beep beep diglett Uninstalling Posts: 4,033 Joined: Jun 2009 |
10-24-2009, 04:42 AM
(10-20-2009, 09:44 PM)Karth is Ego Tripping link Wrote: LOL at Petitions. gosh darn those capitalists voting with their wallets, they make me so darn mad >: ( |
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copulatingduck Following in Gordon's Footsteps Posts: 7,518 Joined: Apr 2008 |
11-04-2009, 06:15 AM
Ripped like paper raped with ease hey scrub nerd pyros suck on these |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
11-04-2009, 06:21 AM
Quote:  Laugh HA-HA Id like one helping of 'out-of-touch' served with my steaming side of bullshit  Sig by Joel |
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backfire Uninstalling Posts: 3,520 Joined: Jun 2008 |
11-04-2009, 08:52 AM
(11-04-2009, 06:21 AM)Caffeine link Wrote:I'm starting to think they're trying to mess up the PC version just so it'll be pirated the hell out of so they can complain of piracy.Quote:  Laugh Happy to oblige... [table][tr][td][/td][td][/td][td][/td][td][/td][/tr][/table] 2.4mb sig ã(ಠâ¿â¿à² ã)      (â¯à² â¿â¿à² )â¯ï¸µbıs qɯ4Ë2 |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
11-05-2009, 01:40 PM
Quote:Essentially, they're ignoring the needs and wants of a huge customer base and telling that customer base that they have to do things like their console brethren. Â Sig by Joel |
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Wedge I make Reavers my Bitch Posts: 2,704 Joined: Apr 2008 |
11-05-2009, 06:45 PM
(11-05-2009, 01:40 PM)Caffeine link Wrote: Blah blah blah. You say that like they're a PC developer. This isn't going to hurt them at all when they're going to sell millions on top of millions on consoles. They haven't really changed anything as far as those platforms are concerned. (09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing. |
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CaffeinePowered Mad Hatter Posts: 12,998 Joined: Mar 2008 |
11-05-2009, 06:52 PM
(11-05-2009, 06:45 PM)Wedge link Wrote: [quote author=Caffeine link=topic=2964.msg121323#msg121323 date=1257446442] You say that like they're a PC developer. This isn't going to hurt them at all when they're going to sell millions on top of millions on consoles. They haven't really changed anything as far as those platforms are concerned. [/quote] Steam Sales are free money, while I by no means know the numbers I DO know that a steam sale is worth at least 2 times the profit from one retail sale, if not more. So even if you only sell say 250,000 - 300,000 copies, it might be the bottom line equivalent to selling 1,000,000 of the same game on a console. PC Steam - Three parties get a cut, Valve, The Publisher (assuming one is used), and the studio Console/Retail - Many Parties - Console Company, The Publisher, The Retailer, Packaging/Printing Company, Shipping Company, and finally the studio Even if it sells like shit now on the PC, they will still undoubtedly blame piracy, kind of like the Spore DRM backlash. You include the DRM to "stop" pirates, then when the backlash happens....blame piracy. Its a sell fulfilling prophecy.  Sig by Joel |
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Versus My fursona is a blops attack dog Posts: 10,103 Joined: Mar 2008 |
11-05-2009, 10:15 PM
http://g4tv.com/thefeed/blog/post/700461...d-Out.html
not quite what I hoped for when I saw "Adam Calls Infinity Ward Out", but whatever. |
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backfire Uninstalling Posts: 3,520 Joined: Jun 2008 |
11-05-2009, 10:45 PM
(11-05-2009, 10:15 PM)Versus-pwny- link Wrote: http://g4tv.com/thefeed/blog/post/700461...d-Out.html..sooo, when's the part were Adam marches up to Infinity Ward's studio and kick their ass for botching the PC version? [table][tr][td][/td][td][/td][td][/td][td][/td][/tr][/table] 2.4mb sig ã(ಠâ¿â¿à² ã)      (â¯à² â¿â¿à² )â¯ï¸µbıs qɯ4Ë2 |
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Versus My fursona is a blops attack dog Posts: 10,103 Joined: Mar 2008 |
11-06-2009, 05:12 AM
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Eschatos Jack Thompson Fan Club Member Posts: 4,447 Joined: Mar 2008 |
11-06-2009, 09:10 AM
Hopefully it won't be too long till someone mods a pirated version to be decently playable.
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Versus My fursona is a blops attack dog Posts: 10,103 Joined: Mar 2008 |
11-06-2009, 02:21 PM
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backfire Uninstalling Posts: 3,520 Joined: Jun 2008 |
11-06-2009, 02:55 PM
(11-06-2009, 05:12 AM)Versus-pwny- link Wrote: kaRMa: Please give me a direct answer. On the PC version. Are all games hosted by players, and is there a five-second delay when host migration is in effect?:o Are you KIDDING ME!?? By "no dedicated servers" I only assumed they meant no "custom" dedicated server and that' they'll be other servers hosted by IW themselves... If they expect US to host these bloody things on OUR COMPUTERS then they are more out of touch than I thought. I'm already sick of l4d's "No Server < 100ms Ping" policy, but imagine what it'd be like if there were no dedicated servers at all! I have a hard enough time in Borderlands hosting for 3 others. How the the hell can anyone host a 9v9 match "without any lag"?? Not to be redundant, but I lost faith in Infinity Ward completely. To wrap it up... EA > IW > [table][tr][td][/td][td][/td][td][/td][td][/td][/tr][/table] 2.4mb sig ã(ಠâ¿â¿à² ã)      (â¯à² â¿â¿à² )â¯ï¸µbıs qɯ4Ë2 |
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HuckBerryGee Lurker Posts: 339 Joined: Mar 2008 |
11-06-2009, 03:10 PM
A message to Infinity Ward:
Quote:âThanks to everybody who voted Call of Duty: World at War for the 27th Annual Golden Joystick Awards. We are thrilled that CoD:WaW was awarded both Multiplayer Game of the Year and Nintendo Game of the Year! |
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KorJax BRB, Posting Posts: 1,376 Joined: Jun 2008 |
11-06-2009, 10:21 PM
(11-06-2009, 02:55 PM)backfire link Wrote: [quote author=Versus-pwny- link=topic=2964.msg121435#msg121435 date=1257502333]:o Are you KIDDING ME!?? By "no dedicated servers" I only assumed they meant no "custom" dedicated server and that' they'll be other servers hosted by IW themselves... If they expect US to host these bloody things on OUR COMPUTERS then they are more out of touch than I thought. I'm already sick of l4d's "No Server < 100ms Ping" policy, but imagine what it'd be like if there were no dedicated servers at all! I have a hard enough time in Borderlands hosting for 3 others. How the the hell can anyone host a 9v9 match "without any lag"?? Not to be redundant, but I lost faith in Infinity Ward completely. To wrap it up... EA > IWÂ > [/quote] To be fair in L4D 100 ping isn't all THAT bad, considering it's 4 players against (mostly) AI zombies, and it tends to do a good job of remember where you hit. But L4D supports Dedi, and also MW2 is 9v9 lol |
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KarthXLR Free of STD's ... lolwut? Posts: 9,927 Joined: May 2008 |
11-06-2009, 10:26 PM
(11-06-2009, 10:21 PM)KorJax link Wrote: [quote author=backfire link=topic=2964.msg121465#msg121465 date=1257537353]:o Are you KIDDING ME!?? By "no dedicated servers" I only assumed they meant no "custom" dedicated server and that' they'll be other servers hosted by IW themselves... If they expect US to host these bloody things on OUR COMPUTERS then they are more out of touch than I thought. I'm already sick of l4d's "No Server < 100ms Ping" policy, but imagine what it'd be like if there were no dedicated servers at all! I have a hard enough time in Borderlands hosting for 3 others. How the the hell can anyone host a 9v9 match "without any lag"?? Not to be redundant, but I lost faith in Infinity Ward completely. To wrap it up... EA > IWÂ > [/quote] To be fair in L4D 100 ping isn't all THAT bad, considering it's 4 players against (mostly) AI zombies, and it tends to do a good job of remember where you hit. But L4D supports Dedi, and also MW2 is 9v9 lol [/quote] TBH, 100 ping on a strong server isn't bad. However, the issue is that 100 ping on a weak or moderate server can really mess you up, which is a reason Valve needs to get some strong servers set up instead of these 100's of completely crap servers they have. It's been a problem on L4D, and it's still a problem with L4D2. oh I'm sorry I thought this was the rage thread of L4D2 |
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Turtle Justin Bieber Posts: 2,860 Joined: Nov 2009 |
11-06-2009, 10:32 PM
(11-06-2009, 10:26 PM)Karth is Ego Tripping link Wrote: [quote author=KorJax link=topic=2964.msg121534#msg121534 date=1257564105]:o Are you KIDDING ME!?? By "no dedicated servers" I only assumed they meant no "custom" dedicated server and that' they'll be other servers hosted by IW themselves... If they expect US to host these bloody things on OUR COMPUTERS then they are more out of touch than I thought. I'm already sick of l4d's "No Server < 100ms Ping" policy, but imagine what it'd be like if there were no dedicated servers at all! I have a hard enough time in Borderlands hosting for 3 others. How the the hell can anyone host a 9v9 match "without any lag"?? Not to be redundant, but I lost faith in Infinity Ward completely. To wrap it up... EA > IWÂ > [/quote] To be fair in L4D 100 ping isn't all THAT bad, considering it's 4 players against (mostly) AI zombies, and it tends to do a good job of remember where you hit. But L4D supports Dedi, and also MW2 is 9v9 lol [/quote] TBH, 100 ping on a strong server isn't bad. However, the issue is that 100 ping on a weak or moderate server can really mess you up, which is a reason Valve needs to get some strong servers set up instead of these 100's of completely crap servers they have. It's been a problem on L4D, and it's still a problem with L4D2. oh I'm sorry I thought this was the rage thread of L4D2 [/quote] Oh no that thread is THAT WAY |
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backfire Uninstalling Posts: 3,520 Joined: Jun 2008 |
11-06-2009, 10:52 PM
(11-06-2009, 10:21 PM)KorJax link Wrote: [quote author=backfire link=topic=2964.msg121465#msg121465 date=1257537353]:o surly, you must be joking. By "no dedicated servers" I only assumed they meant no "custom" dedicated server and that' they'll be other servers hosted by IW themselves... If they expect US to host these bloody things on OUR COMPUTERS then they are more out of touch than I thought. I'm already sick of l4d's "No Server < 100ms Ping" policy, but imagine what it'd be like if there were no dedicated servers at all! I have a hard enough time in Borderlands hosting for 3 others. How the the hell can anyone host a 9v9 match "without any lag"?? Not to be redundant, but I lost faith in Infinity Ward completely. To wrap it up... EA > IW > [/quote] To be fair in L4D 100 ping isn't all THAT bad, considering it's 4 players against (mostly) AI zombies, and it tends to do a good job of remember where you hit. But L4D supports Dedi, and also MW2 is 9v9 lol [/quote] That's pretty much the point though. L4D has some pretty strong dedicated server that work pretty well even with a 100ms ping. Imagine instead of those though, they're basic home computers. Add on top of that that your enemy is another player and not just hoards of AI and you have a disaster. On top of that STILL is that you'd have the concept console owners are familiar with... the host computer without ANY lag. Seriously, how the hell does this benefit IW? I mean, it's not like they have to pay for the servers. Odds are someone will figure out a way to mod servers if they happen to be hosted on their computers anyways. 404 Logic Not Found [table][tr][td][/td][td][/td][td][/td][td][/td][/tr][/table] 2.4mb sig ã(ಠâ¿â¿à² ã)      (â¯à² â¿â¿à² )â¯ï¸µbıs qɯ4Ë2 |
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KarthXLR Free of STD's ... lolwut? Posts: 9,927 Joined: May 2008 |
11-07-2009, 02:04 PM
(11-06-2009, 10:52 PM)backfire link Wrote: That's pretty much the point though. L4D has some pretty strong dedicated server that work pretty well even with a 100ms ping. Any time I've ever joined a server with 100 ping or more, I've always had lag issues. What more, I've even had lag issues with ping as low as 70 sometimes. |
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Luinbariel Snailcat ..@:3 Posts: 4,520 Joined: Jun 2008 |
11-07-2009, 02:09 PM
Dude... maybe it isn't the server, maybe it's you.
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