maxthroatkick Lurker Posts: 60 Joined: Jul 2011 |
08-19-2011, 05:05 PM
Not buying Deus Ex. If anyone wants to trade me some of these weapons I'd appreciate it. But I'm guessing they'll become random drops after the bonus is gone and theyre no longer genuine?
|
||
|
Sogo Didzo of Crafting Posts: 1,025 Joined: Dec 2010 |
08-19-2011, 08:19 PM
(08-19-2011, 05:05 PM)maxthroatkick link Wrote: Not buying Deus Ex. If anyone wants to trade me some of these weapons I'd appreciate it. But I'm guessing they'll become random drops after the bonus is gone and theyre no longer genuine? You can currently craft and find the items Max. [move][/move] |
||
|
Luca Shoal Some king of fox thing Posts: 2,118 Joined: Mar 2008 |
08-19-2011, 09:06 PM
Yeah I'm not dropping $45 on a game I dno if I'll play. I have plenty to finish anyways, From Dust comes to mind.
|
||
|
maxthroatkick Lurker Posts: 60 Joined: Jul 2011 |
08-19-2011, 10:25 PM
(08-19-2011, 08:19 PM)Sogo Payne link Wrote: [quote author=maxthroatkick link=topic=206.msg219599#msg219599 date=1313791500] You can currently craft and find the items Max. [/quote] Oh awesome thanks. I randomly found the Short Circuit. It's okay... mostly looking forward to new sniper |
||
|
Sogo Didzo of Crafting Posts: 1,025 Joined: Dec 2010 |
08-20-2011, 12:40 AM
(08-19-2011, 10:25 PM)maxthroatkick link Wrote: [quote author=Sogo Payne link=topic=206.msg219617#msg219617 date=1313803179] You can currently craft and find the items Max. [/quote] Oh awesome thanks. I randomly found the Short Circuit. It's okay... mostly looking forward to new sniper [/quote] The Machina's pretty nice, Rec+bison+sleepeer [move][/move] |
||
|
Grimthwacker Lurker Posts: 64 Joined: Jan 2011 |
08-21-2011, 08:25 AM
Man, the Machina is an excellent Sniper weapon - not being able to no-scope isn't a huge thing for me (since I never did), and I always carry the SMG for medium range stuff, so it's quickly becoming my go-to weapon. The extra damage increase at full charge is gonna make bodyshot haters fume.
|
||
|
maxthroatkick Lurker Posts: 60 Joined: Jul 2011 |
08-21-2011, 09:29 AM
(08-20-2011, 12:40 AM)Sogo Payne link Wrote: [quote author=maxthroatkick link=topic=206.msg219634#msg219634 date=1313810718] You can currently craft and find the items Max. [/quote] Oh awesome thanks. I randomly found the Short Circuit. It's okay... mostly looking forward to new sniper [/quote] The Machina's pretty nice, Rec+bison+sleepeer [/quote] I may would craft it if I had spares of those weapons, but I'll just wait for the drop. It'll come soon enough, right? |
||
|
sk8mystery23 Lurker Posts: 361 Joined: Nov 2010 |
08-21-2011, 08:06 PM
How about that Diamondback guys.
TF2 - The Diamondback UNILMITED CRITICAL HITS GLITCH At least the video is pretty funny. Also, I didn't make this video and don't think anyone should actually do this, and anyone who does needs to be kicked, but should be banned.
(This post was last modified: 08-21-2011, 08:08 PM by sk8mystery23.)
|
||
|
Moosendoo "Keep your shit tight" Posts: 574 Joined: Sep 2008 |
08-21-2011, 08:28 PM
(08-21-2011, 08:06 PM)sk8mystery23 link Wrote: How about that Diamondback guys. I have a bad feeling the (all-class) Civilian might get killed when Valve fixes this, since this glitch involves doing the same procedure for Civilian. |
||
|
[SiN] Merc BRB, Posting Posts: 2,304 Joined: Aug 2010 |
08-22-2011, 01:16 AM
(08-21-2011, 08:28 PM)Moosendoo link Wrote: [quote author=sk8mystery23 link=topic=206.msg219757#msg219757 date=1313975209] I have a bad feeling the (all-class) Civilian might get killed when Valve fixes this, since this glitch involves doing the same procedure for Civilian. [/quote] Shit. On a side note: I want more harmless exploits again Valve, like my spy dispenser, swap taunting, or the 500 dispensers you could build as engie. That encouraged rainbows. HULKMANIA'S RUNNIN' WILD, BROTHER! |
||
|
Kirby Uninstalling Posts: 3,853 Joined: Jun 2009 |
08-22-2011, 03:08 PM
(08-21-2011, 08:28 PM)Moosendoo link Wrote: [quote author=sk8mystery23 link=topic=206.msg219757#msg219757 date=1313975209] I have a bad feeling the (all-class) Civilian might get killed when Valve fixes this, since this glitch involves doing the same procedure for Civilian. [/quote] It's already broken on our server.... or rather fixed. I broke all the civilian bugs like a month ago or so. Soz. |
||
|
Surf314 Seriously, this week I'll play PS Posts: 12,078 Joined: Mar 2008 |
08-22-2011, 03:30 PM
(08-21-2011, 08:06 PM)sk8mystery23 link Wrote: How about that Diamondback guys. Part of me wants to go to a random server and do this. |
||
|
CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
08-22-2011, 03:54 PM
(08-22-2011, 03:30 PM)Surf314 link Wrote: Part All of me wants to go to a random valve server and do this. Â Sig by Joel |
||
|
k0ala BRB, Posting Posts: 1,899 Joined: Jun 2009 |
08-22-2011, 05:34 PM
(08-22-2011, 03:08 PM)Kirby the Dick link Wrote: It's already broken on our server.... or rather fixed.No shit. Playing even more on BRB`U server now, kthx. |
||
|
Kirby Uninstalling Posts: 3,853 Joined: Jun 2009 |
08-23-2011, 03:13 PM
valve is supposedly releasing another update today that will fix the Diamondback crits bug. After I spent all of like 10 minutes writing a plugin to remove the gun. =((((((
|
||
|
Kirby Uninstalling Posts: 3,853 Joined: Jun 2009 |
08-23-2011, 07:42 PM
Source Engine Changes (CS:S, DoD:S, TF2, HL2M) - Fixed a client crash during demo playback - Fixed a SourceTV crash - Dedicated servers can now have both SourceTV and Replay enabled at once  "-replay [config file]" and "+tv_enable 1" should be used to launch the server Team Fortress 2 - Added TF birthday replacement models for health kits and ammo packs - Added TF birthday Party Hat and Noisemaker - Fixed The Short Circuit attacking friendly projectiles - Fixed The Short Circuit being hidden when the Engineer taunts - Fixed an infinite crits exploit using The Diamondback - Fixed The Widowmaker not returning the correct amount of ammo when multiple targets are hit - Fixed supply closets regenerating players while they are taunting - Fixed the Select Style UI text overlapping the image of the model - Fixed the sunbeams hat effect - Updated the localization files - Updated the gamehaptics file:  - Added draw/recoil forces for The Widowmaker, The Short Circuit, The Diamondback, and The Machina  - Added crit fire force for The Widowmaker and The Diamondback  - Refined reload force for Flare Gun/Detonator - Bot changes:  - Fixed crash with Demoman-bots trying to detonate stickybombs that had already been destroyed  - Added tf_bot_kill console command (syntax identical to tf_bot_kick)  - Bots obey melee only mode a bit better  - Added func_nav_avoid to allow map creators control over where bots "like" to go  - Fixed issue with Demoman bot reloading between each stickybomb he fired, causing him to be very slow at setting traps/destroying sentries  - Bots never taunt if carrying the flag now  - Aiming logic for Huntsman sniper bots  - Sniper bots prioritize enemy snipers more aggressively, as well as enemy engineers now  - Improved Demoman bot sentry gun sticky bombing  - Bots will no longer try to use health entities assigned to the enemy team  - Added simplistic behaviors for Chargin' Targe, and various consumables (Bonk drink, sandvich, etc)  - Medic-bots stay a bit closer to their patient now  - Sniper-bots go after very nearby enemies with their melee weapon now  - Added func_tfbot_hint entity to allow map creators to tell sniper bots good places to lurk  - Sniper-bots opportunistically fire on viable targets they encounter while on the way to their desired lurking spot  - Spy-bots are more aggressive about backstabbing an engineer before sapping his nest now |
||
|
Versus My fursona is a blops attack dog Posts: 10,103 Joined: Mar 2008 |
08-23-2011, 07:51 PM
that is a lot of bot improvements
|
||
|
Kirby Uninstalling Posts: 3,853 Joined: Jun 2009 |
08-23-2011, 08:05 PM
New hidden item: Broken HLDS update tool on Win32 and Linux, it's got a 100% resistance to patching.
|
||
|
AMCZombine Lurker Posts: 254 Joined: Apr 2011 |
08-24-2011, 11:39 AM
|
||
|
k0ala BRB, Posting Posts: 1,899 Joined: Jun 2009 |
08-24-2011, 03:44 PM
(08-23-2011, 07:51 PM)versus link Wrote: that is a lot of bot improvements I'm still hanging out for THIS patch, but it'll never happen. |
||
|
|