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TF Tuesdays - 10/7
CaffeinePowered
Mad Hatter
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Posts: 12,998
Joined: Mar 2008
#21
10-07-2008, 09:53 PM

(10-07-2008, 09:32 PM)CopulatingDuck link Wrote: I told you so. Tongue

That's the fault of the map, not of the game type, the guy who made the game type wants me to convert arena_starship to a ktf map, and since it will require minimal work on my part Ill probably do it.


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ScottyGrayskull
Unbalancer of the Internet


Posts: 1,718
Joined: Mar 2008
#22
10-08-2008, 06:22 AM

(10-07-2008, 09:28 PM)CaffeinePowered link Wrote: I liked ktf, a little imbalanced by allowing too much metal and places for engineers to build, if that whole area under spawn was 'no build' I think it would be much better.

Stowaway I think needs a lot of detailing and some scale work, wildwest needs some optimization and to be made less sniper friendly.

Oilfield, I thought was a bit meh, theres no way to push back after you get the middle and I don't like that.

Yeah, that sounds pretty much right. Although I still maintain that the water under the middle point should be oil that can be ignited.

Stowaway does have a nice, big bridge in the middle for melee fights too. ^_^


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