
(01-19-2011, 12:11 AM)Benito link Wrote: Kirby, you're raging too hard for no reason. Nobody here complained about the aiblast.woops. |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
01-19-2011, 06:42 AM
(01-19-2011, 12:11 AM)Benito link Wrote: [quote author=Hobospartan link=topic=5338.msg192620#msg192620 date=1295322230] Yuh. Maybe an even longer airblast cooldown, or more ammo per m2. Kirby, you're raging too hard for no reason. Nobody here complained about the aiblast. They complained about the degreaser not being a fair weapon, or, as Spore said, it's making the regular flamethrower totally useless. It was a good weapon before the degreaser, remember? It could airblast and shit. Why does noone use it now?. [/quote] Actually Ive switched back to the regular flamethrower, the reduced damage and afterburn are more of a deal than you think, it dropped the enemy medic during the last UGC match a few times, something that would not have happened with the degreaser. Â Sig by Joel |
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Wyrmidon BRB, Posting Posts: 820 Joined: Jun 2009 |
01-19-2011, 01:12 PM
(01-19-2011, 06:42 AM)Caffeine link Wrote: [quote author=Benito link=topic=5338.msg192791#msg192791 date=1295413877] Yuh. Maybe an even longer airblast cooldown, or more ammo per m2. Kirby, you're raging too hard for no reason. Nobody here complained about the aiblast. They complained about the degreaser not being a fair weapon, or, as Spore said, it's making the regular flamethrower totally useless. It was a good weapon before the degreaser, remember? It could airblast and shit. Why does noone use it now?. [/quote] Actually Ive switched back to the regular flamethrower, the reduced damage and afterburn are more of a deal than you think, it dropped the enemy medic during the last UGC match a few times, something that would not have happened with the degreaser. [/quote] I thought the degreaser only did reduced afterburn, not reduced damage. Though maybe a large decrease in flame damage would be a good nerf. 30%-50% less damage would still allow for degreaser/flare follow-up but would make it a bad weapon for dealing with larger groups of enemies. Leaving the regular flamethrower a more All-around weapon, and the backburner as a purely DPS/ambush weapon. |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
01-19-2011, 01:22 PM
(01-19-2011, 01:12 PM)Wyrmidon link Wrote: I thought the degreaser only did reduced afterburn, not reduced damage. Though maybe a large decrease in flame damage would be a good nerf. 30%-50% less damage would still allow for degreaser/flare follow-up but would make it a bad weapon for dealing with larger groups of enemies. Leaving the regular flamethrower a more All-around weapon, and the backburner as a purely DPS/ambush weapon. The flamethrower and degreaser do the same raw damage from flames, but what people forget is afterburn starts from the moment you take fire damage. so the entire time you are still flaming them, you are doing more damage, the timer just keeps getting reset because fire is continually applied Degreaser < Flamethrower < Backburner The backburner actually does 25% higher DPS than the flamethrower Sauce - http://tf2wiki.net/wiki/Pyro#Primary  Sig by Joel |
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Wyrmidon BRB, Posting Posts: 820 Joined: Jun 2009 |
01-19-2011, 06:36 PM
(01-19-2011, 01:22 PM)Caffeine link Wrote: [quote author=Wyrmidon link=topic=5338.msg192838#msg192838 date=1295460726] The flamethrower and degreaser do the same raw damage from flames, but what people forget is afterburn starts from the moment you take fire damage. so the entire time you are still flaming them, you are doing more damage, the timer just keeps getting reset because fire is continually applied Degreaser < Flamethrower < Backburner The backburner actually does 25% higher DPS than the flamethrower Sauce - http://tf2wiki.net/wiki/Pyro#Primary [/quote] I knew about the backburner having higher DPS, but does the decreased afterburn on the degreaser make it do less DPS than the flamethrower, assuming a constant spray of M1 hitting the enemy? Either way, I stand by my statatement, a decrease in damage (maybe not as dramatic as ~40%) would make the flamethrower a more viable option, but leaving the degreaser a better alternative in a niche role.
(This post was last modified: 01-19-2011, 07:32 PM by Wyrmidon.)
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Spore 2 guys, no cups necessary Posts: 2,587 Joined: Mar 2008 |
01-19-2011, 08:31 PM
My suggestions spark controversy 8)
Feeling generous? Karf is a respectable human being. http://i.imgur.com/MTVw5.png Thank you, Mr. Pelican. |
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Chief BRB, Posting Posts: 2,216 Joined: Jul 2008 |
01-19-2011, 09:42 PM
(01-19-2011, 08:31 PM)Spore link Wrote: My suggestions spark controversy 8)no one listens to ol chiefy |
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Wyrmidon BRB, Posting Posts: 820 Joined: Jun 2009 |
01-19-2011, 09:47 PM
(01-19-2011, 09:42 PM)TheDarkChief link Wrote: [quote author=Spore link=topic=5338.msg192914#msg192914 date=1295487099]no one listens to ol chiefy [/quote] I listened to you. :-* |
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KarthXLR Free of STD's ... lolwut? Posts: 9,927 Joined: May 2008 |
05-16-2011, 09:37 PM
Bumping this thread due to severe frustration I've had with both Valve and Team Fortress 2 as of late.
First thing: Just stop with the promotional items. It was kind of cool when they did it for Sam & Max, something special for fans of the series, but now it's just gotten mundane. I'm mean, for god's sake, we don't need 55 extra items, most of which are fairly underpowered and just cluttering up space. Second thing: NO MORE WEAPONS. FOR GOD'S SAKE, NO MORE WEAPONS. Third thing: Optimize the friggin game. The fact that I'm getting an fps cap of 60 frames is unacceptable, given the card I have in my system (Radeon HD 5870). Plus, as of late, there have been lots of people complaining about hit detection (given the way valve is implementing the replays, I'm shouldn't be surprised). Fourth thing: Use the TF2 beta more often for weapon testing items that are already out instead of making more stuff for the Modern Warefare 3 promo or whatever. We added airblast to the backburner, and for the most part, it seems to have worked pretty well. So why not give the shortstop or degreaser a spin next? Fifth thing: Maybe a new game mode sometime soon? One reason why TF2 never got stale was because of occasional mega updates and lots of map types. Plus, we got 4 new game modes in only a little over a year. So why is there more of a focus on items instead of good maps and gameplay types? |
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BS1 Lurker Posts: 368 Joined: Dec 2009 |
05-16-2011, 10:05 PM
Give us an option in the menu to better customize the game. Specifically, I would want options to disable hats, paints, effects, etc. Disable HUD items.
Options in the menu. I know you can probably mod the game to do this. |
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Chief BRB, Posting Posts: 2,216 Joined: Jul 2008 |
05-16-2011, 10:16 PM
(01-09-2011, 02:22 AM)TheDarkChief link Wrote: optimizationits been about 4 months and the only thing i would add to this is fixing the pyro's airblast and weapons that include it, kthx valve it was funny at first but now its annoying |
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shoopfox BRB, Posting Posts: 725 Joined: Sep 2008 |
05-16-2011, 10:18 PM
(01-19-2011, 01:22 PM)Caffeine link Wrote: [quote author=Wyrmidon link=topic=5338.msg192838#msg192838 date=1295460726] The flamethrower and degreaser do the same raw damage from flames, but what people forget is afterburn starts from the moment you take fire damage. so the entire time you are still flaming them, you are doing more damage, the timer just keeps getting reset because fire is continually applied Degreaser < Flamethrower < Backburner The backburner actually does 25% higher DPS than the flamethrower Sauce - http://tf2wiki.net/wiki/Pyro#Primary [/quote] Isn't the degreaser afterburn literally just 1 less damage per tick? |
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KarthXLR Free of STD's ... lolwut? Posts: 9,927 Joined: May 2008 |
05-17-2011, 09:22 AM
(05-16-2011, 10:05 PM)BS1 link Wrote: Give us an option in the menu to better customize the game. Specifically, I would want options to disable hats, paints, effects, etc. Disable HUD items.There was a mod to disable hats a while ago, but I think it got broken with an update. |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
05-17-2011, 09:34 AM
(05-17-2011, 09:22 AM)Karth link Wrote: [quote author=BS1 link=topic=5338.msg206690#msg206690 date=1305601503]There was a mod to disable hats a while ago, but I think it got broken with an update. [/quote] Actually it would be a nice client side thing to force all "normal" hat models at least for the point of saving memory  Sig by Joel |
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KarthXLR Free of STD's ... lolwut? Posts: 9,927 Joined: May 2008 |
05-17-2011, 11:33 AM
(05-17-2011, 10:03 AM)cody link Wrote: -remove all unlocksWe actually have a server that's vanilla. :-* |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
05-17-2011, 11:34 AM
(05-17-2011, 11:33 AM)Karth link Wrote: [quote author=cody link=topic=5338.msg206741#msg206741 date=1305644587]We actually have a server that's vanilla. :-* [/quote] And its going away soon because no one plays there and Im not going to pay for it anymore  Sig by Joel |
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