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BRBMGTSFAD '08 aka Get a Backburner or lose.
Kor
Crits = Skill
******

Posts: 1,654
Joined: Mar 2008
#1
07-21-2008, 08:00 PM

Feel free to call this top quality QQ or think for half a second and discuss.

Tournament rules state that Criticals are disabled, and by extension of this ruling, then it must dictate that the Backburner must for disabled for the tournament. The server critical modifier command does not disable Backburner's critical bonus and is an otherwise unfair advantage to every other class, including counter-classes. Further more, the additional health granted in the absence of criticals makes the the pyro the only class worth having in any offence.

I'm moving to have tournament rules modified to disable unlockables so that this tournament is decided by the best team, and not the best pyro.




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Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence. -Albert Einstein
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Dave
White Lighting - Extra 50% Free


Posts: 4,177
Joined: Jun 2008
#2
07-21-2008, 08:03 PM

ooookay

erm
ill get someone right on that.

but to put this in motion halfway through the league system, would kinda make it unfair on the teams who were planning to use it,

On consideration i WILL turn off pyro unlocks in the k,o round, but until then, it will be up to both the captains of the temas to set any custom rules.



sidenote: chillax, its not a cereal competition or owt Smile


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Versus
My fursona is a blops attack dog


Posts: 10,103
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#3
07-21-2008, 08:11 PM

I'd rather just have the pyro unlockables disqualified.



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Kor
Crits = Skill
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Posts: 1,654
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#4
07-21-2008, 08:18 PM

(07-21-2008, 08:03 PM)Dave link Wrote: but to put this in motion halfway through the league system, would kinda make it unfair on the teams who were planning to use it,

-----------
sidenote: chillax, its not a cereal competition or owt Smile

Backburner being used it basically a crutch then, and see the topic title.

As for it being cereal or not, that's a cop out excuse, because even neighbourhood street hockey here wants to keep everything on the level.


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Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence. -Albert Einstein
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Master Shake
Lurker


Posts: 406
Joined: Mar 2008
#5
07-21-2008, 08:23 PM

I say leave it on.  If you think it's overpowered, find someone on your team who's good with a backburner.
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rumsfald
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#6
07-21-2008, 08:26 PM

posting in epic thread.
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Spore
2 guys, no cups necessary


Posts: 2,587
Joined: Mar 2008
#7
07-21-2008, 08:30 PM

(07-21-2008, 08:00 PM)Kor link Wrote: Feel free to call this top quality QQ or think for half a second and discuss.

Tournament rules state that Criticals are disabled, and by extension of this ruling, then it must dictate that the Backburner must for disabled for the tournament. The server critical modifier command does not disable Backburner's critical bonus and is an otherwise unfair advantage to every other class, including counter-classes. Further more, the additional health granted in the absence of criticals makes the the pyro the only class worth having in any offence.

I'm moving to have tournament rules modified to disable unlockables so that this tournament is decided by the best team, and not the best pyro.

<3


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NiceGuy
Fulfills Asi^H^H Korean stereotypes


Posts: 554
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#8
07-21-2008, 08:57 PM

I honestly don't care either way as, although it is annoying, backburners aren't automatic wins. I agree with Dave that the two teams going against each other should be able to come to a decision on what weapons/maps are or aren't allowed before their actual match starts. But we can definitely disable all unlockable weapons during the KO rounds, when they're going to really count.

My 2 cents, for what it's worth.


On BAL-SACKs:

(07-10-2008, 06:52 PM)rumsfald link Wrote:Like our namesake, the number one thing we do is hang around.  Between your legs. Hang around waiting for some action.
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Kor
Crits = Skill
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#9
07-21-2008, 08:59 PM

(07-21-2008, 08:57 PM)NiceGuy link Wrote: I honestly don't care either way as, although it is annoying, backburners aren't automatic wins. I agree with Dave that the two teams going against each other should be able to come to a decision on what weapons/maps are or aren't allowed before their actual match starts. But we can definitely disable all unlockable weapons during the KO rounds, when they're going to really count.

My 2 cents, for what it's worth.

By that logic mate, you're skewing the tournament results before you even get to the KO rounds.


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Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence. -Albert Einstein
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exanimo
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#10
07-21-2008, 09:26 PM

It's not the crits so much as the damn health bewst tthat bursts my bubble. Lol. I say whatever, it doesn't matter to me. Moar about teamwork rather than the best pyro in my opinion.. I hope. Wink. But again, I could care less.

(07-21-2008, 08:57 PM)NiceGuy link Wrote: My 2 cents, for what it's worth.

More like a kabillion cents coming from you, NiceGuy. <3
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Surf314
Seriously, this week I'll play PS
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#11
07-21-2008, 09:32 PM

(07-21-2008, 09:26 PM)exanimo link Wrote: [quote author=NiceGuy link=topic=917.msg23665#msg23665 date=1216691877]
My 2 cents, for what it's worth.

More like a kabillion cents coming from you, NiceGuy. <3
[/quote]

Are you saying NiceGuy is rich just cuz he's asian?  Tongue

Anyways the backburner wasn't even a planned strategy it was literally like eschatos says I haven't really got to practice with the air blast, ok then use the backburner.  I wouldn't mind doing without it.  Besides we all know we won because of my epic engineering/calling out your movements/pistol whipping.  ;D ;D ;D ;D ;D


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Geoff
Real World Azn


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#12
07-21-2008, 09:35 PM

Aye, I can see backburner off in KO rounds, but the other team has equal opportunity to use it.  When we were playing today, Vandam used it and Eschatos used it, so it seemed fair enough to me.


(10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel
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CaffeinePowered
Mad Hatter
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Posts: 12,998
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#13
07-21-2008, 09:36 PM

Anyone want to get on a plugin that disables the health provided but allows the backstab mechanic :|

I hate the backburner so fucking much, was supposed to reward the pyro for ambushing, not give them the ability to run into a crowd and hold down mouse1. At least before you would get juggled and promptly killed if you tried to run straight at a soldier.


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(This post was last modified: 07-21-2008, 09:38 PM by CaffeinePowered.)
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copulatingduck
Following in Gordon's Footsteps


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#14
07-21-2008, 09:44 PM

(07-21-2008, 08:26 PM)rumsfald link Wrote: posting in epic thread.


Ripped like paper
raped with ease
hey scrub nerd pyros
suck on these
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rumsfald
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#15
07-21-2008, 09:46 PM

Allow me to summarize the comments thus far:
[Image: backburnerrp5.jpg]
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ToiletDuck
BRB, Posting


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#16
07-21-2008, 09:53 PM

PwnyExpress - Pyro free since 1983!

wait, oh whatever, it sounds better.


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ScottyGrayskull
Unbalancer of the Internet


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#17
07-21-2008, 10:06 PM

(07-21-2008, 08:00 PM)Kor link Wrote: I'm moving to have tournament rules modified to disable unlockables so that this tournament is decided by the best team, and not the best pyro.

All unlockables for all classes? (of course just Pyro/Medic so far)

I never got around to getting any of the Pyro unlockables before my upgrade started, so I can't speak about them one way or the other.


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Fail Medic
Actually made of WIN
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#18
07-21-2008, 10:25 PM

(07-21-2008, 10:06 PM)ScottyGrayskull link Wrote: [quote author=Kor link=topic=917.msg23644#msg23644 date=1216688406]
I'm moving to have tournament rules modified to disable unlockables so that this tournament is decided by the best team, and not the best pyro.

All unlockables for all classes? (of course just Pyro/Medic so far)

I never got around to getting any of the Pyro unlockables before my upgrade started, so I can't speak about them one way or the other.
[/quote]

The tournament is probably still going to be going on by the time the rumored Heavy update hits (unconfirmed) August 7th unless we cram-school it.  What happens if Heavy hits and the tourney's still going on?  We can't selectively turn off one class's unlockables and leave another's on, can we?  What if the Heavy introduces something as controversial as the Backburner?
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Loqutus
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#19
07-21-2008, 10:37 PM

While I agree 100% with Kor's original post, I feel that the rules set in place at the start of the tournament should hold throughout the rest of the tournament, even through the KO rounds.

At least make the rules consistent, not change them halfway through.


Bulletproof.
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KarthXLR
Free of STD's ... lolwut?


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#20
07-21-2008, 10:40 PM

I agree for it to be disabled.

The backburner requires no skill, gives pyro's more than enough health, and unfair critical advantage during a tournament of skill.
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