Sogo Didzo of Crafting Posts: 1,025 Joined: Dec 2010 |
08-26-2011, 10:37 AM
Figured I'd put something up, since there's no mention of this week's FNF plans anywhere. We just gonna wing it, or does someone have a super-secret-special-sawesome-FNF-emergency-plan?
(EDIT) Best idea so far is the replacement of wubs with hurricane/earthquake sounds being made into mics. And I'll pop that Mad Hatter Didzo's map suggestions for whoever wants to run FNF 1) Pick up game on snowdrift 2) RPS on Warpath I'd like to do another SpyXSpy game if it's up to me, that was pretty fun last time, and I'd like to see it again. [move][/move]
(This post was last modified: 08-26-2011, 07:07 PM by Sogo.)
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ZargonX Hit em with a Splersh Posts: 1,323 Joined: Mar 2008 |
08-26-2011, 11:01 AM
I think we need a hurricane/earthquake themed edition for all us East Coasters.
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TOH BRB, Posting Posts: 634 Joined: Jul 2010 |
08-26-2011, 11:08 AM
(08-26-2011, 11:01 AM)ZargonX link Wrote: I think we need a hurricane/earthquake themed edition for all us East Coasters. |
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Sogo Didzo of Crafting Posts: 1,025 Joined: Dec 2010 |
08-26-2011, 11:09 AM
Might be fun, I'm wondering we'd be able to set up zombie fortress for FNF, I always thought it was pretty cool.
[move][/move] |
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Saxxy BRB, Posting Posts: 546 Joined: Jun 2011 |
08-26-2011, 11:27 AM
(08-26-2011, 11:09 AM)Sogo Payne link Wrote: Might be fun, I'm wondering we'd be able to set up zombie fortress for FNF, I always thought it was pretty cool. countdown to Kirby laughing at you 5 |
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Versus My fursona is a blops attack dog Posts: 10,103 Joined: Mar 2008 |
08-26-2011, 11:28 AM
(08-26-2011, 11:27 AM)Saxxy link Wrote: [quote author=Sogo Payne link=topic=5890.msg220343#msg220343 date=1314374968] countdown to Kirby laughing at you 4 [/quote] |
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The Generic Name BRB, Posting Posts: 793 Joined: May 2009 |
08-26-2011, 11:56 AM
(08-26-2011, 11:28 AM)versus link Wrote: [quote author=Saxxy link=topic=5890.msg220350#msg220350 date=1314376076] countdown to Kirby laughing at you 3 [/quote] [/quote] 3DS Friend Code: 4098-3295-0639 |
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TOH BRB, Posting Posts: 634 Joined: Jul 2010 |
08-26-2011, 12:07 PM
(08-26-2011, 11:56 AM)The Generic Name link Wrote: [quote author=versus link=topic=5890.msg220351#msg220351 date=1314376108] countdown to Kirby laughing at you 2 [/quote] [/quote] [/quote] |
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Didzo Uninstalling Posts: 5,206 Joined: Dec 2009 |
08-26-2011, 12:31 PM
(08-26-2011, 12:07 PM)TOH link Wrote: [quote author=The Generic Name link=topic=5890.msg220359#msg220359 date=1314377771] countdown to Kirby laughing at you 1 [/quote] [/quote] [/quote] [/quote] Here are two map ideas. Basic, but they work. 1) Pick up game on snowdrift 2) RPS on Warpath |
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matter11 BRB, Posting Posts: 1,968 Joined: Jan 2011 |
08-26-2011, 12:51 PM
to simulate the hurricane we can replace the usual "wubs" with people blowing into their mics.
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Sogo Didzo of Crafting Posts: 1,025 Joined: Dec 2010 |
08-26-2011, 01:54 PM
Ideas added, Cool-ass-name added to title.
[move][/move] |
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Dr. Zaius Uninstalling Posts: 2,528 Joined: May 2010 |
08-26-2011, 03:00 PM
(08-26-2011, 12:31 PM)Didzo link Wrote: [quote author=TOH link=topic=5890.msg220364#msg220364 date=1314378420] countdown to Kirby laughing at you 1 [/quote] [/quote] [/quote] [/quote] Here are two map ideas. Basic, but they work. 1) Pick up game on snowdrift 2) RPS on Warpath [/quote] We better not do either of those. =[ 'Meditation is supposedly the only way to Enlightenment because the only way to find this truth is through inner reflection - therefore, what you are finding to be the truth in your personal journey should ultimately be exactly what I find to be the truth, though all of our journeys are unique.'
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ZargonX Hit em with a Splersh Posts: 1,323 Joined: Mar 2008 |
08-26-2011, 03:38 PM
I think the perfect thing for a Hurriquake is a Windmilltrainsaw.
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Saxxy BRB, Posting Posts: 546 Joined: Jun 2011 |
08-26-2011, 03:45 PM
(08-26-2011, 03:38 PM)ZargonX link Wrote: I think the perfect thing for a Hurriquake is a Windmilltrainsaw. koth_rainbow |
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Kirby Uninstalling Posts: 3,853 Joined: Jun 2009 |
08-26-2011, 03:57 PM
I'm too lazy to get it all set up and tested today before FNF, but Zombie Fortress would be quite easy to toggle on and off during FNF, it doesn't use depreciated old-ass DukeHacks to work.
Give me a list of good maps for it and it'll be ready for next week if enough people want to do it. Soz Saxxy. :-[ |
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Sogo Didzo of Crafting Posts: 1,025 Joined: Dec 2010 |
08-26-2011, 06:44 PM
I guess I'll take the reigns on FNF. Aside from the hurricane and earthquake noises, and maybe having a spy versus spy round we're going to be democratic as all hell about this. We'll all vote for the map and round type at the end of each game, majority rules.
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Black Aspen BRB, Posting Posts: 1,120 Joined: Apr 2008 |
08-27-2011, 12:35 AM
I came late, so I'm not sure it was officially part of FNF or not, but MEGAMAN MODE WAS THE BEST EVER
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Sogo Didzo of Crafting Posts: 1,025 Joined: Dec 2010 |
08-27-2011, 12:57 AM
I had to leave early cause some friends called me up for a bonfire, woulda stayed but FNF is no fun for me without my mic. Sucks I had to miss most the FNF I attempted to plan.
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LV15GAMER Lurker Posts: 360 Joined: Jul 2008 |
08-27-2011, 02:11 AM
(08-27-2011, 12:35 AM)Black Aspen link Wrote: I came late, so I'm not sure it was officially part of FNF or not, but MEGAMAN MODE WAS THE BEST EVER http://www.tf2items.com/id/lv15gamer - backpack http://www.youtube.com/watch?v=0kwvC8WlNuQÂ - tf2 replay |
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Saxxy BRB, Posting Posts: 546 Joined: Jun 2011 |
08-27-2011, 08:00 PM
(08-26-2011, 03:57 PM)Kirby the Dick link Wrote: Soz Saxxy. :-[ Welp so much for my Internet coolguy rep That would be cool to have that on at some point though |
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