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ZOMG medic unlocks revealed
HuckBerryGee
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#41
04-24-2008, 01:46 PM

bumping this up.

haven't received any feedback on it for a week.
I want demomen to be able to sticky on their teammates and enemies. human explosives is where it's at.


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Kor
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#42
04-24-2008, 02:04 PM

(04-24-2008, 01:46 PM)SanityMask link Wrote: bumping this up.

haven't received any feedback on it for a week.
I want demomen to be able to sticky on their teammates and enemies. human explosives is where it's at.

Did someone say Detpack?


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Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence. -Albert Einstein
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Surf314
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#43
04-24-2008, 02:09 PM

If they bring back the detpacks they better bring back the command center computers!!!!  I used to piss so many people off blowing that thing up!  It was amazing.


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Mad Hatter
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#44
04-24-2008, 02:39 PM

(04-24-2008, 02:04 PM)Kor link Wrote: [quote author=SanityMask link=topic=129.msg4159#msg4159 date=1209062797]
bumping this up.

haven't received any feedback on it for a week.
I want demomen to be able to sticky on their teammates and enemies. human explosives is where it's at.

Did someone say Detpack?
[/quote]

Oh man, the blast radius on those was, if you see it when it explodes, you die. I'd rather have MIRVs back


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Geoff
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#45
04-24-2008, 02:47 PM

Detpack screams spam.


(10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel
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Versus
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#46
04-24-2008, 05:20 PM

Bring back the nailgun for the Scout? Tongue



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Mad Hatter
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#47
04-24-2008, 05:22 PM

(04-24-2008, 02:47 PM)Geoff link Wrote: Detpack screams spam.

You get one per life


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Versus
My fursona is a blops attack dog


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#48
04-24-2008, 05:23 PM

Well, I was going to edit my post, but Caff already posted. >_>

Detpack FTW.

Heavy needs a double rocket launcher with very limited ammo.



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Black Aspen
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#49
04-24-2008, 06:32 PM

I <3 Detpacks.  A few extra points each time the gates opened on Dustbowl.
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Geoff
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#50
04-24-2008, 09:43 PM

(04-24-2008, 05:22 PM)CaffeinePowered link Wrote: [quote author=Geoff link=topic=129.msg4167#msg4167 date=1209066477]
Detpack screams spam.

You get one per life
[/quote]


Yeah, but you see, kids could put em down, kill everyone and themselves, lather, rinse, repeat.

But please.  Return of Aids gun would be tha bomb.


(10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel
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Mad Hatter
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#51
04-24-2008, 10:10 PM

(04-24-2008, 09:43 PM)Geoff link Wrote: [quote author=CaffeinePowered link=topic=129.msg4186#msg4186 date=1209075727]
[quote author=Geoff link=topic=129.msg4167#msg4167 date=1209066477]
Detpack screams spam.

You get one per life
[/quote]


Yeah, but you see, kids could put em down, kill everyone and themselves, lather, rinse, repeat.

But please.  Return of Aids gun would be tha bomb.
[/quote]

If you were killing yourself to just set detpacks you were a mountain-load of fail, they were pretty location-specific


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Vandamguy
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#52
04-25-2008, 11:03 PM

(04-24-2008, 02:39 PM)CaffeinePowered link Wrote: [quote author=Kor link=topic=129.msg4160#msg4160 date=1209063893]
[quote author=SanityMask link=topic=129.msg4159#msg4159 date=1209062797]
bumping this up.

haven't received any feedback on it for a week.
I want demomen to be able to sticky on their teammates and enemies. human explosives is where it's at.

Did someone say Detpack?
[/quote]

Oh man, the blast radius on those was, if you see it when it explodes, you die. I'd rather have MIRVs back
[/quote]

yeah , but it took 10 seconds to plant , and gave a long warning before detonating.
balanced it out nicely.
the only people it killed were the ones not paying attention
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Surf314
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#53
04-25-2008, 11:48 PM

And the computers, dont forget those!

In some maps the base has a computer which was almost impossible to get to.  If you take it out that team cant cap the flag for like several minutes.  I made it a mission to place a detpack on that computer, and many hated me for it.


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Geoff
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#54
04-26-2008, 08:32 AM

I wish spy could have the sabotage thing again.  Not so much the part where it can shoot the engy, but where it blows up and kills the engy.


(10-06-2011, 04:24 AM)Vandamguy link Wrote:just ignore everything Geoff posts its always trolling or ignorant drivel
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Versus
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#55
04-26-2008, 02:58 PM

I definitely want sabotage...certaintly makes absentee engineers pay.



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jorge
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#56
04-27-2008, 11:56 PM

next week zomg












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copulatingduck
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#57
04-28-2008, 12:16 AM

stolen from teamfortress2fort.com, who stole it from the steam forums:
=====================================================

Everything looks about 33% less difficult. 

http://flickr.com/photos/timdorr/2444966558/sizes/l/
http://flickr.com/photos/timdorr/2444139565/
http://farm4.static.flickr.com/3023/2444...5299_b.jpg

If you can't access it, here's the rundown:
3 kills with a scout
2 punches
20 kills with heavy
5 buildings
Kritzkrieg charges 10% faster
We only need to heal ***1*** million to get chief of staff
==============================================

This is much better. With the exception of 3 or 4, I've probably done all of them at some point or another (now I just have to do it all again).  Smile

EDIT: Just checked, and I'll have Chief of Staff. I've healed 1,990,000 health as of today (49 hours as Medic).


Ripped like paper
raped with ease
hey scrub nerd pyros
suck on these
(This post was last modified: 04-28-2008, 12:51 AM by copulatingduck.)
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Wedge
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#58
04-28-2008, 12:35 AM

I know I'll never do must of those, but some do sound much better balanced now.


(09-11-2008, 05:11 PM)Dave link Wrote:i would totaly ride that gay ass dragon thing.
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Fail Medic
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#59
04-28-2008, 07:42 AM

CopulatingDuck, noob question... how do you tell your total health healed as Medic?  I can only find max healed on a life.

Edit: Nevermind, found tf2_playerstats.dmx.  iHealthPointsHealed = 5,065,321.  You have a higher average per hour than me, though, 'cause I'm at 128.7 hours.
(This post was last modified: 04-28-2008, 08:05 AM by Fail Medic.)
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Mad Hatter
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#60
04-28-2008, 08:25 AM

I think Ill have to check my medic stats when I get back, I just might have 1,000,000 points healed.


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